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This map is inspired by Ashenvale from WoW. The Warsong clan is pushing deeper into the map, and the green forest gradually begins to turn into a barrens.
The map is divided into two biomes, and units from different biomes are used on each side. Unit levels are the same on both sides.
12 green points
21 orange points
4 red points
2 expansions: 1 close, 1 far
2 shops: in the far part of the map, above the distant expansion
4 mercenary camps / goblin laboratories: mercenary camps from the Barrens and Ashenvale are used, with random camp selection
2 Tier 2 objects (as I calculated): mana fountain / health fountain / spawn randomly from the red points in the far corner of the map
Update 03.03.2026
The following changes have been made:
Mercenary camps / Goblin Laboratories and Health/Mana Fountains are now randomized symmetrically for both sides.
The Marketplace has been moved to the center of the map.
On the red points with fountains, non-sleeping creeps are now placed on both sides.
Overall, a pretty map, with some narrow zones but for 2 players it can be manageable. Little buildings space in the main base for my taste but not necessarily game impeding.
Could definitely be improved.
Approved.
If you want more reviews, you...
Overall, a pretty map, with some narrow zones but for 2 players it can be manageable. Little buildings space in the main base for my taste but not necessarily game impeding.
Could definitely be improved. Approved.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
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