The New World Official Thread
Hello Hivers,
I decided to start the RPG (The New World) which I told about in Idea Factory.Well here is more information. Hope you'll like it.
Name:
The New World - Nekral
Players:
6-7.
Difficulty:
Not easy at all.
Year : 642 -> 643.
"World of Gelragis : The Ancient World. Skelis, Relum and Tiliar are in the city hall."
The ancient world of Gelragis was dominated by humans. As usual, the world was almost destroyed by war. The city of Aldor, greatly weakened by The Seventh War, could have been destroyed at any time. Skelis is preparing a plan to defend against attacks, Relum refining more swords, and Tiliar, the lazy guy, sleeps.
-Relum, I sense something.. Said Skelis.
-What now? he answered.
-Demonic Presence somewhere. Raise your swords, warriors. Tiliar, FOR THE SAKE OF LIFE, WAKE UP!
-Eh, eh, okay.. I will.. Says Tiliar, still asleep.
-Now, get the hell out of here! I sense demonic presence!
And yes, demons popped out of The Dimensional Mirror. Hordes of terrific Ghouls, Zombies, Doom Guards, Dead Lords, Dread Lords, Liches, Lesser Demons, Greater Demons, and all kind of demons came.
The three guards cry "TO WAR!"
And they start fighting..
-This war won't end.
-No it won't.
-Pff. Can't I just go sleep back? Since it won't end..
-Ghaaaaaarh!
-Holy sh-.. AHHGH! HE HIT ME. DAMN HIM !
A strange voice said :
"Leave this world....Mortals...For your life...Tremble..And despair...WE have come to this world... And WE shall destroy it.. Find the portal... In the Cave of Time... If you want another chance... But only the brave may pass it."
-What? Only the brave? He's crazy. Let's go, guys.
They headed to the Cave Of Time. And yes, they did find the portal with many other fleeing humans around it.
A captain cried:
"EVERYONE, NOW, GO!"
All the humans entered the portal. But what they thought, was not true : They thought they would get to heaven.. Or at least hell.
But it was wrong. It was the ruins of some temple... That was familiar. It was the ruin of Crystal Temple, where the queen of Aldor lived.
-Now what...Asks Tiliar.
-I guess, we should run to the escape door..
-No not there. Check it out, there's demons there.
-Grrr.. Okay go, main entrance.
-Let's go, all.
They tried escaping the temple.. From the main door. The demons were still following their path, and it was like flames growing : The demons became more and more powerful. Many died. Others survived. At the main room, there were all races united there, fighting the demons.Elves, Orcs, Humans, Trolls, Gnolls, and even Minotaurs and Magnataurs. Everyone was fighting bravely, and almost everyone was dieing horribly.
Since the demons grew stronger every time they died, the survivors decided to run directly. And they found themselves against a Demon Rampager, which is a very powerful demon that could destroy an entire city by himself.
They killed him and escaped the temple...
And they found themselves, in a forest, more than what they dreamed about : A New World. The world was named like the most powerful hero, the one who killed the Demon Rampager : Nekral.
Discover the secrets and the magic of this world, that no one ever expected... And fight back the demon lords, to gain glory and power.
Year : Right now
The New World was built a bit like the old one.But now, the humans won't commit the same mistake anymore : They will not fight. They, instead, built an alliance, used Medieval weapons, and magic - that they did not trust in -, to preserve their powers against demons if they come back again.
Orcs, followed their traditions. They live in peace, but this time, they united Fel Orcs with normal Orcs.. Also, they united with a strange race that looked like dragonspawns. But these dragonspawns could grow to bigger dragons. That race, was named Trakkian.
The Trolls found some islands that were perfect for them. Voodoo 'mon! (Yes, they had Voodoo Crystals).
Gnolls have built a city and stopped building homes in forests. But they still roamed forests around New City of Aldar.
Magnataurs conquered the northern fields, and some of them were also near the Capital of the "Human Blood" alliance which united the Humans with Elves, pretending they have the same blood.
Spiders... Died against demons. All of them did.
And the mighty Phoenixes of the "Blood Mage Guild" found themselves new leaders : The Golden Phoenix, and the Dark Phoenix.
Nagas have controlled the seas and could attack any ship. So better get yourself some Amphibious boots.
Hydras roam the seas with Nagas. But they are in less numbers and hide in the Deep Sunken Land.
The humans heard about new races, discovered in the world :
Nekralians, which were strange fel harpies. They had no name, but were named like this, because they dominated the world before the humans came.
Crystalline Elves, which look like elves, but were affected by crystal power. Their queen hides in the Crystal lair.
Energy Spawns, whom leader hides inside the Energy Lair, protected by 5 mighty Energy Guardians.
Wraiths and Witches, of those who died inside the Temple. They haven't been haunting people, but they have been attacking anyone coming nearby.
Features:
-Save/Load
-Special items/sets,
-Items only wearable by a class/element,
-Unique heroes,
-Nice dungeons/Bossfights,
-Multiple maps,
-intense PvP,
-Probably will have tournaments (And again probably on Garena)
-Evolution (Depends), when your hero reaches a certain level, you become 'elite' or 'dark' (example : Demon Hunter, elite Demon Hunter, dark Demon Hunter)
-Probably will have professions,
-Custom triggered spells.
-Entertaining Dungeons.
-PvE/PvP Arenas.
-Titles and awards/Trophies...
-And more.
