- Joined
- Jun 27, 2008
- Messages
- 2,557
Thank you very much, sonofjay.
I hope to bring a satisfying result in gameplay as well.
EDIT: As for the storyline part, Molaf is working on the story development for the next area that will include Hermes role, I am certain this will turn out to be very interesting due to so many branches of the storyline.
Another thing worth mentioning. I took my time and I optimized a lot of models and textures. By that I mean I reduced its size greatly. The biggest textures has been optimized, made it slightly smaller, becuse it is a madness to use 512x512 for an attachment model, and compressed it. As for models, I removed all unneccesarry animations from models reducing the size by a great scale. Also dumped material from Import Manager that was not useful at the moment. With this optimization I got rid of up to 40 MBs and up to 25 MBs in an overall size of compressed map. Just to mention, nothing major.
EDIT: As for the storyline part, Molaf is working on the story development for the next area that will include Hermes role, I am certain this will turn out to be very interesting due to so many branches of the storyline.
Another thing worth mentioning. I took my time and I optimized a lot of models and textures. By that I mean I reduced its size greatly. The biggest textures has been optimized, made it slightly smaller, becuse it is a madness to use 512x512 for an attachment model, and compressed it. As for models, I removed all unneccesarry animations from models reducing the size by a great scale. Also dumped material from Import Manager that was not useful at the moment. With this optimization I got rid of up to 40 MBs and up to 25 MBs in an overall size of compressed map. Just to mention, nothing major.