Footman - A sturdy melee fighter adept at blocking damage and defending all those behind his shield.
Taunt - Forces the target unit to attack you. Reduces your allies' threat level.
Defend - While active, greatly reduces damage taken from the front, however reduces movement speed.
Victory Shout - A shout that enhances your allies' armour, and creates aggro if used shortly after slaying an enemy.
Shield Bash - Bash the target unit with your shield to deal damage, stun, cause knockback, and reset its aggro.
Protect - While the target ally is in range, you take all damage that would be dealt to them.