1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Tauer's Models 2.0

Discussion in 'Modeling & Animation' started by Tauer, Mar 23, 2014.

  1. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    Well.

    I recently started coming back to this place, because nostalgia.

    And I couldn't really help myself, I had to try to make another model. And I loved it every bit as much as I did way back when.

    I don't even know how many people still hang out here, but new models are uploaded almost every day, so I take it it's still pretty active.

    I really should not make this thread, because I really don't have the time for it but I have a feeling I'm going to make more models, simply because it's so much fun. It's kinda my way of relaxing after a hard week of studies and other duties. Heh duties.

    ------------------------------------------------------------------------------------------------------------

    I'm only including what I believe to be my "next generation" models. That is, scratch made. No model edits.

    Tauer's Models



    Heroes of The Horde





    Durotan (OLD)


    Orgrim Doomhammer (OLD)


    Blackhand, the Destroyer




    Garrosh




    Garona Halforcen


    Zul'jin


    Orgrim Doomhammer


    Gul'dan


    Cho'gall


    Thrall




    Heroes of The Alliance





    Krasus


    Anduin Lothar


     

    Attached Files:

    Last edited: Jan 24, 2018
  2. Demon boy

    Demon boy

    Joined:
    Jan 28, 2008
    Messages:
    19
    Resources:
    0
    Resources:
    0
    God is back...
     
  3. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    Hehe

    I made some changes to Krasus. His skin has more highlights and shadows, should look a lot more WC3 like. Also fixed a minor animation bug.

    [​IMG]

    Hope you guys like the changes.

    Well, I'll be damned... I just found out I still have the files for the Blackhand model I started making a looong time ago. I thought I had lost them. Heck, I might just finish him. He was fun to make :)
     

    Attached Files:

    Last edited: Jul 24, 2015
  4. Heinvers

    Heinvers

    Arena Moderator

    Joined:
    May 7, 2010
    Messages:
    8,243
    Resources:
    83
    Models:
    2
    Icons:
    50
    Packs:
    3
    Skins:
    25
    Template:
    3
    Resources:
    83
    Finally the model boss is coming back. Good to see you're still making models:) Looks great.
     
  5. NhazUl

    NhazUl

    Joined:
    Aug 13, 2007
    Messages:
    1,447
    Resources:
    8
    Models:
    7
    Maps:
    1
    Resources:
    8
    Looks nice, but please, do something for the face. He's a mage with elven features, not a mobster. Good luck. ^^
     
  6. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    Thanks! :)

    He's a dragon mage.

    I tried going for elvish look with some avian-like features, I think it turned out alright.

    Model is pretty much done anyway, only updates are for bugs and the like. This was the design I chose for him pretty early on, not really interested in redoing it now, sorry.

    Besides, I added some higher res eyes. Looks better now.

    [​IMG]
     
  7. Heinvers

    Heinvers

    Arena Moderator

    Joined:
    May 7, 2010
    Messages:
    8,243
    Resources:
    83
    Models:
    2
    Icons:
    50
    Packs:
    3
    Skins:
    25
    Template:
    3
    Resources:
    83
    In fact it is indeed looking better with those eyes. Keep working on it:)
     
  8. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    Yay, Krasus is approved!

    Alright, time for the next one. Don't know when I'm going to finish him, between studies, starting up a company and planning a friggin' wedding, I don't have a lot of spare time lately :p

    I've decided to finish the Blackhand model I started ages ago. Right now I'm working on defining his muscles. I've posted the old look for comparison.

    OLD:

    [​IMG]

    NEW:

    [​IMG]

    Trying to give it that Warcraft 3 feel. Still an ongoing process of course.

    Feedback welcome.
     

    Attached Files:

  9. The_Legion

    The_Legion

    Joined:
    Feb 13, 2013
    Messages:
    396
    Resources:
    0
    Resources:
    0
    What a nice and bada** looking model but maybe you could a bit more armour to it considering that the blackrocks are the most armoured among the other orc clans. You could add some knee guards and some armour on either his right or left breast.
     
  10. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    True, but usually with my models, I try to stay as close to the concept art as I can. I get what you're saying though. I'll see if I can squeeze in some armour somewhere. If it doesn't look good I'll remove it though.

    Here is the concept art for Blackhand:

    [​IMG]

    Also, one more WIP before I sleep. Doing some shading work on his armour and cape.

    [​IMG]

    Here's an old picture for comparison:

    [​IMG]
     

    Attached Files:

    Last edited: Mar 26, 2014
  11. PROXY

    PROXY

    3D Modeling Reviewer

    Joined:
    Dec 8, 2008
    Messages:
    3,447
    Resources:
    65
    Models:
    64
    Packs:
    1
    Resources:
    65
    Great to see you back man. You were a lot of inspiration to me back in the old days.
     
  12. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    7,904
    Resources:
    1
    Models:
    1
    Resources:
    1
    Awexome! I love to see old modellers come back with a bang! :p

    I am lovin' that Blackhand. You're shading has definitely improved, capturing that 'high-contrast' Warcraft feel as far as I can tell. Subscribing. : )
     
  13. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    Thank you! That means a lot to me. I never imagined I would be an inspiration for anyone :)

    Thanks! Yeah, I'm really trying to improve my hand-painting skills, and WC3 models is a really good way of doing that. Plus it's just so much fun, I should really sleep but I don't want to :p

    A few more pictures and then I really gotta sleep, got classes tomorrow morning.

    [​IMG]

    [​IMG]

    Still working on shading him and adding details. I'm trying to spend as much time as possible on the texture this time, to really hone my texturing skills. I'm liking the result so far.

    Good night folks :)
     

    Attached Files:

  14. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,495
    Resources:
    8
    Maps:
    8
    Resources:
    8
    Amagad Tauer is back! =)
     
  15. Heinvers

    Heinvers

    Arena Moderator

    Joined:
    May 7, 2010
    Messages:
    8,243
    Resources:
    83
    Models:
    2
    Icons:
    50
    Packs:
    3
    Skins:
    25
    Template:
    3
    Resources:
    83
  16. Rui

    Rui

    Joined:
    Jan 7, 2005
    Messages:
    8,495
    Resources:
    8
    Maps:
    8
    Resources:
    8
    What's the matter with Krasus's chin o_O
     
  17. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
    Jan 20, 2008
    Messages:
    965
    Resources:
    86
    Models:
    79
    Packs:
    1
    Maps:
    6
    Resources:
    86
    That's awesome, being able to create a model based on that simple artwork.
     
  18. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    It's great to be back! :D

    I know his chin may look a little sharp, but if there's one thing I've learned about making low polygon models, it's that the shape is really important. It has to work as a silhuette, which means exaggerated features. Trust me, if it looked realistic, he would look really boring in game.
    But... It may be a little too long. I've made it a bit shorter, will update at some point.

    Thank you! Making my models close to the concept art is a really big deal for me, I'm glad that I'm successful.

    Thanks :)

    Alright guys, the texture is almost done. There's not gonna be alot of team color on this one, just the belt I think.

    [​IMG]

    [​IMG]

    Just need to find out which texture to use for his axe..
     

    Attached Files:

    Last edited: Mar 27, 2014
  19. The_Legion

    The_Legion

    Joined:
    Feb 13, 2013
    Messages:
    396
    Resources:
    0
    Resources:
    0
    Maybe you could use rexxar's axe texture or maybe the felguard's axe?
     
  20. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    Thanks for the suggestion, had I seen this post a few minutes ago I might have done so... alas I already started making my own texture for the axe.. :p