Can't and won't give out an ETA. But I can say we making good progress. Right now the terraining takes most of the time. Most of the systems can simply copy&pasted into the demo.
Awesome awesome awesome! awesome awesome awesome! You're geinus, just one thing, i think that fighting can be the problem, maybe it isn't gonna be fun, but that's because i have seen the video and it's small so, i can't tell you much, but what you think about an idea. To in triggers, pickevery tree on on map, and then, add grass arround it, not much for each integer about 3. It will lower the map size, then the slowing of WE, but in game it's gonna ROCK! And about the map, i think that awesome thing will be exploring the map, and, what you think about disabling minimap, and using a something like a map preview, i mean like when you activate a spell called map, the map will be showed on the center of screen. Another thing, what you think about when you get too close to the end of the map, to just move you somewhere to another place of the end of map, so you can travel forever
, and are you gonna maybe use a an little terrain generator somewhere, it will be awesome cause you will be able to everytime when you play have a another terrain and that would be awesome, i have learned to animate, if you're gonna need an help about that, i can, just to say I am GMT +1 And my school is early in the morning, but PM me or answer here, I'll read
Continue with work!