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- Feb 23, 2014
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Oh, and just to expand on this.Thanks for the clarification
Anyway, my friend did some further testing with the FPS meter turned on. Here's a translation of what he sent me:
"I found which settings are the problem. The game runs a lot better with shadows turned off and lighting switched from medium to low. With everything else on medium, I had a fairly consistent 100+ FPS outside of fights and about 60-70 during them. For the most part it felt fluid. It was a bit worse with everything except shadows/lighting on high, but still playable.
What worries me are random FPS drops. What I mean by that is sometimes FPS just goes down to 10-20 for 0,5-1 seconds and then quickly jumps back up to whatever it was before. These are the stutters that we've noticed. There's no rule as to when this happens. I've noticed at the beginning of the game, while I sit with a small amount of units in base and obviously during fights. But then I also played a 2v2 where all 4 players fought with 70+ food of units and it was stable for a couple of minutes straight.
I've also tried clearing the map (creeps, enemies), leaving only one building and 2-3 units standing in the middle of the map. Drops still happened. Finally, turning either shadows to low or lighting to medium or even both caused FPS to decrease, but it was still mostly smooth - the issue is that FPS drops happened more often."
So... anyone more tech-savvy has an idea what can be causing this? Specifically, does it seem more like his GPU is good enough or more like an optimization issue with the game? And is there a chance that once Blizzard optimizes Reforged some more, these drops will go away?
And before you ask - his graphics card is Geforce 1050, he has the latest drivers, Vsync and anti-aliasing are off, he plays on 1920x1080 fullscreen.
My friend tried monitoring CPU/GPU/RAM usage while playing to see if the FPS drops correspond to a spike in any of that parameters. It doesn't. He says that while playing on all medium, shadows off and lighting low, his GPU was showing around 60% usage pretty consistently - well, obviously going up a bit when a lot was happening on the screen, but not very drastically and nowhere near 100%. CPU and RAM had a very safe margin too. His laptop wasn't overheating either.
Now, call me crazy, but all things considered - I don't think it's a problem with his laptop, but with the game needing better optimization.
P.S. And yes, I'm invested in this, because my laptop has almost identical specs to his