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Ashenval

This map is inspired by Ashenvale from WoW. The Warsong clan is pushing deeper into the map, and the green forest gradually begins to turn into a barrens.


The map is divided into two biomes, and units from different biomes are used on each side. Unit levels are the same on both sides.


  • 12 green points
  • 21 orange points
  • 4 red points
  • 2 expansions: 1 close, 1 far
  • 2 shops: in the far part of the map, above the distant expansion
  • 4 mercenary camps / goblin laboratories: mercenary camps from the Barrens and Ashenvale are used, with random camp selection
  • 2 Tier 2 objects (as I calculated): mana fountain / health fountain / spawn randomly from the red points in the far corner of the map
Update 03.03.2026


The following changes have been made:


  • Mercenary camps / Goblin Laboratories and Health/Mana Fountains are now randomized symmetrically for both sides.
  • The Marketplace has been moved to the center of the map.
  • On the red points with fountains, non-sleeping creeps are now placed on both sides.
Changes – 12.04.2026


  • Fixed some pathing gaps
  • Adjusted some artifact placements
  • Changed some creeps at creep camps
  • Fixed visual bugs
Previews
Contents

Ashenval (Map)

Reviews
deepstrasz
Overall, a pretty map, with some narrow zones but for 2 players it can be manageable. Little buildings space in the main base for my taste but not necessarily game impeding. Could definitely be improved. Approved. If you want more reviews, you...
Overall, a pretty map, with some narrow zones but for 2 players it can be manageable. Little buildings space in the main base for my taste but not necessarily game impeding.
Could definitely be improved.
Approved.


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