- Joined
- Oct 12, 2011
- Messages
- 3,449
Welcome to the Zephyr Contest #12 theme discussion thread! Here we are brainstorming about theme for the next Zephyr contest. If you have any or some, please shout them all. But please, also attach a short but understand-able description about your idea. As long as it's not a troll, it will be added to the list no matter what. So just don't hesitate to speak out
P.S. Polling will be started on 16th October (hopefully).
Current suggested themes:
[tr][TD]
P.S. Polling will be started on 16th October (hopefully).
Current suggested themes:
Theme
[TD]
Description
[tr]Elemental (earth/wind/fire/water)[td]Choose one between those elements as the theme.[tr]Uncommon/Bizzare[td]Uncommon means a very-unique spell that likely doesn't fit Warcraft 3 style and doesn't look like common spells (example: 1, 2, 3). Contestants have to create those kind of spell. [tr]Combo[td]An interesting idea from the previous Zephyr theme polling thread. Design spells which can have multiple effects based on their cast order. [tr]Animal[td]Create a spell that suits and is one special (or not) ability of an animal or even fantasy creature you have ever heard of. Example: (Animal) Lion => Roar (Fantasy creature) Gargoyle => Stone Form [tr]Unit manipulation[td]Specifically controlling units (dragging them, throwing, capture, that sort of thing) [tr]Increasing Power[td]Spell increases in power with multiple frequent casts, be it damage, duration, debuff strength, buff strength, change in spell effect, etc [tr]Diminishing returns[td]Opposite of Increasing Power [tr]Crowd Control[td]A crowd control ability is an ability that stuns, hinders, controls, etc. one or more units (e.g. statis trap, storm bolt, sleep, etc.) [tr]Blood Magic[td]A spell that has a drawback e.g. you deal increased damage but you are reduced to 0 armor. [tr]Creative Warcraft3-Style[td]Abilities that are unique, creative & useful while still mundane enough to be found on a classic in-game Hero. (Probably) each contestant have to create more than 2 spells. [tr]...[td]... |
Last edited: