- Joined
- Nov 3, 2006
- Messages
- 8,102
tint stuff red and it will work.
You never want to start a map using the UTM. I did once, it screwed me over. You wind up having a whole wack of models that you don't use and they just eat space. It's much better to import them from UTM. Unless you are terraining for art. Then use UTM.
No way. It's easier to add than remove. I did it your way, and it's hell. I used like thirty, and I had to remove a hundred, probably a few hundred (I never finished, gave up pretty fast).
The annoying part is mainly the object editing. Deleting is fast, except for the stupid f'n "Do you wish to Delete this?" sh*t. I mean, it is sometimes a life saver, but rarely.
I think u should put the utm ver 4.0 becous someone people want to use the older utm for ther rpgs but this new utm is very big so the other utm was 1,5 mb so it is usefull for rpg get my point so that people dont search this forum for 3hours looking for doodads and importing them and then 60% of them dont work and then they ask why isn't this model working....