- Joined
- Apr 3, 2010
- Messages
- 1,101
Wait so we cant make an abillity which morphs your hero into something with seperate abillities?
@Champara bros - i hope that rules arent that strict, i thought of animalistic nature and this was my first idea...
eh, i though i read somewhere that abilities inside abilities are allowed... sorry then, they are kind of part of the avatar skill, but i dont argue...
anyway it is still my final entry. if its against the rules, then i am sorry, disqualify me, i have no time for remake. i tried to do my best.
You on the other hand created eredar who tought it would be fun to enslave spiders. this may seem cool becuse some people have arachofobia but otherwise it would be the same if your hero summons parrots and turns into one. You must find that link. which is why you are given a month instead of 7 days. I would enjoy playing with your hero, but I would say he is more of a summoner then animalistic hero. plus you have 2 days. I do not expect you to like this post, but you just missed the point of this contest. There is only one ability you almost made good.The hero must possess the basics of an animal and combine the key of human nature with the one of animal instincts.
Tikbalang teek-bah-lan (also known as the Hundred Island Centaur) Strength: 20 [+2.00/level] Agility: 14 [+1.50/level] Intelligence: 14 [+1.50/level] |
Hero Statistics: Hitpoints: 650 Mana Points: 210 Speed Base: 295 Attack Range: 100 [Melee] Skills: Abyssal Burst [Active] Crumble [Active] Gloom [Passive] Deathsweep [Ultimate/Channeling] |
Background Story Once proud hunters of the natives in the hundred islands of Philinas, these athletic herders are also the watchers of there ancient lands and reconsidered warriors of their kind, but within their hearts lie something more. As for the fervor of their sin of pride, the tropical herdsmen made unholy rituals and brutal sacrifices to heed their call for power. Heard by the Lord of the underworld, the pleased listener has made a pact with the native summoners by enhancing their strength and agility in exchange of their souls and rituals. Without doubt, the hapless natives had taken the toll and was transformed into a beast, horse-like creatures that now serve the under lord’s Will to abandon their humanity to dominate and conceal life forever in darkness. As a result, the effect of the dark process has illuminated their body by increasing their speed twice faster than a regular man and the hunting skills of a carnivore. An encounter with this beast is devastating by means of its unchallenging speed that can dive its way on its adversaries. It can also crush its enemies with its unholy strength straight to the cause. When this beast is overrun or challenged, it can call upon the essence of shadowy minions by disrupting its enemies. Thus, making them extraordinary predators for the hunt and slaughter for their new way of living. Tikbalangs were described as being a half-horse, half-human hybrid. Contrary to the centaurs of western imagination, the tikbalangs is said to have the head and hooves of a horse, with the body of a tall and muscular man. Their primary diet can concise of meat, either from their prey of both wild animals and their forgotten bloodline of men. They also have the taste for plants such as vines, roots, and even tree barks.
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Icon | Active Skill | Description | Mana Cost | Cooldown | Casting Range | Duration | Allowed Targets | Effects |
Abyssal Burst | Bursts into an incredible speed and dives forward, dealing damage to everything it hits. | 135/145/155 | 10/10/10 | 700/800/900 | 5/5/5 | Enemy Units | 100/175/250 damage |
Icon | Active Skill | Description | Mana Cost | Cooldown | Casting Range | Duration | Allowed Targets | Effects |
Crumble | Smashes the ground, dealing damage and slowing the movement speed of nearby enemy land units. | 70/70/70 | 7/7/7 | N/A | 4/4/4 | Enemy Units | 70/120/170 damage & 25/35/45% slow |
Icon | Passive Skill | Description | Mana Cost | Cooldown | Casting Range | Duration | Area of Effect | Allowed Targets | Effects |
Gloom | Consumed by the Under Lord's presence terrifies nearby enemies, reducing their armor. | N/A | N/A | N/A | N/A | 900/900/900 | Enemy Units | 2/3/4 armor reduction |
Icon | Ultimate Skill [Channeling] | Description | Mana Cost | Cooldown | Casting Range | Duration | Allowed Targets | Effects |
Deathsweep | Summons a wave of dark spirits to destroy your enemies. Each passing spirits deals damage. | 150 | 150 | 500 | 5 | Enemy Units | 24 damage/spirit |
His skills are more fit for a mage...
Then remove him or i report it to the police) i saw a dumpass posting half naked pony's, thats agaisnt the law
24 hours until the contest is over! And im practically almost done =D it looks awesome =)
This is what i hope to be my final product: Final Entry
Unless i find issues later today and early tomorrow, this will be my final entry.
I decided to extend the contest till 4th of August, for those of you that want to add the last minute details or for those of you that didn't have the time to complete their entries.
Good luck to everybody.
well, now i see its true, but i can still see him like a werespider a bitYou can not create some spider summoning sorcerer and call it an animalistic hero just because he can turn into a spider
i am on holiday, i didnt expect any sort of internet hereplus you have 2 days.
it was just to create AoE somehow and add trigger-made spellPoison bolt is cool, but why do they explode ? that totally ruined the point.
well, it felt kind of fitting for me, in my opinion spiders are the kind of evil-animalsPlus blight ? why ??? spiders are not freaks. they are cool, very useful animals. Not necrotic monstrocities. (not animalistic)
wat.Sorry for sounding dumb.
This is just because of the previous argument about bugs not being animals.
Theres nothing wrong with Integer A and if you'll take off points for that then i dont see you as a good judge
What's wrong if my variables sometimes go further than 8 space long, and if sometimes local aren't signle letter ones?
Follow Jass convention (camelcase) -> do you meant: big letters for globals, lower ones for locals?
CONSTANT_GLOBALS
VariableGlobals
structMembers
JassFunctions
localvariables
they said bugs aren't animals because they're want BUGFREE entries
what an argument!Integer A is bad. Everybody knows that...