- Joined
- Aug 11, 2009
- Messages
- 605
Yeah, havn't had much time to work on it for a while now but it is still up and going. There has been a major change in gameplay so I have to spend a little more time than first thought before I can release an alpha.
- Instead of advancing into new classes like TEvE there will instead be trainers throughout the world who can teach different abilities. Each Hero will be able to learn abilities from 3-4 trainers, maybe more in the future. What will make Heroes different is that they will have 2 abilities which cannot be changed, also they can mix up spells from different trainers.
Example:
Demonblade - Can learn Fire, Shadow and Melee Combat Arts.
Elementalist - Can learn Fire, Earth, Wind and Water.
Beastmaster - Can learn Nature, Earth and Melee Combat Arts.
etc.
I will aim for around 20 Heroes and 10-15 trainers. More Heroes and trainers might come later on
Also I have to rework all abilites already made. I am using food for a Spirit Power System. First 3 abilities will generate Spirit Power while the Heroes Ultimate Spell will consume Spirit Power for greater effect.
- Instead of advancing into new classes like TEvE there will instead be trainers throughout the world who can teach different abilities. Each Hero will be able to learn abilities from 3-4 trainers, maybe more in the future. What will make Heroes different is that they will have 2 abilities which cannot be changed, also they can mix up spells from different trainers.
Example:
Demonblade - Can learn Fire, Shadow and Melee Combat Arts.
Elementalist - Can learn Fire, Earth, Wind and Water.
Beastmaster - Can learn Nature, Earth and Melee Combat Arts.
etc.
I will aim for around 20 Heroes and 10-15 trainers. More Heroes and trainers might come later on
Also I have to rework all abilites already made. I am using food for a Spirit Power System. First 3 abilities will generate Spirit Power while the Heroes Ultimate Spell will consume Spirit Power for greater effect.