Well, I need hero ideas..And maybe, ideas for the name of the world, and races within it..
Current name is Nekral, races are Trakkians (kind of Dragonspawns), Humans (logic) Nekral Elves (may be changed if the World name is changed), Orcs(essential
) and, Nekralians (the dominating race, may be changed again if the World name is changed, they are kinds of fel harpies)..
Thanks.
+rep and credits if you help me. Please try coming with creative ideas. Could be for dungeons, bosses, items, talismans, Magical knights (some kind of rare monsters that do not die (besides if they're "challenging") and travel the world, they can give hard quests for high levels) and heroes. The hero can have your name, if you want
Also, I need some model of an electric "Antonidas" (ghost) and 4 different electric "wraiths" :
One that is totally lightningy, one that has lightning eyes, one that has feets (some kind of reaper) lightningy too, and another that has kind of wings (but lightning wings).
Thanks again.
Windu a.k.a Entei - All - Rounded ; Author of Goblin Village Defence and well, this
Herian - All - Rounded ; Author of .. Well, this
poffo - terrainer
Mast3r13orn - Objects : Items, monsters, heroes. ; Author of The World Of Immo.
CyberDuelX16 - Brainstormer.
bluesoda - Hero specialist.
DarkAngel - System second-specialist.
Daelin (UTM)
Olofmoleman (UTM)
Chriz. (UTM)
xXm0rpH3usXx (UTM)
Celestea (UTM)
Nasrudin (UTM)
aquilla (UTM)
Mc ! (UTM)
Illidan (UTM)
reinless (UTM)
oBs3rv3r (UTM)
Xios (UTM)
sc_freak (UTM)
abriko (UTM)
JetFangInferno (UTM)
iNfraNe (UTM)
Whitehorn (UTM)
Red XIII (UTM)
Happy Tauren (UTM)
Herio-San (UTM)
Illidan(evil)x (UTM)
Born2Modificate (UTM)
---------
Yabooer (cool ideas)
Etzer (cool ideas)
dead-man-walking (cool ideas)
If your name is not listed above, and you DID contribute something, give me the link of what you made, and I will add you.
Goblin Village Defence by Windu.
Goblin's Tale by Mr.Goblin.
The Scarlet Crusade (RPG) by Fan.
The Ultimate Collection of Hero Ideas (by Cpt.Znack & CyberDuelX16)
I suggest you check these ; I liked them.
Koreylus was a really known blacksmith in the Old World. When he entered the temple, he was bitten by a Lucid Dreamer (a demon that makes all your dreams, when he bites you, nightmares.) and he started getting diseased. Every day, a part of his soul corrupts.
Now, he hides inside his old armory, which got infected because of the blight in the Cor desert.
Basic dungeon, no real specials in dungeon.
For level 3 and more, but needs a little bit more players than usual if you fight him at level 3 or 4.
The Nature's Spirit can be summoned inside his dungeon after doing a quest which I will not talk about. If you kill him, you directly recieve his help for another quest (part two of the summoning quest) which I won't talk about, too. You recieve a bottle of Nature Anger (which is a liquid that heals anything.)
The Nature's Deep dungeon's trees can be fake, and maybe you can get blocked , so you need your intelligence to be active.
Dungeon for level 10 and more, basically easy to do.
Sekizel and Sikezel are two demon brothers. Sekizel is a very powerful Guardian Demon that manipulates the Earth element to boost himself, and Sikezel is a summoner that can use any kind of rune, any kind of book, to spawn lesser demons.
They found a tower that they called "The Tower". Ironic little demons with no imagination for a good name!
Sekizel guards the Tower. Sikezel uses the book on the top of the tower to spawn demons every few seconds at the position of any intruder.
This dungeon is a kind of tower. You run around, round. Demons spawn every few seconds at your position, so hurry and reach the top to disable the summoning, and call Sikezel to fight him.
Sekizel protects the tower; I will not give any information about him.
Dungeon destined for levels higher than 20. Teamwork is essential, and no AFKers are allowed.You'll die if you keep one with you.
Dereth is the lord of Demons. He is a shapeshifter, but to shapeshift, he needs to kill someone. The Golem form is his least powerful form, and is very vulnerable. Unlike other golems, he can disassemble into many small golems and can, if enraged, engulf himself in flames of chaos, that makes him an infernal. No more information about him.
The dungeon is a temple full of demons.
Dungeon for level 24 and more. Care, though, some demons are kind of traps. They do not deal any damage, but if killed, (they have one health) they become Demon Rampagers which will give you a hard time. They are rare though.
The Golden Phoenix and the Dark Phoenix are the Phoenix leaders. They are extremely powerful and can one hit a random somebody if enraged. They live in a labyrinth.
They are insane, but you can weaken them by killing the Brute Marshall which has the golden power and dark power inside him. If dead, the powers go to the phoenixes, but phoenixes can't handle a so big power, so their force explodes, making them weaker.
The dungeon is a labyrinth and may be very decieving,if you fall on traps, you encounter a phoenix that is kinda powerful, too.
Dungeon for level 25 and more.
Murg is a murgul that was transformed to a demon. But try not getting confused, all Mur'guls are called Murg. This Mur'gul can copy himself into many other Murgs that deal normal damage and recieve normal damage. Thus making him hard...
He is in the Murloc and Mur'Gul dungeon. In this dungeon you can encounter the Murloc King. The dungeon is a murloc village, you enter huts and so on.. He is in one of the huts.
