1. Vote on the best bounty the oceans have to offer! The poll for the 34th Modeling Contest has begun.
    Dismiss Notice
  2. Awaken what lies in the heart of your swarm. The 17th Techtree Contest has arrived!
    Dismiss Notice
  3. Check out the Staff Job Openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Terraining Challenge 2007/2008

Discussion in 'Contest Archive' started by Rui, Apr 7, 2007.

  1. Eleandor

    Eleandor

    Joined:
    Aug 21, 2005
    Messages:
    3,673
    Resources:
    2
    Models:
    1
    Tutorials:
    1
    Resources:
    2
    eh...

    I just made a new map and imported the stuff... took me 1 minute
    I don't know how to change the mapsize, so I actually had to :)
     
  2. Jaakko

    Jaakko

    Joined:
    Apr 25, 2006
    Messages:
    1,293
    Resources:
    4
    Maps:
    4
    Resources:
    4
    It's very easy and fast. Look at the top panel in WE and select Scenario and then Map Size and Camera Bounds.
     
  3. Gausslander

    Gausslander

    Joined:
    Jul 19, 2006
    Messages:
    2,055
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    WOW! That's a little too much work for me... maybe if you had a best voice acting contest? JK don't want to sound like a jack ass here. Anyways, good luck gents, have fun working your asses off.
     
  4. Dalaran_Guard

    Dalaran_Guard

    Joined:
    Sep 13, 2006
    Messages:
    429
    Resources:
    1
    Maps:
    1
    Resources:
    1
    @Rui: As pertaining to importing skins or not:

    My vote is no.

    The rules have been set forth already, and we as terrainers have plenty of resources from which to create our tilesets. Adding this additional element of skins to the competition would create bias in favor one terrainer or another, and so we should be limited to those resources already provided for us.
     
  5. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    5,559
    Resources:
    8
    Maps:
    8
    Resources:
    8
    I have just decided. I will allow you to use Skins as long as you attach them to your post BEFORE each tileset. The skins will then be attached to the first post for everyone to use.
     
  6. Dalaran_Guard

    Dalaran_Guard

    Joined:
    Sep 13, 2006
    Messages:
    429
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Very well. Good compromise.

    That means, whoever asked previously, that you will not be able to use any custom skins in this competition...
     
  7. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    5,559
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Not on Ashenvale. But perhaps on further tilesets.
     
  8. Eleandor

    Eleandor

    Joined:
    Aug 21, 2005
    Messages:
    3,673
    Resources:
    2
    Models:
    1
    Tutorials:
    1
    Resources:
    2
    Okay, this map is far from finished (EDIT: for example the tile variation on certain screens I did not plan to submit :p) but I really don't feel like continuing...

    Sorry for the overload on screenshots, but I felt like posting 'em :)
    If I have to go for "1" final screen, I'd take Screenshot 6.

    Map uploaded

    The map idea: After the destruction of the High Elves, a group of Blood elves rebelling against Kael have settled themselves in the large forest of Ashenvale. The village can be entered by entering the portal (screen 1), although it's magically protected against non-elfs.
     

    Attached Files:

    Last edited: Apr 29, 2007
  9. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    5,559
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Very good work, amazing! However, they have a weird ground tile variation. The one on the lower right has only Lumpy Grass.

    EDIT: Good choice, screenshot 6 is just excellent. And yes submit the map if possible.
     
  10. Valcrist

    Valcrist

    Joined:
    Jan 11, 2006
    Messages:
    111
    Resources:
    0
    Resources:
    0
    how do i import images from my computer onto the forum so i can show my screenshots?
     
  11. Eleandor

    Eleandor

    Joined:
    Aug 21, 2005
    Messages:
    3,673
    Resources:
    2
    Models:
    1
    Tutorials:
    1
    Resources:
    2
    reply (in advanced mode), and click on the "manage attachments" button at the additional options, then upload your screens and your map.
     
  12. Chaos

    Chaos

    Joined:
    Jan 19, 2007
    Messages:
    388
    Resources:
    4
    Icons:
    4
    Resources:
    4
    Just looking back in the older days of the several wc3 sites, but this contest is far away the greatest one at all, refering to terraining ones.

    Just want to came out with that, and a special thanks to Rui for it.

    Chaos
     
  13. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    5,559
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Thanks. I wish to organize it better, but it's just that I have been so tired lately. If I go to bed before midnight, I take ages to get to sleep, and I have to wake up at 7 o'clock. I never get a good resting time. I'm needing holidays :p
     
  14. Jaakko

    Jaakko

    Joined:
    Apr 25, 2006
    Messages:
    1,293
    Resources:
    4
    Maps:
    4
    Resources:
    4
    I'm happy I joined the right one then. :)
     
  15. Killer_Mushroom

    Killer_Mushroom

    Joined:
    May 19, 2004
    Messages:
    240
    Resources:
    0
    Resources:
    0
    Here is an early WIP of the village. The actual dwellings are going to be inside the World Trees, plus a few ground based-structures will be added. I am going to elaborate more on the forest once the architectural part is complete.
     

    Attached Files:

  16. Dalaran_Guard

    Dalaran_Guard

    Joined:
    Sep 13, 2006
    Messages:
    429
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Whoah! Dark! You may want to post a screenie that is easier to see, as I still cannot distinguish half of what is there. Sounds like an interesting prospect, though, this terrain of yours. Good luck...
     
  17. Killer_Mushroom

    Killer_Mushroom

    Joined:
    May 19, 2004
    Messages:
    240
    Resources:
    0
    Resources:
    0
    Turn your brightness to 100% on your monitor - it will be perfectly visible.
     
  18. Dalaran_Guard

    Dalaran_Guard

    Joined:
    Sep 13, 2006
    Messages:
    429
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Ummm... ya, its not perfectly visible, but it is a bit easier to see. You may still want to post a brighter pic, but I suppose it is up to you...
     
  19. SuPa-

    SuPa-

    Joined:
    Mar 18, 2007
    Messages:
    2,262
    Resources:
    29
    Models:
    19
    Icons:
    5
    Skins:
    3
    Maps:
    1
    Tutorials:
    1
    Resources:
    29
    Not in the competition, but thought I'd post some opinions
    @Dalaran... I can easily see it

    Mushroom, looks nice so far, though a little like Eleandor's
    Eleandor, really good idea that was well executed, but the high elves bug me lol
     
  20. Dalaran_Guard

    Dalaran_Guard

    Joined:
    Sep 13, 2006
    Messages:
    429
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Hmmmm... maybe there's just something wrong with my screen. I set it to 100% brightness though and it's still rather dark. Oh well.

    @Mushroom: From what I can see, it is looking pretty good. Keep it up!