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Phoenix Trial #2 - Power of Command

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Level 3
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Now I have new icons again. I made a few sketches for my theme, but then I realized that I don't like it anymore. So I searched for another idea and couldn't find any. Then I remembered the idea of an elemental theme. I think it was pyritie who said it. Whatever, now I have 2 Icons.

Attack and Attack Ground
 

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Nice icon. I was under the impression that the border needed to go unchanged, but I cant see anything against it.

Thanks! I didn't expect a reply so fast. :)

EDIT: Here's another, but it is kind of like a WIP because I may sharpen and fix it up a bit:

I used custom brushes to create the background.

EDIT2: My topic is: Ice!

EDIT3: [broke="Attack ground!"]You know what it is![/broke]
 

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Level 13
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finalcu4.jpg


This is the final entry for my Goblin Commander icon set. I hope you all enjoy using it as much as I enjoyed making it.
 

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Deleted member 126647

D

Deleted member 126647

Great work Herio, they all are constant with the same style, and they clearly illustrate what they are supposed to represent.
 
Level 13
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Cool icons hero, but where is the skilz Icon? On your picture, it just shows two holds without a skills button. :smile:

The first one (the wrench and the saw) is the hold icon. The second one (with the dynamite and the wrench) is the skillz icon (which I'm considering editing).

Btw, thanks for the compliments guys :smile: I've tried my best to get them all done.
 
THIS IS MY SUBMISSION. THE SCREENSHOTS AND SUCH ARE ON THIS POST.
I'm posting like this so that Wolverabid can easily find it. >^.=.^<

I think I'll just leave the stop as it is and change the move to this. Here's also the updated pack.
 

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Level 32
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All right gang.

It's getting near to crunch time.

For everyone's information, I'll post this reminder:
Rules:

  1. All icons must adhere to the established icon rules.

  2. Active and disabled versions of all icons are required.

  3. No plain screenshots (or shallowly modified) icons are permitted.

  4. The icons must be made specifically for the contest. No previous works are allowed.

  5. Blizzard icon naming conventions must be followed: BTNAttack*.blp etc.
    • Example: DISBTNHoldPositionBlackDoom.blp

  6. Works in progress (WIPs) of the icons are encouraged as they keep the contest active.

  7. The icons must be physically attached to a post when complete. (.blp files only!)

  8. An in-game screenshot must be included with all submissions.

  9. Individual users may undergo the trial: teams may not.

  10. Judges may not participate in the contest.

  11. No irrelevant, non-constructive or off-topic posts will be tolerated in this thread.
It's important to remember that to be eligible to win the prize(s) submitted entries must adhere to each of those criteria. Please review your submission to ensure that it does.

And give the Wolverman a break will ya? It's going to be difficult for me to weed through 270+ posts to find a few valid entries. Any contestant that deletes all of their extraneous post(s) in this thread (and removes the excess attachments) will get an

"A" for extra effort:
reputation_1pos.gif


newhsscoz7.gif

Chao-san Website----------Vote----------Need a sig?

sigftwbg8.jpg

Don't get a shiv, vote for the Hive
 
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Level 32
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Free Advice

So should I put my new submissions on the post with the screenshots? Or does it not matter?
As a general rule, its always very considerate of contestants to make life easy on the judge / host by:

  1. Including all the contest's requirements in a single post.

  2. Making the submission itself as appealing, detailed and slick as possible.
  3. Self cleaning the thread so that the judge can easily find the actual submissions.

Good luck everyone, may the most powerful icons win!
 

Deleted member 126647

D

Deleted member 126647

Don't you have to show the latest one in game like the others?
 
Level 32
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EDIT: Is this good?
Don't you have to show the latest one in game like the others?
Chriz. is exactly right: One in-game screen shot of your icons is required. (Since ALL the necessary icons cannot be displayed in one single command palette, not all of them need be shown: just ONE screen shot to prove that the icons do indeed work in Warcraft III).

If the screenie is included with the submission itself, it will save me a great deal of hunting and pecking. Incomplete submissions may not be valid: if I have to sort through hundreds of posts to assemble all the pieces, I might overlook something.

The icons themselves may be posted individually or as .rar / .zip files. All those formats are acceptable providing that 16 .blp files (active and disabled versions of eight icons) are included.
 
I have all 16 blp files in a .zip thingy. I have posted screenshots, and the post with the big yellow text on page 15 has a huge-ass link to the post with the screenshots on them. All of the icons are shown except the latest one. But I can tell you that it does work in-game, as I am using it myself in my campaign.
 
Level 35
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6,392
Okay I remade the patrol icon, and personaly thinks it looks much better now, though shrinking it down to 64x64 made it worse..
As I cant use attachment for some reson, I use a other hosting site to upload the icons in. (Zip file) I also includes a map (with icons) in the zip file.
That should be all, as this is my first ever attempt to an icon contest with a thema and made from shrach the icons proably isnt as good as others, still I hope they can be of use to someone...

First the screenshots:
Ingame normal:

Ingame disabled:


The icons in zip file (Also includes paths and map)...:
http://rapidshare.com/files/43520685/IconContestHands.zip.html

Well this is my entry, didnt had as much time to finish it as I thought so some icons isnt looking how I wanted them to.:sad:

Now it is up to the poll and judges :smile:

Edit: Now I do realy realy hope that DISBTN is correctly done, I have absolutly no time to change them more, had to stay up long just to make them going away again tomorrow... :sad:
 
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Level 3
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Hey, I hope that it's not too late to participate in the contest. Let's see if i can produce something decent before it's over(!) :wink:
 
Level 32
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Messages
5,291
Time Allowed And Deadline
[tr][td]
  • Due to the exhaustive nature of this demanding trial, four weeks will be alloted for its completion.
  • Phoenix Trial #2 has officially begun and will conclude on
    19 July, 2007 (0:00 AM, GMT).
  • The deadline is very unlikely to be extended.
[/td][/tr]

Get ready guys: that's exactly nine hours from now.
 
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