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Felwood River

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Alright, so let's start with a new description (Removed Template) :

Map was made to be almost 100% Playable, so aside a bunch of deep water and some doodads for the aethetics you can cut your way through the entire map

It is not an entirely Melee map, added a bunch of custom mercs within the Merc Camp and removed the Melee ones
This map is yet to be balanced, so there should be further updates

  • Plague Ghoul : Can initially cast Cannibalism and benefit from Disease Cloud (Abomination)
  • Hawk Scout : Can benefit from Envenomed Spears
  • Mounted Footman : Can Benefit from War Animal Training
  • Chaplain : Can initially cast Heal and Dispell and learn Healing Wave (Priest Master)
  • Glaive Maiden : Can initially cast Defend and learn Moon Glaive
  • Burning Skeleton : Can initially cast Searing Arrow

I've also added a list of fixed/improved Icons :

  • Peasant Worker
  • Wisp Worker
  • Peon Worker
  • Acolyte Worker
  • Undead Gold Mine
  • Night Elves Gold Mine
  • Dragonhawk Rider
  • Shaman
  • Totem Tauren
  • Rain of Fire Spell

As for the Melee features :
  • 4 Gold Mines (15k starting, 10k expand)
  • 2 Goblin Shops
  • 1 Tavern
  • 2 Fountains of Health
  • 2 Merc Camps

Creeps :
- 8 Green Camps (From 6 to 9 Levels)
- 10 Orange Camps (From 12 to 16 Levels)
- 2 Red Camps (26 Levels)



Mephestrial : Mounted Footman Model
Matis : Ruined NE Doodads
Dojo : Hawk Scout Model
Lelling : Mounted Footman Icon
Xetanth87 : Fixed Entangled Mine Icon
Blizzard Entertainment : Fixed Dragonhawk, Tauren Totem, Rain of Fire and Chaplain Icons
Epsilon : Green Fel guard model
Tauer : Grom Model
67chrome : Sylvanas Skin and Icon
Sin'dorei300 : Thrall Icon
Zephyrius2412 : Kael Icon and Fixed Workers Icons
Rhapsodie : Kael Model
johnwar : Thrall Model
kangyun : Tyrande assets




25/04 : Removed "Beta" from the name
- Fixed South Merc Camp where units could get stucked
- Fixed Hydra green camps where pathing could be bad due to doodads
- Fixed Murloc corner camps where pathing could be bad
- Added new model for Fel Guard

26/04 : Uploaded v 1.1
- Improved Terrain
- Added doodads
- Reverted QWER Hotkeys for all heroes
- Changed Icon, Model, Voice for : Blademaster, Blood Mage, Dark Ranger, Far Seer, Archmage

Uploaded v1.2
- Moved annoying rock at south starting position
- Added trees on both base to make those less open
- Actually added the 3 mercs that were ready but not on camp

27/04 : Uploaded v1.3
- Imported new Icon and model for Priestress of the Moon
- Changed Icon/Voice/Model for Keeper and Demon Hunter
- Added Skeletal Reinforcement research available at Tier3 in the Temple of the Damned
=> Increases Hp by 75 on Skeleton : Warriors/mages/archers/Knights
- Added New Merc : Skeleton Knight (Medium melee unit)
- Fixed Wild Bears not benefiting upgrades
Previews
Contents

Felwood River 1.3 (Map)

Reviews
deepstrasz
Created by GrimmHeart but the account/uploader says OnyxTheDark and the map author field Unknown. Very meager changed and add-ons. Sorry. Simple. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site...
Level 5
Joined
Jun 15, 2013
Messages
83
Hello there, Map is not 100% Finished
Need to improve terrain and make the last mercs
Aside from that Map is completly playable

Edit : If Anyone knows from where the Shaman and the Burning Skeleton icons come from, be sure to tell me

Edit 2 : Updated the map description but latest v still not done completly, missing 2 units, and will see if I can improve terrain a bit more

Edit 3 : For some reason the test on map description is duplicating itself each time I try to delete it
 
Last edited:

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,891
Created by GrimmHeart but the account/uploader says OnyxTheDark and the map author field Unknown.

Very meager changed and add-ons. Sorry.
Simple.


If you want more reviews, you should participate in the The Grand Review Exchange!

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