Same universe or not. They are from different game engines.
Gosh, iv said this so many times..
1. Blizzard DID NOT MAKE THE MODELS. People hired by blizzard did, this, they still own personal ownership over the models they have created.
-YOUR STILL STEALING THEIR WORK if your modifying, redistributing, selling or claiming their work not unless you have their permission(actual blizzard people who can say and change the laws and ownership over their content)
So thus, we dont support stealing.
2. This site does not condemn them because thats like saying everyone will use them for the right purpose. Not everyone is going to use them rightfully, and they will abuse their right because not everyone is perfect nor holds good morals.
3. It puts the modelers(not goddam, geo-mergers or editors) down who have spent many days and even years modeling for wc3, then suddenly a bunch of bozos come in saying "LOOLOL I MAKE MODEL,YOU CAN MODEL SEE MY MODELS?" or they go "I RIPPED THESE ALL FROM WOW (shows 100 models) FEEL FREE TO DL AND GIVE ME CREDIT LOLOL"
-Then people request like...over at least 20 threads or more a week asking for wow models or asking for a ridiculous amount of wow models (50 models or more).
4. It makes maps look ugly... as in, very, takes away creativity, and top skilled mappers know that uniqueness is the large key, not taking models from a famous game, whacking them in just to make your map look "cool" and making it look like your map actually took hard work to make.
5. The Wow models have highpoly, sure, 1000 is okay, but 4000 polies? and have 20 of those 4000 polied units on the screen? We are talking about 200 grunts on the screen dudes.
-They have no foot prints
-No attachment points
-Missing certain anims
-Anims are too detailed
-Style does not match
-They are obvious that they are from WoW
-They are large in file size, meaning one fucking huge map
-They have no sound attachments
-Dont proportionally balance with wc3 models.
6.And as for you model editors who use wow models, its not about grabbing weapons and armour, heads and claws and thwacking them all together. Its a matter of manipulating shapes and forms to create something new, you dont need wow models for that.
-You gain NO modeling skills from whacking crap together.
-It takes you further away from learning actually modeling and gaining proper dignity.
-You arnt being creative OR original.
7.And the people from that bnet site who approve the maps with wow rips, let me say again, ARE NOT OFFICIAL BLIZZARD STAFF.
8.and as for the other thing, yes, it is illegal, but blizzard doesn't take much action on it(the only thing they did was change the mpq to stop it, but they also did it for other reasons).
It is illegal since:
The game is of a different engine.
The models are for public use(not personal)
read this:
Ownership.
All rights and title in and to the Program and the Service (including without limitation any user accounts, titles, computer code, themes, objects, characters, character names, stories, dialogue, catch phrases, locations, concepts, artwork, animations, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, "applets" incorporated into the Program, transcripts of the chat rooms, character profile information, recordings of games played on the Program, and the Program client and server software) are owned by Blizzard or its licensors. The Program and the Service are protected by United States and international laws. The Program and the Service may contain certain licensed materials, and Blizzard's licensors may enforce their rights in the event of any violation of this Agreement.
these other ones
A. All title, ownership rights and intellectual property rights in and to the Game and all copies thereof (including without limitation any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, character inventories, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, storylines, character likenesses, methods of operation, moral rights, and any related documentation) are owned or licensed by Blizzard. The Game is protected by the copyright laws of the United States, international treaties and conventions, and other laws. The Game may contain materials licensed by third parties, and the licensors of those materials may enforce their rights in the event of any violation of this License Agreement.
A. Subject to the license granted hereunder, you may not, in whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code from, modify, disassemble, decompile, or create derivative works based on the Game, or remove any proprietary notices or labels on the Game. Failure to comply with the restrictions and limitations contained in this Section 4 shall result in the immediate, automatic termination of the license granted hereunder and may subject you to civil and/or criminal liability. Notwithstanding the foregoing, you may make one (1) copy of the Game Client and the Manuals for archival purposes only.
exploit the Game or any of its parts, including without limitation the Game Client, for any commercial purpose, including without limitation use at a cyber cafe, computer gaming center or any other location-based site without the express written consent of Blizzard;
blegh.. had enough posting..anyway, they may not be on the exact point(the quotes from the EULA) but they are hell down close and good enough in my opinion.