• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Why are WoW models not allowed?

Status
Not open for further replies.
Level 6
Joined
Apr 21, 2007
Messages
188
wow was in its conceptual stage before warcraft 3 was finished. not much was done with it at the time but the basic idea was there. after frozen throne was done work on wow was in full swing. you have to realize that blizzard isnt just a group of people working on 1 game at a time. there full of dozens of groups working on differant games at one time. so dont cry bullshit unless you really know for sure.

heres some basic facts that everyone knows.

frozen throne was released Jul 1, 2003
wow was released Nov 23, 2004

so your telling me wow was thought up just after frozen throne was released, all models done and made, all skills thought up and balanced, all in little over 1 year. hate to tell you but wow has been in development since at least 2001 when the idea was first thought up. as i said in 2002 we got our first look at it. so smartass what do you think now.
 
Last edited:
Level 36
Joined
Mar 15, 2006
Messages
7,945
Yawn, it still doesn't add up at all for me. They may have had the CONCEPT perhaps of making an MMO, but none of the details could be done, because until TFT was done they probably had no idea where things were actually going with the story, ETC. I have a very hard time believing that WoW has been in development as long or longer then WC3.
 
Level 6
Joined
Apr 21, 2007
Messages
188
blizzard has numerous games in development that hasnt even seen the light of day yet. you can not even begin to make a mmo as big as wow in 2 years let alone 1. hell blizzard is going to show the world this month there new game thats being released. and you say that they made an entire game from the moment burning crusade got released till now. no sir you have to add a few years to each game thats released. and warcraft 3 has been in development since the late 90s. each game no matter who does it takes 3-5 years to complete. we are the ones who only see the game in its later phase when its officially going to be "released". if an idea blizzard has goes to the trash, nobody knew about the game in the first place so it didnt really exist.
 
Level 6
Joined
Apr 21, 2007
Messages
188
thats what i was trying to tell that other mod but he never listens lol. this thread is not meant for this kind of discussion but he felt because it was dealing with wow that it HAD to be put in this thread.
 
Level 36
Joined
Mar 15, 2006
Messages
7,945
It doesn't matter whether it's relevent or not, I've been through this a thousand times with you people. When a thread reaches the point where all discussion about then original topic has been rsolved and is finished, conversation will immediately and subconsciously switch to a NEW topic that is vaguely related to the last. This is what happened here, and I don't think it's against the rules, because until some other noob comes along and starts the discussion again, there is nothing to worry about.

Learn 2 Deal.
 
Level 25
Joined
Mar 31, 2004
Messages
4,468
TFT uses WoW models. Its a fact of life

WoW was in production while TFT was being made. Though WoW was an absolute pre-beta, but you can tell due to filenames, and the presence of the Dragonspawn creeps. Blizzard are lazy. You don't have to be
 
Level 21
Joined
Jan 5, 2005
Messages
3,515
you know they have more than one development team right? there is a team working on SC2 and a team on TBC and a team probably making a new WoW expantion and there probably a team making a new Diablo or Wc4 or something. they all work with each other but the development process is independant of the other teams. so chances are WoW had been in development when wc3 was and was probably 50% done when TFT was released.
 
Level 2
Joined
Jan 27, 2007
Messages
10
No way...

I think the use of WoW models should be allowed, it's after all us who has been given the advantage to make and use custom player-made models.

And i don't actually think that there were any restrictions to the use of custom made models in the contract when i purhaced Wc3.

In my opinion, this is just yet another way to make something that is wanted to be seized, just more interesting.
 
Level 36
Joined
Mar 15, 2006
Messages
7,945
Uh, no, it isn't.

1) No they shouldn't
2) Yes, to MAKE not to rip out of another game and use ILLEGALLY for your map.
3) Yes there are. Check the EULA and then if that comes up short, check the law. Your using the intellectual property of one game in another, and that's illegal. It doesn't matter that both games are made by Blizzard.

Alright, who's next >.>
 
It can't just be a reskin. It has to look very different. Olof made two models based off of a WoW model: The crystal one and the helldragon one.

Crystal
- removed wings
- fixed tail
- added icicles down its back
- doubled the layers as to have that "crystal" effect

Helldragon
- Skin is 100% freehand
- added lots of particle emitters

Unless you can make it look completely different, there are always going to be people who don't like it.
 
