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Reforged Warcraft III Reforged - Artistic/Textures/UI Feedback

Discussion in 'Patch & Reforged Discussion' started by Sieben, Nov 4, 2018.

  1. YourArthas

    YourArthas

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    You can for sure, we work together some people likes Hots one, we like BFA one cause it looks more inline with WC3 one, I am not pushing Commedia to use it or not, that's why some of the models differ from each other cause of different tastes, we agree on 90% and disagree on 10%
     
  2. SABREWULF

    SABREWULF

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    do somebody know what type of model format will be used in wc3 reforged?
    in old wc3 was MDX what about the new one?
     
  3. YourArthas

    YourArthas

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    I'm not sure what the name will be but I have the confirmation that it will be different and I think it will 99% be called a .m3 but will be a new format of it (sc2,diablo,hots,overwatch all of them uses different up to date versions of .m3 extension)
     
  4. magaracmladi

    magaracmladi

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    that's a sad news for me... but tnx for the info.
     
  5. deepstrasz

    deepstrasz

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  6. Whisper

    Whisper

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  7. deepstrasz

    deepstrasz

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    That was the point...
     
  8. kantarion

    kantarion

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    Barracks are real 3d model pasted on reforged gameplay screen.

    They are actually awesome,have 3d depth on edges its shape is so realistic and fiting for reforged,and 1 important thing i should not forgot are larger brick samples,that thing make them look cool from air distance.

    What people who prefer realistic textures may dont like is that model use handpainted (wow) textures, thats why maybe.

    But in demo we see different styles mixed. We will know which style is final when beta comes out

    Also probably ending edges on towers roof could look different a bit like they did on WAA towhnhalls-castle-keep , but honestly its far better than metal on reforged roof and pandaria alike curved shape...

    Reforged model doesnt have 3d depth it doesnt look strong and fiting for new "realistic" style they claim they do (which they dont,cause they went realistic textures,anime face for arthas and cartoony proportions for some-mainly human models, and flat or toy shaped some-human buildings)

    And ye brick samples in reforged are smaller, and they boosted black lines between them but it will never help not even with ultra contrast and realistic textures. Also i saw they nonsense randomize it xD
    It just wont help for RTS

    [​IMG]
     
    Last edited: Aug 1, 2019
  9. kantarion

    kantarion

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    Sorry for double post. All i can say for now is probably we are happy with the quality of product, its all that is matters for us in this moment.
    Later on we will provide some suggestion for modifications or changes for some parts,cause i think its not the good moment to do it right now, i think we should enjoy in those news first !
    Well i am happy generally!

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Warning : Those pictures does not represent the original quality appareance of model,and they are taken with mobile phone camera from a video beam.
    [​IMG]
     
    Last edited: Aug 4, 2019
  10. Ether

    Ether

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    I wonder why there are 'leaks' out of something that has not even being made yet, even a half of it.
     
  11. EredarArbeiterYU

    EredarArbeiterYU

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    That Kodo beast looks sad. :/ He's carrying all that shit + the fat orc.
     
  12. czh123

    czh123

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  13. Juveqis

    Juveqis

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    In my opinion, generally speaking, all the new models shown look very good. Personally I think that some of them lack some details, but I can live with it.

    However... I think no one can defend Thrall's wolf, it's horrible, I'm sorry.

    ThrallReforged.jpg
     
  14. czh123

    czh123

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    Yes,these models are wonderful,but footman,Jaina(face),and night elf dark ranger looks very strange.
     
  15. Ether

    Ether

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    Did Blizzard say they will make more campaigns in Reforged after the Rexxar Campaign?
     
  16. YourArthas

    YourArthas

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    Hello man, I think you wrote the qq article was your source forums or ChinaJoy
     
  17. deepstrasz

    deepstrasz

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    It's an update. Plus it's been over 24hs since your last post.

    What's with the armour on those poor animals? Tyrande's tiger had none and Thrall's wolf didn't have any on the face. Plus it looks too imperial and heavy for the animal to properly move and keep its head straight.
    It might work on Antonidas' horse because Kirin Tor are usually dandy.
    Night elves have blue hair in Warcraft III, not green. Where's the tiara on Tyrande's head?

    Red dragons look like WoW's death wing. I think they should differentiate the dragons more than just colour if they went for "realism".

    I'm generally OK with most of them. Some armour on the Huntress panther doesn't hurt since it's mostly a close combat warrior.
    However, the pompous Asian style can still be seen.
     
  18. kantarion

    kantarion

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    Those pictures are from VK russian site and appareantly shooted at ChinaJoy.

    To me some models like Thrall look like concept art. So i not sure whats real here, and what freedom they did puting this pictures.
    We dont have any official statements yet.

    So take this at your own risks. To me its generally good,i would say some parts could be modified or removed ye but i am afraid in this moment (where we got some news ,even unnoficial) it would be considered as toxic or nitpicking attitude... About quality,it makes me happy thats why i wont tell things about some uneccessery or weird parts

    heres the gallery link url

    Imgur
     
  19. Juveqis

    Juveqis

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    This is green!

    HuntressHair.jpg
     
  20. deepstrasz

    deepstrasz

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    That one, yes but not Tyrande's. I wrote it wrong.

    Look, all the Night Elf hair colours in Warcraft III:
    NightElvesHairColours.png

    Note: Naisha's hair, although a Huntress (with changed RGB) is not green but more towards gray.
     
    Last edited: Aug 4, 2019