DDS:
http://www.hiveworkshop.com/forums/...a-231846/?prev=d=list&r=20&u=looking_for_help
Code Type: GUI/Jass <---Whatever suits you best. As long as I can implement it with GUI or so long as it works.
Spell Type: Unit
Target Type: Passive
Area of Effect: 100 AoE in a maximum of 1000 Range
Number of Levels: 1
Mana Cost: -
Cooldown: Synced with the unit's attack.
In-game Description: Description ain't visible in-game. Given as a default ability to certain units in the OE.
How the spell works: Basically, any unit/hero with this passive spell will have their attacks work like shockwave but will have the impale sfx (spikes on the ground as it travels) not the shockwave sfx. The attack is not homing but will deal damage to units in a line, however, what makes it difficult to make (difficult for me, I dunno about you guys) is the configs and the impale attack effect.
The supposed configs would be:
- Damage Dealt In line
Damage dealt by the shockwave. Magical Damage ofc.)
- Impale SFX (Not every unit will use the same effect so I decided to make this a configurable)
- Damage Dealt Range (how much the "shockwave" travels before it disappears)
- Damage Dealt AoE (The thickness of the shockwave in which units in it would be hit)
I gave up working on this last night, but still, posting and maybe one of you guys try and succeed. This is pretty much for creeps in both of my project Heroes Lore and In Memoriam.