So, I checked this strange thing out (since no one was brave enough to do it XD).
If WC3 mapping scene had an equivalent of
"Terrywads", this would be it (I'm not implying it has viruses or "terry traps"; it just has the same quality).
There are three "missions", all unlocked from the beginning. There are no briefings (let alone cutscenes), no objectives, and no triggers except for standard Melee conditions (you start with a town hall and peons, but there are no resources to collect, and you have no reason to build any structures). What little text this campaign has to offer is written in French.
Each map features barren, flat landscape with a single texture used. Since there's no proper AI, your huge army has to deal with equally numerous, but mindless enemy forces. Sometimes AI footmen just stand there in close proximity to your troops, doing nothing.
Frankly, I think I could've come up with a more intricate design using the Warcraft 2 editor.
@Bzilard If you're 12 years old and this is your first project ever, than I respect the effort and wish you luck with your future WC3 campaigns.
However, before uploading anything to Hive, you should consider spending some more time on making your creations
actually fun to play. If you don't know how to make triggers, look for tutorials here, on Hive, or ask people around for help. The same goes for objectives and other basics. And never neglect terrain design - it's important for making your maps visually appealing and adding atmosphere to those grand battles you're aiming for.
Best regards, Evilhog.