Dungeon for level 32 - 33. Nothing really special besides you can enter damned murloc huts that got demons inside.
The Energy Elemental Lord, now revealed ! This is like the Dalaran dungeon.
Tarifal hides in his lair, protected by 5 great energy guardians. While inside the dungeon, you recieve damage every 2 seconds. Every 4 seconds, three energy elementals spawn randomly. If you do not kill them fast enough, there'll be too much energy elementals and... Bam. Dead. Kill the 5 energy guardians to turn off both effects, and open the door to the Energy Elemental Lord. Notice : There are many monsters in this dungeon, and even if killed the 5 energy guardians, they do not die, until you kill them.
Dungeon for level 35 and more.No information about the boss himself, sorry! But just a small note.. He has epic spells.
The Trakkian Domain was, since very long ago, a land of tragic and mystery. It was forbidden to all villagers and heroes to enter it.
But the last king ordered the guards to let heroes enter it... Many did, looking for treasures and willing to break the land's secret.
Trakkians, a draconian reptile race, became the rulers of the domain.
Their leader, Azgor'Terdal, has power equal to a senior legendary dragon - the legendary dragons have legendary power, so does he. He is specialized in frost magic, and can spit frost breaths that will freeze to death.
(Note :He has one uber spell and some other spells, the uber one : Ice Prison, which entangles until dispelled.)
Varedar is the once powerful Demon Lich that made demons win the war in the Old World. When he came here, he got infected by a Crystal Spawn controlled by Crysallis, the Crystal Queen. He is now known as the Crystal Lich, and does whatever possible just to guard his queen.
Crysallis lives in a cave full of crystals. The lich, though, is outside the cave, protecting it. The lich can launch many crystal spikes to fight you, and can do multiple incantations.
Crysallis has the full power of crystals. One of her spells, is to summon multiple crystals and create multiple shockwaves, all directing to a position. Also, in her cave, crystal explosions happen and should be avoided at all costs.
Dungeon for levels 38 - 39.
Aldar was, in the Old World, a powerful hero that marked the history of the great city of Aldar, built and named by him.
He died many milleniums ago and left the city unprotected. He now haunts the temple of Wolves and will kill anyone.
This is an epic boss. He has almost no spells but his attacks are very powerful.
Dungeon for levels 38 - 39. No great danger in this dungeon.
This dungeon is like a labyrinth, but it is MUCH MORE difficult than phoenixes' dungeon.
Thanks to Dead-man-walking for Ananta-Sesha's concept. You can find it in page 5.
The elemental Couatl is a Couatl that was born by combining eggs of all different elemental Couatl's.
The Golden Couatl, born by using pieces of Gold Ore into a Couatl Blood potion, is more powerful and faster than his brother elemental Couatl.
Ananta-Sesha is the queen of serpents, the Wicked Serpent of Destruction.She lives by destroying everything, and wants to rule the world - But can't. This serpent decided to live with Couatl's in their lair.
Dungeon for level 40 and more. The Couatl's are hard, care. You'll need many priests and a professional tank to beat Ananta-Sesha.
Dereth once agian. This form is much more flexible, more powerful than the Golem form. He has skeleton-spawning magics and can launch multiple bone waves to slay his enemies.
The dungeon is a "kill-to-pass" kind. It means that you enter, at start, a platform. It spawns some monsters when you enter it. Then, you change platform, and again spawns other monsters, until you reach the boss.
Dungeon for level 42 and more. Care, before the boss, there are two Demon Rampagers waiting for you, and they really WILL give you a hard time!
The eight-tail Hydra is the pet of the ArchDemon Kerazal. It has - as the name says - eight tails, and three heads.It lives in a small corrupted pond, named "Hydra's Lair". The hydra is so big it can't move, unless you cut every tail. When you do so, it reveals the heads and starts fighting fiercely. The tails attack, too.
The tails and heads are melee. The tails cannot move. But do not think being ranged will help you : They spit poison passively to all units in the pond.Care...
The pond is protected by smaller hydras. The eight-tailed Hydra, named Hydra Mother, will fight fiercely, and won't let you pass..
Dungeon for level 42 and more. Same map than the Shapeshifter. They are epicly big dungeons.
Lorius is a vagabond that learned the dark magic. He manipulated fire to make it darker, and used it to slay enemies. He destroys armies in seconds. And cities in minutes..
He uses more magic than physical attacks. Warning : With a single dark bolt, he can kill a mage easily. But you can block him by stunning him, cause the channeling is long.
His rage-phase spell, Destruction Ray, will kill everyone in one shot. But channeling is shorter than Dark bolt. It's a kind of shockwave. To know he casts it, he says "Dereth has strong power.. But I have it, myself. Die!"
Dungeon for level 45 and more. I'm only talking about bosses, not dungeons.
Sokyun is the legendary number "Seventy-Two" swordsman. He is known for mastering fights with swords. He can wield 11 swords, and uses magic to make 4 more fly around him. This guy can make all his swords go into bladestorms of destructive power, to slay anyone. (Not the generic bladestorms of everyday. The bladestorms are casted by the blades themselves, not Sokyun.
)
Will not say more about the boss. Besides this : He has powerful blade attacks and is VERY fast. He also has evasion.
This is a part of the evolution system: If you win against him, a new NPC is added in the town. The NPC makes you learn the art of 11 swords, and you will (although it will take a lot of time and a lot of quests), become VERY powerful.
