- Joined
- Nov 2, 2004
- Messages
- 1,993
That looks awesome 
Unfortunately, I can't do that, the hammer is linked to his hand and can't be moved.
Maybe all the other parts of his body are a little static when the spear hits?
Unfortunately, I can't do that, the hammer is linked to his hand and can't be moved.
Good idea.
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Thanks, I wanted to finish him today, but I gotta sleep soon. He will definately be finished this weekend.
What is it with decent, honorable guys like you and feeling obligated somehow to the community?I'm sorry for the delay, it has taken a lot longer than I anticipated. Hope you guys are not too dissapointed - now I'm gonna relax I think of what model to make next! ;D
No problem. Already checked it, no problems with it so far. The animations play accordingly.
Great job Tauer.
What is it with decent, honorable guys like you and feeling obligated somehow to the community?
You owe us nothing. Those that are 'disappointed' are that way because of inane self-ascribed expectations.
Just keep being awexome.
(And model Trolls OR ILL BE SO DISAPPOINTED >>... )
So no update on Durotan?![]()
Well, good to hear that you're doing a great Zul'jin model (the rest are awfully made/ no offense to the respective creators).Working on base mesh for Zul'jin. No WIP pics yet, it's still too basic. Can't really seem to get his shape right.
I guess his arms and legs should be longer than an orc's, right?
Also wondering what kind of armor he should have, if any. As far as I can see on the concept, he doesn't really wear armor. But he would also looks very empty without any armor at all.
Well, good to hear that you're doing a great Zul'jin model (the rest are awfully made/ no offense to the respective creators).
As for him, well only some cloth would fit him right now, maybe add knee metal piece and one on his left shoulder or a glove on his hand.
Also wondering what kind of armor he should have, if any. As far as I can see on the concept, he doesn't really wear armor. But he would also looks very empty without any armor at all.
I'm not sure if World of Warcraft art and models are the best inspiration. Those trolls seem a bit too bulky and even orc-like to me.
These are the in-game troll models in their unanimated stance:
http://prntscr.com/3dp9hf
Not sure if it's any help at all to you, but it seems like trolls are more muscular around their upper chest area and arms, and yes, their arms and legs do seem abnormally long.
I'd say bracers, like in WC2. Maybe a glove like Heinvers suggested, his classic scarf, perhaps some jewelry in his ears, hair and tusks. That should just about be all I suppose. It should look higher-quality or more expensive than regular troll stuff, though, him being the leader and all.
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1. Don't know about Deolrin, but the legs are a bit bulky for a troll. Don't you think?
Here's an idea about the legs: you could make him bare footed not wearing boots, that would make him look more like a troll ( I don't say that all trolls are bare footed but..).
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2. I think that the waist could be slimmer while the shoulders a bit wider to give him a more trollish look.
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3. You could make the actual hands (not arms) a bit elongated.
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It's taking shape good so far.
I don't see why not.I guess his animations shoulder be throwing axes, like in WC2?
I don't see why not.
I guess it would look like the example I've attached lower.
It's taking good shape now, nice WIPs. Well, can you make Vol'jin next?
I bet on Lothar or Drek'thar.I'd rather go for another orc next time or maybe Lothar.
I bet on Lothar or Drek'thar.
Anyway the scarf is taking shape nicely so far.
I bet on Lothar or Drek'thar.
Anyway the scarf is taking shape nicely so far.
Drek'thar really didn't do much during the 2nd War. All he did was lead the Froswolves into hiding during Durotan's absence and waited for Go'el's return and there aren't any good concepts to base him on. Regardless, he's still a cool shaman.
Theron Gorefiend would be really nice. And great job on Doomhammer, if I may add.
Why give him a shoulder pad? Didn't most trolls during the 2nd War only wear clothing? If they did wear armor, I'd suggest that to be leather instead of metal. Great job but I think his ears need to be a little longer. Trolls have ears as long as the Elves's. Maybe you should also add a strap to his shoulder pad. It'd look weird for it to be just hanging there. Maybe his arms could be a little longer too. Trolls have longer arms than regular humanoids.
Straps etc could easily be made on the texture. No need to add unnecessary details to the model. Also, his arms seem long enough to me.
the shoulderpad, I just thought he seemed a bit empty without it. The plan is to make it a wooden plate or bark or whatever, it seems more trollish than metal or leather.
Tauer, I must say I love your models, they are the best Orc models I've seen on THW..
A few things though, if you're creating Zul'jin shouldn't he have long hair instead of a mohawk? Unless you were going for the Heroes of the Storm version of Zul'jin of course
Here are the pictures from WoW and an artwork :--
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Overall, I think you're going great nethertheless, so keep it going and keep it strong![]()
He's aiming for a 2nd war era of Zul'jin here.
Actually, it makes sense to give him long hair since he's been around since the Great Troll Warbut Im gonna support whatever you decide to do.
Oh yeah forgot about the mohwakmy bad hehe
I figured that out, some will be alpha-ed out as I see. You gave him an amulet I see![]()
Alright, so I was absent from the thread for a while, sorry about that... I want to say that it's progressing REALLY well, but I'm not sure if the proportions are perfect just yet. I think you should compare your mesh to your Orc models and try to find a way to make Zul'jin taller, leaner and less muscular - since orcs are meant to be brutish and hulking, while trolls are agile and slim(but still fairly strong). Remember that trolls are always hunched over in their animations, which is why they don't seem very tall, but when they stand to their full length I think they can easily reach about 2.5 meters or so - which is probably what most sources refer to as being 'huge'. I like the jewelry idea, and I'm guessing you're going to go with tribal stuff like bones and feathers(which seems very fitting). However, having him throw axes, while accurate to Warcraft 2, is, to be honest, a bit lame. Every other forest troll in the game throws axes(or wields a staff). If you could make him dual-wield the Fist of the Deity in one hand and an axe in the other, that might actually look really interesting - but it might be a bit too strange. I think you should at least give him some kind of thick\large dirk or dagger in his other hand, and give him both melee and ranged animations.
Also, his feet seem too large. They look like he's wearing boots. Trolls only have 2 toes, and those must be some massive toes for him to have such large feet. D:
And finally, probably my biggest complaint is his hair. I know it's more accurate to the concept art and all, but pretty much every other troll model uses that default WC3 mohawk. To be honest, I think at least in this, you should either go for the WoW version or try something original. You can mix the mohawk with some dreads or something, or thin out his hair, because he's supposed to be an older troll, being the leader and all. At least give him a more unique\original mohawk than the default Forest Troll.
You're right there!since they are most likely what people are thinking of when thinking of the tall, and slender trolls. Forest trolls are supposed to be way more muscular, at least according to all the lore I've read.
Yesso he's supposed to be the most powerful one, I think it makes sense that he would be buff.
Fantasy games always tend (in WC3 case') to exaggerate a bit the body proportions.You have to be careful not to look at these kind of models from a realistic point of view, but instead look at them for what they are - models for an RTS game.
that makes the 2 of usbut I'm not a fan of his weapon in WoW.
LOL, yeah, you made your point clear! You're the artist here afterall, like any noteworthy artist, you must make what you like mostly.Finally - the one I disagree the most with - the hair. I'm really sorry for my almost fanatic hate for WoW, but I will not, I simply refuse to use the look from WoW. I cannot abide it. His scarf and mohawk are the two most characteristic traits of Zul'jin and this is something I cannot, nor do I wish to, change.