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[Role Playing Game] Rebirth RPG

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Rebirth RPG
is a RPG map in early development for 1-6 players. The game has a large focus on boss fights and acquiring gear from bosses and forging. The final version will feature many end game boss fights as well as longer dungeons and raids that will reward players with high tier gear for their heroes.

The gameplay of Rebirth is heavily inspired by other Warcraft 3 RPGs such as The Black Road and Twilight's Eve but attempts to modernize some of the systems used in these games. Players will choose between a set of heroes and gain experience by killing creeps and bosses to level them from 1-160. Along the way the heroes skills will develop and they will acquire new items from bosses.

Although Rebirth attempts to keep the atmosphere of the original Warcraft 3, it contains modern features such as fully custom hero spells, a custom equipment system, unique items to allow for a variety of builds, a random affix system to allow for item to provide random stat rolls, and a skill glyph system which allows heroes to learn skill glyph to alter their build.

Rebirth RPG is still in very early development! Although in early development, the game is completely playable and contains a good amount of content from level 1-60 for solo players as well as for a team. The map is attached and I would love to hear any constructive comments you have about the map or just if you have enjoyed it! The largest concerns that I need help from community in fixing are bugs and balance issues. So please leave any comments and enjoy!

Current Feature List

Save/Load System
Equipment System
Custom Crafting System
1 Team Raid
6 Custom Heroes
8 Scripted Boss Fights
10+ Unique Skill Glyphs
50+ Custom Items
Level 1-60 Content
3+ Hours of Gameplay

Upcoming Features

Custom Buttons
Quests
Backpack System
Master and Legendary Skills
Additional Skill Glyphs
Profession System (Possibly?)
More Heroes, Bosses, Items, Towns, and Recipes

Estimated Completion

Heroes - 35%
Bosses - 15%
Items - 10%
Glyphs - 20%
Raids - 10%
Quests - 0%
Custom Buttons - 0%
Internal Systems - 70%
Total Content - 10%


Heroes

Each hero starts with 4 base skills and a set of base stats. These heroes tend to align with one of three roles: tank, dps, or support, although they may be able to be built into a different role than they started as. Each level provides a hero with 3 attribute points to be assigned to whichever of the three stats they wish. The number of attribute points gained per level increases every 30 levels (Thus at level 60 you will be getting 5 attribute points per level). Once a hero reaches the max level of 160, they can continue to obtain additional stat points by acquiring Paragon Level (Under Development).

Hero skills are completely custom coded in JASS. All 4 of the base skills start at level 1 and increase by 1 level every 20 levels you gain. In addition to the 4 base abilities future versions (Under Development) will allow heroes to gain an extra ability at level 60 and a final ability at 160. These skills can be further altered and augmented by glyphs. A hero can learn 3 glyphs at a time. These glyphs alter how abilities work and can be used to build heroes to fit different roles or to truly shine in their current roles.

Bosses and Raids

A key part of Rebirth RPG are the bosses a player can fight throughout the world. Currently 8 boss fights exist in the world. Bosses are the main source of item drops and are meant to provide a great challenge for the player. All bosses are fully scripted. The first 4 bosses are World Bosses which can be found in the normal environment. All of these bosses are designed to provide a challenge but can be killed by a solo player. The other bosses are Raid Bosses which are much more difficult to kill and are meant to be tackled by a team.

Raids provide players with a much greater challenge than single boss fights do but also provide greater rewards. Raids require a party of players to successfully finish the raid and provide each player with high tier loot after fully completing the raid. In order for a raid to be completed and loot awarded, all bosses in the raid must be killed.

Items and Crafting

To truly increase the power of your hero, a player must acquire items from slaying bosses. Each boss has a list of items with a chance to drop each item type. These items are split into five categories: Helmet, Armor, Weapon, Off-hand, and Accessory. A player may only carry one of each category at a time.

Players may also visit the forge to forge new items or upgrade existing items. This is done by gathering the necessary materials and using the Forge Item skill at the forge. The most powerful items in the game can only be acquired by forging items.



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Increased Stats During Save/Load
Taunt Interrupting Skill Cast
 

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  • Rebirth 2.w3x
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Terrain Update 3/22/2019

A very long time coming for this update. This update redoes all of the terrain in the map so far. Mostly uses custom models to give more realistic terrain. Also adds additional glyphs to current classes. The next update will be a remake of many of the internal systems and heroes. I plan on creating new heroes with a full 6 abilities to replace all current heroes. Glyphs will be temporarily removed to allow more time to be spend on the actual heroes and hopefully the next wave of heroes will be more fun to play!


- New terrain
- Additional glyphs for most classes
- Some custom buttons



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The next update will consist of reworking most of the internal systems to allow for more advanced hero skills. The internal reworks will allow the quicker creation of content as well as the ability for content to be much more advanced. This update will also rework all available heroes. The downside of this is that glyphs will temporarily be removed to allow more time to be spent on creating unique fun heroes. Attached is the new trigger map which demonstrates two of the new heroes and is available if anyone is curious.
 

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Lost City Update

The Lost City Update adds the first Raid to Rebirth RPG. The Raid is a team oriented dungeon (2-6 players) consisting of 4 bosses which rewards players with high tier loot upon completion. Please let me know of any bugs encountered during the raid or any thoughts on balancing. If you would like to get involved with testing the map, feel free to PM me. Enjoy!
 
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Terrain Update

The terrain update is a large remake of all the terrain in the game. Terrain is now done using custom models. Small content updates as well. These mostly consist of additional glyphs.
 
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