Dungeon for level 48-49. Quests for level 45+. Last challenge for level 50(Solo).
Also, for every job, there is an upgrade. (Besides RuneMaster, because it's an upgrade, itself.)
There are spell teachers in the game. A spell teacher is a NPC that gives you a serie of linked quests that, in the end, teach you spells. The spells differ
depending on which teacher you talked with.They are only do-able at level 50 which is the max. level.
For Lords, you need to fight them to get your spell. But you can only do that AFTER completing quests.
Poffo - He has been unactive for a while..
bluesoda - 1 hero and a half to go.
Me -
mast3r13orn -
Windu -
CyberDuelX16 -
Have fun,
~Herian
Hello Hivers,
I decided to start the RPG (The New World) which I told about in Idea Factory.Well here is more information. Hope you'll like it.
POLL : Attachment system or not?
- THE NEW WORLD -
Fear Demons... Mortals.
Fear Demons... For your life.
The Day when we come out from nowhere... Leave this world.
Fear Demons... And run.
In the Cave of time you'll find sun.
In this world you will find death.
We will bring pain to whoever stands in the path of Dereth.
Fear Dereth... Master of Demons, who shall rule the world...
The Day when we come out from nowhere... Do not engage a fight.
because in Hell, where you will find yourself, there is only blight.
We Are The Demons Of Dereth.
Fear Demons... Mortals.
Fear Demons... For your life.
The Day when we come out from nowhere... Leave this world.
Fear Demons... And run.
In the Cave of time you'll find sun.
In this world you will find death.
We will bring pain to whoever stands in the path of Dereth.
Fear Dereth... Master of Demons, who shall rule the world...
The Day when we come out from nowhere... Do not engage a fight.
because in Hell, where you will find yourself, there is only blight.
We Are The Demons Of Dereth.
Dereth's Demons.
---------------A Production By---------------![]()
The New World - Nekral
Players:
6-7.
Difficulty:
Not easy at all.
Year : 642 -> 643.
"World of Gelragis : The Ancient World. Skelis, Relum and Tiliar are in the city hall."
The ancient world of Gelragis was dominated by humans. As usual, the world was almost destroyed by war. The city of Aldor, greatly weakened by The Seventh War, could have been destroyed at any time. Skelis is preparing a plan to defend against attacks, Relum refining more swords, and Tiliar, the lazy guy, sleeps.
-Relum, I sense something.. Said Skelis.
-What now? he answered.
-Demonic Presence somewhere. Raise your swords, warriors. Tiliar, FOR THE SAKE OF LIFE, WAKE UP!
-Eh, eh, okay.. I will.. Says Tiliar, still asleep.
-Now, get the hell out of here! I sense demonic presence!
And yes, demons popped out of The Dimensional Mirror. Hordes of terrific Ghouls, Zombies, Doom Guards, Dead Lords, Dread Lords, Liches, Lesser Demons, Greater Demons, and all kind of demons came.
The three guards cry "TO WAR!"
And they start fighting..
-This war won't end.
-No it won't.
-Pff. Can't I just go sleep back? Since it won't end..
-Ghaaaaaarh!
-Holy sh-.. AHHGH! HE HIT ME. DAMN HIM !
A strange voice said :
"Leave this world....Mortals...For your life...Tremble..And despair...WE have come to this world... And WE shall destroy it.. Find the portal... In the Cave of Time... If you want another chance... But only the brave may pass it."
-What? Only the brave? He's crazy. Let's go, guys.
They headed to the Cave Of Time. And yes, they did find the portal with many other fleeing humans around it.
A captain cried:
"EVERYONE, NOW, GO!"
All the humans entered the portal. But what they thought, was not true : They thought they would get to heaven.. Or at least hell.
But it was wrong. It was the ruins of some temple... That was familiar. It was the ruin of Crystal Temple, where the queen of Aldor lived.
-Now what...Asks Tiliar.
-I guess, we should run to the escape door..
-No not there. Check it out, there's demons there.
-Grrr.. Okay go, main entrance.
-Let's go, all.
They tried escaping the temple.. From the main door. The demons were still following their path, and it was like flames growing : The demons became more and more powerful. Many died. Others survived. At the main room, there were all races united there, fighting the demons.Elves, Orcs, Humans, Trolls, Gnolls, and even Minotaurs and Magnataurs. Everyone was fighting bravely, and almost everyone was dieing horribly.
Since the demons grew stronger every time they died, the survivors decided to run directly. And they found themselves against a Demon Rampager, which is a very powerful demon that could destroy an entire city by himself.
They killed him and escaped the temple...
And they found themselves, in a forest, more than what they dreamed about : A New World. The world was named like the most powerful hero, the one who killed the Demon Rampager : Nekral.
Discover the secrets and the magic of this world, that no one ever expected... And fight back the demon lords, to gain glory and power.
Year : Right now
The New World was built a bit like the old one.But now, the humans won't commit the same mistake anymore : They will not fight. They, instead, built an alliance, used Medieval weapons, and magic - that they did not trust in -, to preserve their powers against demons if they come back again.
Orcs, followed their traditions. They live in peace, but this time, they united Fel Orcs with normal Orcs.. Also, they united with a strange race that looked like dragonspawns. But these dragonspawns could grow to bigger dragons. That race, was named Trakkian.
The Trolls found some islands that were perfect for them. Voodoo 'mon! (Yes, they had Voodoo Crystals).
