Done. I also added one more attack animation.Hello. If it's not too much of a problem, I would like a Militia model without the shield and with a Footman's sword instead of an axe (I think it's an axe). Thanks in advance!
Here you go. I made two versions, one with team glow where the sword should be, and one without it, so if you plan to attach a custom sword, you will see if it looks good with the team glow or not. Also, thanks to Edge45 for adding the hat to Proudmoore's portrait (included in the Pastebin link).Admiral Proudmoore weaponless model please?
Oh good. The king has returned.Hey! I saw the Militia w/ sword request in my email and it looked so easy that I jumped on it, timed myself and had it done in 15 minutes between classes. But... Apathetic beat me to it! Great to see this place looking so lively!...
I gotta get on here more often! Might've avoided repeated work if I was paying better attention.
Edit: Guys how about I write the "weaponless-in-8-or", a program that deletes the weapon from any MDX/MDL? Seems like that could save people time.
Edit: Guys how about I write the "weaponless-in-8-or", a program that deletes the weapon from any MDX/MDL? Seems like that could save people time.
That could save a lot of time for some people, another extremely useful program!(+Rep)Okay, couldn't help myself. I just wrote the "weaponless-in-8-or", currently titled Disarm inside the program. What do you guys think?
Indeed, indescribably great tool!Matrix eater is the best, with the help of Mdlvis and Magos, it's like super tool
As I've said (a few times), you may want to take a look at cleaning up that list. At least for myself personally, my Request has been beautifully handled by Retera, and I know for a fact that a few others have been as well (Irollan Druid, Theron Grenadier, etc). : )I also updated the first page with the old request list for those people who want to help them.
Did you mean team color(because alpha is invisible) or just partially transparent, cause there is a similar model already made here.energy shield(with animations - birth/stand/death) in alpha color.
I replaced the blue energy with team color.Apathetic. yes the team color. ty) this is what i need.
You can find some attachments that would look good on a horse in the models section, they would just need to be positioned on its head. Example.Hello I have a request.
I need an attachment for the Death Knight Horse. Some kind of Helmet, Tiara or Ears attachment for the Horse head.
Hhuh, finally back, atleast I can take on request again
Try this, a slightly edited version of the DotA EMP effect.I need EMP field effect (little bigger I guess) or lightning field (something like that) for my Electric Field spell
Try this, a slightly edited version of the DotA EMP effect.
small overhead effect?like a buff
static, quiet?effect is still
I'm not good with animated textures, maybe someone else could help you with that.Uhm, it would be cool if the field was animated electric (idk how to explain, can u understand xd)
I removed everything except Arthas, and the bones that he uses. I removed all animations, but note that the model is invisible in game without at least one "Stand" animation.Can i have a Arthas (Athas illenden fight cineimatic, evil) base without any animations?
The effect is already static, it just constantly switches visibility(off-on).Too bad...
Can you then please do the static one so I see how that'll work?
I tried to make a stomp animation, but it doesn't look so good. It is barely noticeable in game because I'm inexperienced in animating(this is my second animation ever created). I at least added attack sound, death sound and attachment points, so you can use the War Stomp spell and the cracked ground effect will appear.So you guys edit existing models? http://www.hiveworkshop.com/forums/...lized4-47330/?prev=search=goliath&d=list&r=20 the creator of that model has not been active for over 3 years, you dont need permission for longly inactive players. I was hoping someone can take that model and give it a stomp animation. Just make it lift its leg up and drop it back down with the cracks on the floor.
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Well, I could use some help...Hhuh, finally back, atleast I can take on request again
It was unnecessary to add them to the model, because they are a part of the war stomp effect itself, I only added attachment points so they will become visible when the war stomp effect is used.thank you, cracks on the grounds are alot better than no animation at all![]()
Here you go:can i have weaponless and shield less skeleton?
can i have weaponless and shield less skeleton?
This is great news!I updated disarm so that it can create this model for you instantly. There is a "Remove Component" dropdown, and you type in "sword,shield" and it literally detects and deletes both instantly.
Very busy. Will post it this evening.
Interesting! This might be just the tool I needed for an experimental weapon-removal/replacement on jigrael's beautiful Jungle Troll Ravager. Thanks!Okay, I've been working on an experimental version of disarm where you can, for example, go to "Edit > Remove Component > type in 'head' " then go to "Add From > Unit > Rifleman", type in that you want to extract the "head", push "no" on an extra option, type "head" again, and then make a dwarf-headed paladin.
I just used an online stopwatch. I created the attached Rifladin model (as described above) in 37 seconds. Also created a skeleton with no sword and no shield in 23 seconds, just for kicks. And a disarmed skeletal mage in 22 seconds. I guess that makes 3 models in slightly over a minute. (note that this time includes getting the file all the way to a saved and usable MDX!)
You guys should really try this thing out!
Edit: Fixed a critical issue where MDX files that you saved were all deleted every time you closed the program.