Ruins Breeze

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Reactions: deepstrasz
Hello guys,
This map is my entry for 24 players map contest.
Map areas are wider than normal, due the amount of simultaneous units in battle.

Latest update:

- Open 4 new ramps from center locations to nearby high terrain taverns
- Added 4 new expansion mines to left and right locations
- Added 4 red creep camps close to left and right locations
- Added 2 taverns close to north and south locations
- Added 2 mercenary camps close north and south locations
- Added 2 goblin merchant close to left and right locations
- Starting mine gold increased to 22000
- expansion mine gold increased to 16000
- Some map terrain path changes

=======================MAP FEATURES=============================


mines: 58
- 24 players base mine
- 24 Expansion mines
- 10 extra mine
Neutral buildings:
- 6 x mercenary camp (sunken ruins)
- 6 x globlin merchant
- 4 x goblin laboratoy
- 10 x taverns
- 4 x gateway (2 by 2 crossing diagonal map)

Creep camps per player
- little camp: gnolls (3) lev 1 -3 (permanent item lev 1)
- little camp : trolls (4) lev 1 - 3 ( (power up item lev 2)
- medium camp: gnolls (4) lev 1 - 3 magician (permanent lev 2, permanent lev 1)
- greater camp: enrageds (4) lev 3 - 6 (permanent lev 3)
- greater camp: golems (3) lev 3 - 6 (level 3 charged item)


Mines creep camp guards
- bigger camp: Revenants lev 3 - 8 (4) spawn reef elementals (items: level 4 permanent, level 2 poer up)

Map main creep camps
- 4 bigger creep camps x hydra (1) lev 10 (item lev 5 permanent)
- 4 bigger creep camps x makrura (4) lev 3 - 7 (item lev 3 charged, leve 5 charged)
Contents

Ruins Breeze (Map)

Ruins Breeze (FSL) (Map)

Reviews
deepstrasz
Terrain is utterly flat. Trees in starting zones are too thin. Units guarding mines should have the highest camp range. Approved. R U L E S Site Rules Map Submission Rules M A P - D E S C R I P T I O N BB CODES BB Codes | HIVE MELEE MAPS...
Level 3
Joined
May 3, 2018
Messages
23
I played a game on this map a while ago, and, sorry, but my frank opinion is that this map is an unredeemable abomination. Grotesquely too large, has unlimited base-hiding options, and not enough gold, creeps, or other resources for such a huge map. Also it's visually boring.
 
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