Gnolls have built a city and stopped building homes in forests. But they still roamed forests around New City of Aldar.
Magnataurs conquered the northern fields, and some of them were also near the Capital of the "Human Blood" alliance which united the Humans with Elves, pretending they have the same blood.
Spiders... Died against demons. All of them did.
And the mighty Phoenixes of the "Blood Mage Guild" found themselves new leaders : The Golden Phoenix, and the Dark Phoenix.
Nagas have controlled the seas and could attack any ship. So better get yourself some Amphibious boots.
Hydras roam the seas with Nagas. But they are in less numbers and hide in the Deep Sunken Land.
The humans heard about new races, discovered in the world :
Nekralians, which were strange fel harpies. They had no name, but were named like this, because they dominated the world before the humans came.
Crystalline Elves, which look like elves, but were affected by crystal power. Their queen hides in the Crystal lair.
Energy Spawns, whom leader hides inside the Energy Lair, protected by 5 mighty Energy Guardians.
Wraiths and Witches, of those who died inside the Temple. They haven't been haunting people, but they have been attacking anyone coming nearby.
Features:
-Save/Load
-Special items/sets,
-Items only wearable by a class/element,
-Unique heroes,
-Nice dungeons/Bossfights,
-Multiple maps,
-intense PvP,
-Probably will have tournaments (And again probably on Garena)
-Evolution (Depends), when your hero reaches a certain level, you become 'elite' or 'dark' (example : Demon Hunter, elite Demon Hunter, dark Demon Hunter)
-Probably will have professions,
-Custom triggered spells.
-Entertaining Dungeons.
-PvE/PvP Arenas.
-Titles and awards/Trophies...
-And more.
Well, I need hero ideas..And maybe, ideas for the name of the world, and races within it..
Current name is Nekral, races are Trakkians (kind of Dragonspawns), Humans (logic) Nekral Elves (may be changed if the World name is changed), Orcs(essential
Thanks.
+rep and credits if you help me. Please try coming with creative ideas. Could be for dungeons, bosses, items, talismans, Magical knights (some kind of rare monsters that do not die (besides if they're "challenging") and travel the world, they can give hard quests for high levels) and heroes. The hero can have your name, if you want
Also, I need some model of an electric "Antonidas" (ghost) and 4 different electric "wraiths" :
One that is totally lightningy, one that has lightning eyes, one that has feets (some kind of reaper) lightningy too, and another that has kind of wings (but lightning wings).
Thanks again.
Windu a.k.a Entei - All - Rounded ; Author of Goblin Village Defence and well, this
Herian - All - Rounded ; Author of .. Well, this
poffo - terrainer
Mast3r13orn - Objects : Items, monsters, heroes. ; Author of The World Of Immo.
CyberDuelX16 - Brainstormer.
bluesoda - Hero specialist.
DarkAngel - System second-specialist.
Daelin (UTM)
Olofmoleman (UTM)
Chriz. (UTM)
xXm0rpH3usXx (UTM)
Celestea (UTM)
Nasrudin (UTM)
aquilla (UTM)
Mc ! (UTM)
Illidan (UTM)
reinless (UTM)
oBs3rv3r (UTM)
Xios (UTM)
sc_freak (UTM)
abriko (UTM)
JetFangInferno (UTM)
iNfraNe (UTM)
Whitehorn (UTM)
Red XIII (UTM)
Happy Tauren (UTM)
Herio-San (UTM)
Illidan(evil)x (UTM)
Born2Modificate (UTM)
---------
Yabooer (cool ideas)
Etzer (cool ideas)
dead-man-walking (cool ideas)
If your name is not listed above, and you DID contribute something, give me the link of what you made, and I will add you.
Goblin Village Defence by Windu.
Goblin's Tale by Mr.Goblin.
The Scarlet Crusade (RPG) by Fan.
The Ultimate Collection of Hero Ideas (by Cpt.Znack & CyberDuelX16)
I suggest you check these ; I liked them.
Brain Hacker
The brain hacker is of type : Damage Dealer/Half-Tank
Story
The Brain Hackers are warriors able to manipulate others' minds. They have been using their powers for years. Now they're here, in few numbers but with great power, and exterminate darkness in this unknown world..
Spells
Coming Soon... (They are done.)
Moon Servant
The Moon Servant is of type : Healer/Support
Story
The Moon Organization is a group of disciples that serve the Moon God. They have very good healing powers. Not so long ago, they have discovered a dark shard that was emitting anti-healing auras. They purificated it, and now can use it for their own benefit.
Spells
Coming Soon... (Done, too.)
Koreylus was a really known blacksmith in the Old World. When he entered the temple, he was bitten by a Lucid Dreamer (a demon that makes all your dreams, when he bites you, nightmares.) and he started getting diseased. Every day, a part of his soul corrupts.
Now, he hides inside his old armory, which got infected because of the blight in the Cor desert.
Basic dungeon, no real specials in dungeon.
For level 3 and more, but needs a little bit more players than usual if you fight him at level 3 or 4.
The Nature's Spirit can be summoned inside his dungeon after doing a quest which I will not talk about. If you kill him, you directly recieve his help for another quest (part two of the summoning quest) which I won't talk about, too. You recieve a bottle of Nature Anger (which is a liquid that heals anything.)
The Nature's Deep dungeon's trees can be fake, and maybe you can get blocked , so you need your intelligence to be active.
