Yeah, fixed it.
Problem was the dummy unit had flying instead of crow form.
I've made loads of these systems before, thanks for the feedback though
EDIT: Query regarding the no teamwork rule.
In the interest of originality, I might rather do a map about running away from spreading creep. Someone was kind enough to make a model that I needed for this (
http://www.hiveworkshop.com/forums/requests-341/simple-doodad-request-zerg-creep-244240/ ). Would this be allowed?
I guess its best that the judges answer this.
However, in my opinion, if it was requested before the contest started, it can't be considered teamwork, therefore it should be allowed.
I am finishing my first riddle, so a quick check-in from me...
After seeing all of the current wip entries, I kinda feel a need to make my map stand out with something. And that is mainly going to be interactability with the environment.
EDIT: First puzzle mechanics are finished, it should pretty much work now...
But I encountered a problem

I can't make a unit have negative flying height trough triggers. So, does anyone have a solution for this, so I don't have to make a falling animations for every character, please?
By the way, this is just the mechanics of the puzzle. A lot more is going to be included in it in future.
EDIT2: Do not download that map, wrong upload. Damn, that's embarrassing -_-'