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(2)Murloc Invasion v1.1 & Vines Crept

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Murloc Invasion, (Vines Crept)
Player Suggest: 1v1
Map Creator: Zucth
The original map was made 2025/05/28, this is a reupload a separate original posted from Bamboolize. After finally able to released the full melee cap version.

[Original Version] - Murloc Invasion
378946-8447e33614061f9af37737cb7a303a43.webp


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378947-6dee30c84876d0b1911204c04ae735ea.webp

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[Melee Version] - Vines Crept
378948-8338c40344d5747984a4729ed462e991.webp

Map Description:
After the last war, murloc has won. Now we need to living in fear, be careful of him. He is searching for us.

Neutral Building:
6 Expansion Goldmines
2 Tavern
2 Goblin Merchant
2 Merc - Special

Creep Camp:
8 Green
12 Orange
2 Red
+1 Special camp

Information:
-playable size 102x134, might be a bit smaller due to special area need for trigger.
-the map was made for Mr.Light_1v1MappingContest which end on 3rd placed.

Patrol creeps, that come by every 7 minutes. Can be spawn from both side at the end of the road that connect to the city area.
the dino-murloc creep drop c5, for contesting part.
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As for the layout I try LR mixed up with PI. But try harder to push for PI concept.
I later add close lv6 green camp due to fear that I might push too hard for player to contest middle.

v1.1
-clean up script text message
-fix shop position. You can buy item from ramp was a bug
[2026/03/28]
-added a version with melee condition as requested.
-made this a separate posted from Bamboolize.
[2026/07/04]
-created separate version to the one used on ATR(clean version, no ATR scripts in it) and the one for casual 1v1.

Model Credit:
-"EasterTree 0-9" by Blizzard Entertainment
-"AnimatedCatTailDv075" by kellym0
-"AnimatedFlowerCV.025" by kellym0
-"AnimatedFlowerFv076" by kellym0
-"AnimatedFlowerBV.088" by kellym0
-"AnimatedAquaticPlantAv056" by kellym0
-"Mur'loc Mounted Allosaurus" by kellym0
-"ReAnimatedHermitCrab Blue + Green" by kellym0
-"Ruined Buildings Pack" by Fingolfin
-"Branches Ground - Variation A" by Remixer
-"Roots Large - Variation A" by Remixer
-"Straight Track" by Sephiroth_VII
-"Half Circle Track" by Sephiroth_VII
-"Roads and Structures" by purparisien
-"Road Fencing (2 Versions)" by The_Silent
-"Small Road Barrier and Road Cone" by The_Silent
-"Highway Light / Street Light" by The_Silent
-"Direfury's Murlocs (Coastal)" by Direfury
-"Bee" by Heroic_Milkman
-"Footprint" by HappyCockroach

Extra Credit:
Big big thanks to knecht who helping me on trigger part. When ever I run into a problem. Also special thanks to Wolfask

331920-2e4a874842c14e50323ce73592a98876.png

Creator Note:
Sorry for the delay released of this work. A transfer between custom version visual and melee limit model take longer time that I thought of.
Previews
Contents

Murloc Invasion v1.1 (Map)

Vines Crept (Map)

Vines Crept ATR_clean (Map)

Reviews
deepstrasz
Good melee layout with neat mix of tiles. Merchant creeps can be attacked from behind/up the high ground. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map Submission Rules M A P...
Good melee layout with neat mix of tiles.
Merchant creeps can be attacked from behind/up the high ground.
Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

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