Dungeon for level 10 and more, basically easy to do.
Sekizel and Sikezel are two demon brothers. Sekizel is a very powerful Guardian Demon that manipulates the Earth element to boost himself, and Sikezel is a summoner that can use any kind of rune, any kind of book, to spawn lesser demons.
They found a tower that they called "The Tower". Ironic little demons with no imagination for a good name!
Sekizel guards the Tower. Sikezel uses the book on the top of the tower to spawn demons every few seconds at the position of any intruder.
This dungeon is a kind of tower. You run around, round. Demons spawn every few seconds at your position, so hurry and reach the top to disable the summoning, and call Sikezel to fight him.
Sekizel protects the tower; I will not give any information about him.
Dungeon destined for levels higher than 20. Teamwork is essential, and no AFKers are allowed.You'll die if you keep one with you.
Dereth is the lord of Demons. He is a shapeshifter, but to shapeshift, he needs to kill someone. The Golem form is his least powerful form, and is very vulnerable. Unlike other golems, he can disassemble into many small golems and can, if enraged, engulf himself in flames of chaos, that makes him an infernal. No more information about him.
The dungeon is a temple full of demons.
Dungeon for level 24 and more. Care, though, some demons are kind of traps. They do not deal any damage, but if killed, (they have one health) they become Demon Rampagers which will give you a hard time. They are rare though.
The Golden Phoenix and the Dark Phoenix are the Phoenix leaders. They are extremely powerful and can one hit a random somebody if enraged. They live in a labyrinth.
They are insane, but you can weaken them by killing the Brute Marshall which has the golden power and dark power inside him. If dead, the powers go to the phoenixes, but phoenixes can't handle a so big power, so their force explodes, making them weaker.
The dungeon is a labyrinth and may be very decieving,if you fall on traps, you encounter a phoenix that is kinda powerful, too.
Dungeon for level 25 and more.
Most Powerful dungeon on first map for level 1 > 30[/COLOR]]
The Sunken land is on water. You need to pass a maelstrom named Oceanus' Wrath. It is no dungeon, it is only the lair of Narag, the lord of waters. The boss has many phases. Hydra phase, Myrmidon phase, Tornado phase, Enraged, Final, and Ghost.
No more information about him, sorry.
Boss recommended for level 30. I suggest you get thunder set because, if you have a thunder set and is on sunken land, you deal damage to nearby enemies.Useful for tanks. The gear he drops is VERY good for level 1 > 30. This is not the last dungeon, there is like 10 more.
The Sunken land is on water. You need to pass a maelstrom named Oceanus' Wrath. It is no dungeon, it is only the lair of Narag, the lord of waters. The boss has many phases. Hydra phase, Myrmidon phase, Tornado phase, Enraged, Final, and Ghost.
No more information about him, sorry.
Boss recommended for level 30. I suggest you get thunder set because, if you have a thunder set and is on sunken land, you deal damage to nearby enemies.Useful for tanks. The gear he drops is VERY good for level 1 > 30. This is not the last dungeon, there is like 10 more.
Murg is a murgul that was transformed to a demon. But try not getting confused, all Mur'guls are called Murg. This Mur'gul can copy himself into many other Murgs that deal normal damage and recieve normal damage. Thus making him hard...
He is in the Murloc and Mur'Gul dungeon. In this dungeon you can encounter the Murloc King. The dungeon is a murloc village, you enter huts and so on.. He is in one of the huts.
Dungeon for level 32 - 33. Nothing really special besides you can enter damned murloc huts that got demons inside.
The Energy Elemental Lord, now revealed ! This is like the Dalaran dungeon.
Tarifal hides in his lair, protected by 5 great energy guardians. While inside the dungeon, you recieve damage every 2 seconds. Every 4 seconds, three energy elementals spawn randomly. If you do not kill them fast enough, there'll be too much energy elementals and... Bam. Dead. Kill the 5 energy guardians to turn off both effects, and open the door to the Energy Elemental Lord. Notice : There are many monsters in this dungeon, and even if killed the 5 energy guardians, they do not die, until you kill them.
Dungeon for level 35 and more.No information about the boss himself, sorry! But just a small note.. He has epic spells.
The Trakkian Domain was, since very long ago, a land of tragic and mystery. It was forbidden to all villagers and heroes to enter it.
But the last king ordered the guards to let heroes enter it... Many did, looking for treasures and willing to break the land's secret.
Trakkians, a draconian reptile race, became the rulers of the domain.
Their leader, Azgor'Terdal, has power equal to a senior legendary dragon - the legendary dragons have legendary power, so does he. He is specialized in frost magic, and can spit frost breaths that will freeze to death.
(Note :He has one uber spell and some other spells, the uber one : Ice Prison, which entangles until dispelled.)
Varedar is the once powerful Demon Lich that made demons win the war in the Old World. When he came here, he got infected by a Crystal Spawn controlled by Crysallis, the Crystal Queen. He is now known as the Crystal Lich, and does whatever possible just to guard his queen.
Crysallis lives in a cave full of crystals. The lich, though, is outside the cave, protecting it. The lich can launch many crystal spikes to fight you, and can do multiple incantations.
Crysallis has the full power of crystals. One of her spells, is to summon multiple crystals and create multiple shockwaves, all directing to a position. Also, in her cave, crystal explosions happen and should be avoided at all costs.
Dungeon for levels 38 - 39.
