Won't rule it out, but I have a pretty large backlog of projects already, so I wouldn't count on it any time soon.
Thanks, that's some high praise! But honestly, I'm just an amateur/hobbyist at this whole deal. For a true Reforged quality, I'd probably look to someone like Traggey or Gluma. Their stuff is miles above mine
Not sure what you mean with Texture Painter (Do you mean something like Substance Painter?) - but yes, all my textures are free-hand, although I do use the software 3DCoat to texture directly on the model in 3D space. This is a more intuitive workflow than having to texture on a 2D unwrap in something like Photoshop.
Working on animating this dude:
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But it's taking a bit longer than I had expected, probably because I got a bit burnt out by animating the Sons of Lothar. So I actually started on something quite different than what I'm used to:
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A replacer for my least favorite model in the game – the footman. This is the first non-hero model I've worked on since I started making models from scratch, so it's going to be interesting. Depending on how it turns out, I might start a remaster of my old Clan Grunt collection. Currently working on the texture, but I'm having a bit of trouble getting it right, so nothing I feel like sharing at the moment. Just a bit rusty, I suppose.