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[Campaign] Rise of The Scarlet Crusade

What do you think for my project?


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So, when the next test begin? I need to reconfigure my damn wifi or I might miss it.
 
Level 8
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Soon. Not today.
All people in here are so kind! A_A
Also, about maximum level I said, I used an action, Hero - Disabled exp gain for... (Don't remember) and import it into other triggers. And I don't forget about heroes abilities. Each heroes need maxmium level of each abilities.
 
Level 30
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Soon. Not today.
All people in here are so kind! A_A
Also, about maximum level I said, I used an action, Hero - Disabled exp gain for... (Don't remember) and import it into other triggers. And I don't forget about heroes abilities. Each heroes need maxmium level of each abilities.

You can just go to Gameplay Constant and find the field: Hero Maximum Level and set the max level there.
 
Level 8
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I knew it already, but thanks anyway :)
Changed a little in Map Progress and Log tabs. Perhaps for release a new version, I'll have some special upload in them.
 
Level 30
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I knew it already, but thanks anyway :)
Changed a little in Map Progress and Log tabs. Perhaps for release a new version, I'll have some special upload in them.

Oh I see..... I see what you plan there. You tried to disable exp gain so there is a max level for each chapter like.... level 10 only for Chapter 1 and Level 20 for Chapter 3 and so on right?
 
Level 8
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Okay, I'll explain more:
- Chapter 1: I changed Maximium Level for Hero is 18.
- Chapter 2: I changed Maximium Level for Hero is 18.
- Chapter 3:...
...
- Chapter Eleven: Max Level is 15.
And other chapters like that. Only interludes, finale and credits will not change.
 
Level 8
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So, our Hero level reset each chapter? If so : *preparing flames to burn my Lappy to ashes*

What is "Lappy"????
:goblin_jawdrop:

Our hero will not reset, but our hero will reset in chapter eleven.
EDIT: Game cache will saved.
But I think if I send 5 enemies in one map, do I work too much hard? :)
 
Level 8
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Game cache will have, I promise that. I know how to make a game cache each maps in a campaign.
Hey, so funny =))
 
Level 8
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Thank you for your waiting. I'll send screenshots if I can, but now they're some battles.

Don't kill me :) Just a small problem, why do you want to... destroy me?
Also, don't call me like that (wise words) Ended.
 
Level 8
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Oh, I forgot to say, thanks Daffa the Mage.
Upkeep: 51 - 100 (Low Upkeep) (70% G, 100% L)
101 - 150 (High Upkeep) (40% G, 100% L)
No Upkeep is nothing changed.
Handicap: If you want to play easy, computers' handicap is 50%
If you want to play normal, computers' handicap is 85%
If you want to play hard, computers' handicap is 100% and can attack to your main base in the first time in each maps.
EDIT: AI can attack netrual hostile.
 
Level 8
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Base on Turno's campaign, you only can choose when you start the game.
I'm not sure I can make that, but I'll check more about multiboard.
 
Level 9
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Sep 8, 2011
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559
Looking forward to this! It's pretty good, though it has some wrong grammar, and also with the flat terrain. If you fix all that, It's going to be a more awesome campaign on my book!
 
Level 8
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Thank you. When I finished this project, I'll show all of my skins, you can feel free when you use it. :)
 
Level 8
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Thanks both of you! :) I spend 8 hours to completed this pack.
Also Altar in the screenshots base on SinisterX's model and Blood Raven's skin.
EDIT: Also I've changed Log. I'll release it earlier.
EDIT 2: I'm waiting for EliTe. If you won't comments anything, I'll remove you. Try faster!
 
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