- Joined
- Jan 11, 2009
- Messages
- 3,414
@Dionesiist: I tried playing your map, but i was completely unable to build the Colossi (which was a shame, since it seemed like the coolest unit) - the two requirements were both displayed as "default string", and i couldn't train it even though i had build every structure available and upgraded everything. EDIT: i found the reason: you had added a requirement that was.. well, nothing, and especially not the one required for the colossi, to the ability that spawns them.
Also, the gargoyle spire building had no function, as far as i could see. I could get the upgrade for those improved hellgoaler-type guys before i built it.
Finally, i think you should make it so that morphing a phaseling into another unit is a unique cast (or whatever it is called), right now, i keep accidentally turning all my phaselings into units i only want one or two of, like support casters.
EDIT: oh, and yeah, no defensive structures?
That is lame.
EDIT2: I think the unsummoned units should heal more, but slower. Right now it feels kinda awkward when they insta-heal like 50 hit points or so and drains all their mana, it would be nicer if they were a unit that you could use to slowly heal your units after battle with. Right now, it is really hard to keep your soldiers alive since you have to wait for them to self-heal.
Also, the gargoyle spire building had no function, as far as i could see. I could get the upgrade for those improved hellgoaler-type guys before i built it.
Finally, i think you should make it so that morphing a phaseling into another unit is a unique cast (or whatever it is called), right now, i keep accidentally turning all my phaselings into units i only want one or two of, like support casters.
EDIT: oh, and yeah, no defensive structures?
That is lame.
EDIT2: I think the unsummoned units should heal more, but slower. Right now it feels kinda awkward when they insta-heal like 50 hit points or so and drains all their mana, it would be nicer if they were a unit that you could use to slowly heal your units after battle with. Right now, it is really hard to keep your soldiers alive since you have to wait for them to self-heal.
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