Level 36
Joined
Mar 15, 2006
Messages
7,945
A reskin, no, unless it's for a heavily edited WoW model.

As far as I know (and in my opinion) the only models that are related to WoW that we accept should be those that are BASED OFF OF but are done completely freehand. That way, even though you're making it in the likeness of the WoW model, it is your property and you made it yourself.

This way, unlike the WoW rips, the model is designed for Wacraft 3, and you're not doing anything illegal.
 
Level 19
Joined
Apr 25, 2006
Messages
1,309
EDIT: I dont get paid for a hobby of mine.
Well very few people would be paid for a hobby. Usually it is so that a person rather pays than gets money with a hobby... ^^
Hobbies are not for money, they are for fun and to fulfill ourselves.
So now maps that use wow models are not allowed? Now THAT is borderline retarded. Blizzard doesnt even look at these sites anymore, let alone threaten lawsuits against sites that host extracted models or maps that have them imported.

T H E Y

D O

N O T

C A R E

The whole "illegel illegal" whine is not only irrelevant but old and repatative as well.
-VGsatomi
Agreed. But on the other hand I don't either care will this site host WoW models or not.
 
Last edited:
Level 36
Joined
Mar 15, 2006
Messages
7,945
If VG thinks that it's legal, then that's great. This isn't WC3sear.ch, though, and it seems that some people haven't accepted that yet. We have our own policies and rules, and regardless of what was allowed then, this is how things are now.

If you find a need to constantly question our rules and policies, then I recommend finding another WC3 site to browse.

We still don't allow WoW models, no matter how much complaining you people do.

Mind you, we do accept: Models that are BASED off of a WoW model. For example, if you had an image of a Blood Elf Mage character, and you used that image to help you make your model 100% from scratch, then it's fine.

We just don't want people to take the models directly out of the game and try and put them into WC3 maps. It doesn't require any talent, there are a myriad of problems with it, and it is on very fine legal ground (I think it's a grey area as of now, since you are literally stealing someone else's copyrighted work, and using it for your own purposes, without the expressed permission of the owner). I'm no expert in law, but it sounds quite illegal to me.

A grey area in our policy (to my knowledge, anyway) is optimized WoW models. These are models taken from the game, but they are changed, and corrected in order to work with WC3. Animations are deleted, polycount is reduced, etc, in order to use the model (or a number of them in most cases) in a normal, multiplayer Battle.Net game. Our stance is undetermined as far as I know, so I think it would be wise to figure this out as well.
 
Last edited:
Even if it is illegal, not even the guys who made the models care.

But rejecting maps with WoW models is going a little far.
If you cut off access to the ressources, new maps will eventually have less WoW models in them.
Besides, it should be something frowned upon (as in, its ugly, doesn't fit in the game, too many polies, etc...) but not rejected.
 
It can't just be a reskin. It has to look very different. Olof made two models based off of a WoW model: The crystal one and the helldragon one.

Crystal
- removed wings
- fixed tail
- added icicles down its back
- doubled the layers as to have that "crystal" effect

Helldragon
- Skin is 100% freehand
- added lots of particle emitters

Unless you can make it look completely different, there are always going to be people who don't like it.

Sorry for double post, but yes it can be a reskin. A COMPLETE reskin. Well, I hope. To me that is enough of a change. But then again, some other MDL editing is always helpful.
 
Level 12
Joined
Feb 1, 2007
Messages
1,092
A grey area in our policy (to my knowledge, anyway) is optimized WoW models. These are models taken from the game, but they are changed, and corrected in order to work with WC3. Animations are deleted, polycount is reduced, etc, in order to use the model (or a number of them in most cases) in a normal, multiplayer Battle.Net game. Our stance is undetermined as far as I know, so I think it would be wise to figure this out as well.


Why would people even put WoW models into their maps anyways? They would completely fill the map size ont ehir own and then what? You got one cool looking thing and then you don't even have room to make all the features for your map. brad.dude pointed out the only way that they are even worth using but that probably takes a while and is really unnesacary (I slaughtered that word). There are lots of models that would be fine in maps instead of WoW models.
 
Sorry for double post, but yes it can be a reskin. A COMPLETE reskin. Well, I hope. To me that is enough of a change. But then again, some other MDL editing is always helpful.

True, things like removing unneeded animations, adding attachment points and event sounds, etc.
 