Aldar was, in the Old World, a powerful hero that marked the history of the great city of Aldar, built and named by him.
He died many milleniums ago and left the city unprotected. He now haunts the temple of Wolves and will kill anyone.
This is an epic boss. He has almost no spells but his attacks are very powerful.
Dungeon for levels 38 - 39. No great danger in this dungeon.
This dungeon is like a labyrinth, but it is MUCH MORE difficult than phoenixes' dungeon.
Thanks to Dead-man-walking for Ananta-Sesha's concept. You can find it in page 5.
The elemental Couatl is a Couatl that was born by combining eggs of all different elemental Couatl's.
The Golden Couatl, born by using pieces of Gold Ore into a Couatl Blood potion, is more powerful and faster than his brother elemental Couatl.
Ananta-Sesha is the queen of serpents, the Wicked Serpent of Destruction.She lives by destroying everything, and wants to rule the world - But can't. This serpent decided to live with Couatl's in their lair.
Dungeon for level 40 and more. The Couatl's are hard, care. You'll need many priests and a professional tank to beat Ananta-Sesha.
Now the epicness part.
Dereth once agian. This form is much more flexible, more powerful than the Golem form. He has skeleton-spawning magics and can launch multiple bone waves to slay his enemies.
The dungeon is a "kill-to-pass" kind. It means that you enter, at start, a platform. It spawns some monsters when you enter it. Then, you change platform, and again spawns other monsters, until you reach the boss.
Dungeon for level 42 and more. Care, before the boss, there are two Demon Rampagers waiting for you, and they really WILL give you a hard time!
The eight-tail Hydra is the pet of the ArchDemon Kerazal. It has - as the name says - eight tails, and three heads.It lives in a small corrupted pond, named "Hydra's Lair". The hydra is so big it can't move, unless you cut every tail. When you do so, it reveals the heads and starts fighting fiercely. The tails attack, too.
The tails and heads are melee. The tails cannot move. But do not think being ranged will help you : They spit poison passively to all units in the pond.Care...
The pond is protected by smaller hydras. The eight-tailed Hydra, named Hydra Mother, will fight fiercely, and won't let you pass..
Dungeon for level 42 and more. Same map than the Shapeshifter. They are epicly big dungeons.
Lorius is a vagabond that learned the dark magic. He manipulated fire to make it darker, and used it to slay enemies. He destroys armies in seconds. And cities in minutes..
He uses more magic than physical attacks. Warning : With a single dark bolt, he can kill a mage easily. But you can block him by stunning him, cause the channeling is long.
His rage-phase spell, Destruction Ray, will kill everyone in one shot. But channeling is shorter than Dark bolt. It's a kind of shockwave. To know he casts it, he says "Dereth has strong power.. But I have it, myself. Die!"
Dungeon for level 45 and more. I'm only talking about bosses, not dungeons.
Sokyun is the legendary number "Seventy-Two" swordsman. He is known for mastering fights with swords. He can wield 11 swords, and uses magic to make 4 more fly around him. This guy can make all his swords go into bladestorms of destructive power, to slay anyone. (Not the generic bladestorms of everyday. The bladestorms are casted by the blades themselves, not Sokyun.
Will not say more about the boss. Besides this : He has powerful blade attacks and is VERY fast. He also has evasion.
This is a part of the evolution system: If you win against him, a new NPC is added in the town. The NPC makes you learn the art of 11 swords, and you will (although it will take a lot of time and a lot of quests), become VERY powerful.
Dungeon for level 48-49. Quests for level 45+. Last challenge for level 50(Solo).
, Glowing Spirit, Terefalla' Brute, Teredalla' Brute, Tereraga' Brute, and Archdemon Tokonir.]
These bosses are the heads of the Demon army. These bosses are the lords of the universe. The three brutes, coming from clans specialized in dark power, are strength-based ogres. The Archdemon Tokonir is a strange 1/4 human, 1/4 undead, 1/4 orc and 1/4 naga. He lost his reality very, very long ago. He now uses an illusion of himself to protect his master, Dereth.
Dereth, finally, is the shapeshifter that you fought two times. He is the leader of the demons and is responsible for both destroying you and saving you.
The shapeshifter releases, every few seconds, bolts of infernal magic to deal damage to a random somebody in range. Tanks must keep him far enough. He mostly has AoE spells and has an AoE ranged attack, so the tank must bring him far enough from his vulnerable allies - Or it will be lost.
The brutes are uncontrollable.Every minute they change who they attack. The tank must have a good timing to taunt them.And the healers must always be ready to heal the tank, because anyways, when the tank taunts, all shall attack him.
The Archdemon Tokonir is an ethereal illusion summoned by the Glowing Spirit, thus making him untargetable by normal attacks. Only spells may hit this illusion. But the illusions can attack, too. He will become normal when the Glowing Spirit dies.
Glo, the Glowing Spirit, is a very bright demon - Although demons were never bright. He wields a big sword and learned the art of the 11 Swords.This boss will challenge every single player : Mages need to stun him at time, damage dealers need to destroy him as fast as they can when they can, tanks need to stop him from reaching others, and finally, healers need to heal the tanks.
This dungeon is perfect for those who think they are insane. For level 50 players with insane gears and insane skills (not spells, skills
). The dungeon is full of Demon Rampagers, and also, the insane, ArchDemons... Last dungeon.
