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Gilded
Last Activity:
Jun 30, 2020
Joined:
Aug 16, 2012
Messages:
59
Media:
2
Albums:
1

Followers 1

Gilded

Well-Known Member

I am alive? Jul 7, 2019

Gilded was last seen:
Jun 30, 2020
    1. Oliver
      Oliver
      How's your orc frontier project coming along?
      1. Gilded
        Gilded
        I got Broken hearted with Reforged policy. The concept of the map is still kind of blurry. Not enough progress to be play tested unfortunately. Had to pursue other things but I can get back to it before 2020 ends
        Mar 3, 2020
    2. Gilded
      Gilded
      I am alive?
    3. WhiteFang
      WhiteFang
      How are you doing?
    4. General Frank
      General Frank
      Thanks for the rep, mate!
    5. [E]clipse
      [E]clipse
      Hey, Dont die....you are not dead are you ? I have implemented a new update for quiz, fishing and weather system....
      1. Gilded
        Gilded
        I'm not dead in fact i'm back!
        May 13, 2017
    6. [E]clipse
      [E]clipse
      Whazzz up ?
    7. [E]clipse
      [E]clipse
      HEY! have checked your new quiz system? was it easy to use?
    8. [E]clipse
      [E]clipse
      All triggers and systems going good ? :)
    9. [E]clipse
      [E]clipse
      yes, but its better if you use the unit dies trigger as its much easier, efficient and Wolves dont carry the wolf hide in their inventory... neither do bears.
    10. [E]clipse
      [E]clipse
      Oh and in FOTN the wolves and creeps dont carry items actually this trigger is used :


      Events :
      Unit - A unit dies
      Conditions :
      Unit type of dying unit equal to (Wolf)
      (Killing Unit) Equal to (YOU HERO HERE)

      Actions :
      Item - Create (Wolf Hide) at (Position of dying unit)

      Feel free to ask for more help.. ;)
    11. [E]clipse
      [E]clipse
      first you make an ability based of channel

      Then you make a trigger and do these steps :-

      Events :
      Unit - A unit starts the effect of an ability
      Conditions :
      Ability being cast equal to (NAME of Ability)

      Actions :
      Set TARGET = (Target unit of ability being cast)
      Hero - Create (Item) in (inventory slot 1 of (TARGET) and give it to (Triggering Unit)

      Use item in slot action 6 times eg. 1,2,3,4,5,6 and use a variable instead of triggering unit.

      Theres another way around and I can create it more effeciently if you want.
    12. [E]clipse
      [E]clipse
      Oh.... I double posted.. sry
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  • About

    Home Page:
    http://www.hiveworkshop.com/forums/map-development-202/orchish-frontiers-fotn-inspired-266177/#post2
    Occupation:
    Student
    WarCraft 3 Realm:
    Asia
    Favourite Race:
    Orc
    Favorite Organization/Clan:
    Warsong
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