UPDATE: NEW DEADLINE IS MARCH 20
Hi everyone,
I thought some of you might be interested to participate. You can find further details on Map Contest | 24 is the new 12
Cheers,
HighTac
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Whoa, 2-3 weeks for a map that huge - that's quite a challenge. Guess I'll have to postpone my 4 player map once again.
From what I've understood from the tips, markets etc. are a big no on these maps. Are there rules concerning size, custom models, custom terrain and so on? I won't be using any custom stuff but I'm still asking as this was an issue in the last melee contest.
One more thing I don't understand - additional random hero version. Perhaps it's just a language barrier, but I don't know what's meant by it.
Are there enough contestants?11 days to go
FFA is often played with random heroes. Meaning, you can't select a specific hero when your altar is built, but can only click on a "random hero icon" in it. A random hero (can be each regular race or tavern hero in the game) will pop out of the altar. Same with second and third heroes. You can even get one and the same hero twice (e.g. Paladin, Paladin, Shadow Hunter)
Are you sure that the triggers on it work properly...? The trained random heroes boolean checks if the trained unit is a structure.Hi everyone,
I'll move the deadline for submissions from March 16 to March 20.
In order to see how random hero map versions look like, you can download one here.
A 24-player map isn't as easy to create and balance. Imo it's actually pretty good if there's at least 3-4 of you given the circumstances.Hopefully we're more than 3.
andMadness in the Barrens by Mafe
The Third Invasion by Mafe
Harvesting Operations by LordDz
Lottery by LordDz
Map Contest | 24 is the new 12 | ResultsSo.. What happened to this?