These bosses are the heads of the Demon army. These bosses are the lords of the universe. The three brutes, coming from clans specialized in dark power, are strength-based ogres. The Archdemon Tokonir is a strange 1/4 human, 1/4 undead, 1/4 orc and 1/4 naga. He lost his reality very, very long ago. He now uses an illusion of himself to protect his master, Dereth.
Dereth, finally, is the shapeshifter that you fought two times. He is the leader of the demons and is responsible for both destroying you and saving you.
The shapeshifter releases, every few seconds, bolts of infernal magic to deal damage to a random somebody in range. Tanks must keep him far enough. He mostly has AoE spells and has an AoE ranged attack, so the tank must bring him far enough from his vulnerable allies - Or it will be lost.
The brutes are uncontrollable.Every minute they change who they attack. The tank must have a good timing to taunt them.And the healers must always be ready to heal the tank, because anyways, when the tank taunts, all shall attack him.
The Archdemon Tokonir is an ethereal illusion summoned by the Glowing Spirit, thus making him untargetable by normal attacks. Only spells may hit this illusion. But the illusions can attack, too. He will become normal when the Glowing Spirit dies.
Glo, the Glowing Spirit, is a very bright demon - Although demons were never bright. He wields a big sword and learned the art of the 11 Swords.This boss will challenge every single player : Mages need to stun him at time, damage dealers need to destroy him as fast as they can when they can, tanks need to stop him from reaching others, and finally, healers need to heal the tanks.
This dungeon is perfect for those who think they are insane. For level 50 players with insane gears and insane skills (not spells, skills
Professions
Alchemist - The alchemist makes potions, to sell them to NPCs, or other players.
Runecrafter - The Runecrafters "runecrafts" weapons to make them more powerful.
RuneMaster - Can only be gotten if you are a max. level Runecrafter, and found the Legendary Book of Mythologies
Trader - The trader buys goods from cities, and transports them to other cities. The prices depend on which cities. Beware of NPC thieves and player thieves! The NPC thieves spawn randomly, and their power is based on the rarity of the goods you are bringing. Also ,the farther you are from a city, the harder and bigger armies of thieves spawn. Player thieves are simply heroes.
Thief - Steal goods from traders in the way, getting help from NPC thieves, to take their goods and sell them.
Guardians - Protect the Traders from Thieves. The Guardians recieve boosts in damage. They get paid by the players, not by selling/gold every minute. This is a secondary job.
Builder - Builders buy stones, bricks, wood, etc. To build houses. Each house gives you a different income for some minutes. The income is recieved every 2 minutes.
For example, a "Wooden house" is small and not very comfortable, it gives low gold per two minutes, for ten minutes.
A "Magical Brick house" is huge, and great in comfort, it gives very high gold per two minutes, for thirty minutes.
Miner - Mines for minerals, and rare crystals to sell them to builders or NPCs.
Profession Teachers
Alchemist - Razzo the Exorcist (Ice plains)
Runecrafter - Horoko Tefsim (Jungle of Souls)
RuneMaster - Horoko Tefsim (You need the Legendary Book of Mythology)
Trader - Master Trader Dakakori (Great City)
Thief - Hifan Tefsim (Dark Metal Cave)
Guardian - Bounty Hunter Sfarksam (Great City)
Builder - San Houi (SaltShore City)
Miner - Tafran (Ice Plains)
Proffession Upgrades
Alchemist -> Exorcist -> Mystic Exorcist
RuneCrafter -> RuneMaster
Trader -> Master Trader -> North Cap Captain
Thief -> Thief Elite -> Lord of Thieves
Guardian -> Feral Guardian/Spirit Guardian -> Bounty Hunter(The bounty hunter is a very different job)
Builder -> Elven-Type Builder/Human-Type Builder -> Architect
Miner -> Grave Digger -> Kobold Slaver
There are spell teachers in the game. A spell teacher is a NPC that gives you a serie of linked quests that, in the end, teach you spells. The spells differ
depending on which teacher you talked with.They are only do-able at level 50 which is the max. level.
Spell Teachers X Spells
Vartem Sakalou (Great City) X Embrace the End and Touché.
Fro Kodo (Find him yourself) X Kodo Charge.
Naloki The Bounty Hunter (Dark Valleys) X Hunt, Target Aim, Call the Beast.
Solomonk The Monk X Meditate, Solo Charge.
Vrekram The Warrior X Call of Storms
Minefar The Miner X Light Up Minerals (Only for Miners)
Lord Of Storms X Thunder Son(Ultimate)
Lord of Winds X Tornado of Souls(Ultimate)
Lord Of Flames X Invoque Meteor(Ultimate)
Lord of Chaos X Devour Spirits(Ultimate)
Lord of Sun X Burning Heat(Ultimate)
Mistress of Torture X Nirvana(Ultimate)
Prince of Swords(Also known as the seventy-second swordsman) X Eleven-Swords Tactic(Ultimate)
Lord of Light X Ray of Hope(Ultimate)
Lord of Despair X Betray(Ultimate)
Mistress of Skies X DragonHawk(Ultimate)
Lord of Elements And Galaxies X Elemental Rage, Big Bang(Mystic Ultimate)
And Finally, Heolies the Great X Mythologic Slash(Myth, Mystic, Legend, Ultimate, etc.)
Poffo - He has been unactive for a while..
bluesoda - 1 hero and a half to go.
Me -
mast3r13orn -
Windu -
CyberDuelX16 -
Have fun,
~Herian
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