Level 36
Joined
Mar 15, 2006
Messages
7,945
Not Blizzard, but Battle.Net. Battle.Net is independant from Blizzard in a sense, and I don't think their spotlighting really amounts to anything. The one map that they did splotlight, Molten Core,w as an absolute piece of shit.

The rogue was rigged as hell, took all of the aggro, and most of the game was in French.

Spotlight? I think not.
 
Level 36
Joined
Mar 15, 2006
Messages
7,945
Well, unlike the rest of these knobs, I try to bring some facts to the table. It wouldn't be right for me to just call it a piece of shit, I felt I had to explain *why* it was a piece of shit even though Battle.Net spotlighted it.

I used it to point out that Battle.Net spotlights random garbage, so it doesn't really matter in this discussion.
 
Level 15
Joined
Mar 31, 2004
Messages
860
Battle.net is run by Blizzard employees.

Battle.net is the platform for all legal Blizzard games to be played in multiplayer.

Battle.net spotlights maps with Wow rips.

The only knob here is you if you're going to ignore such facts.

So, clearly, Blizzard have no problem with Wow models in their maps. The only problem they'd have is distributing their resources outside their games. But then this site already does that with every resource available here.
 
Level 26
Joined
Mar 18, 2007
Messages
3,669
A policy succeeds all logical argument. Rules are steel, philosophers aren't. It's just that simple. If this thread was discussing what the rules were, I would have sided with Brad. However, this is not the case, in that this thread is asking why, in fact, are WoW models not allowed. Therefore, we are not asking about what are the rules, but why the rules are this way. I reluctantly have to agree with Whitehorn. He hasn't lost anything.
 
Level 3
Joined
Jul 10, 2007
Messages
54
I don't see why we can't put wow models on because i know that wc3 campaign's supports the use of wow model's give credit and most likely you can put them on or develop a system to make it easier to get people to submit the model without taking full credit.
 

Deleted member 126647

D

Deleted member 126647

I don't see why we can't put wow models on because i know that wc3 campaign's supports the use of wow model's

Learn to read up on your material before you use false claims to justify something. If you believe this to be true, why not take a trip over there and request some WoW models? See the warm welcome.
 
Level 36
Joined
Mar 15, 2006
Messages
7,945
Precisely.

NO ONE (Except maybe the noob communities) supports the use of WoW models, so stop freaking asking.

No matter how much you whine, it's not going to change. We're NEVER going to allow WoW models, unless some hellbent loser manages to change international copyright law, in which case we might review the scenario again.
 
Level 8
Joined
Dec 26, 2006
Messages
327
Okay people... you can stop dumping on the n00bs...

but seriously if we are allowed to use WoW Icons in our warcraft maps why can't we use WoW models? Personally I don't care but Wc3Campaigns.net rejected my FAVORITE map of all time AotZ, untill Chriz here and some other peeps fixed up a new Scamp model. (which is AWESOME btw)
 
Level 4
Joined
Jul 27, 2007
Messages
91
I saw this topic and just felt I wanted to post me two cents.

If I offend ANYONE in any way, I am deeply sorry, as I do not wish to start an arguement here. :infl_thumbs_up:



Anyways, I agree full-heartedly that WoW models, seperate from a map, should be prohibited from being posted. They are NOT your property, they belong to Blizzard. Sure, I hate Blizz now for ruining Warcraft lore, but I respect their property.

On the other hand, I believe it silly to not allow a map or campaign(my appologies for bad spelling) to be uploaded JUST because of using WoW models.

Prohibiting the up-loading of those resources themselves is one thing, but to prohibit the final product is a bit rude.


My two cents, where both sides can find a man who agrees.:infl_thumbs_up:
 
Level 32
Joined
Oct 23, 2006
Messages
5,291
Guys we have been over this a million times: please, please, please read the entire thread and understand its contents before posting. Thanks.

No WoW MODELS (or models extracted from other games) will be approved in our resource section. Maps are an entirely separate issue and are evaluated differently. It's up to the map moderator's discretion as to whether or not to approve them: submit maps that include WoW models at your own risk- there are no guarantees.
 
WoW icons?

but seriously if we are allowed to use WoW Icons in our warcraft maps why can't we use WoW models?

Hmm yea, if WoW models are prohibited, why aren't WoW icons prohibited as well? They're also made by blizzard.

Sorry if this has already been discussed, but I don't have time to start searching 14 pages...
 
Status
Not open for further replies.
Top