Ehm sorry but it seems i have to report another bug, but ´im not shure if this one is as harmless as the picture thingy. Last time i used my normal JNGP i noticed that JNGPS mixed up with the normal JNGP. I think this won´t affect JASS and vJASS scripts but maybe GUI. I´ve had some serious problem like this in the past which caused unknown and strange problems. (Every map i submitted seemed to be broken and JNGP crashed when opening them). I also have access to the eGUI stuff but it says the functions are missing when i try to save it. //! import "ddup.j"
is neither working cause the file can´t be found. Maybe this is caused by some registry hacks or something, i don´t know but i hope this can be fixed..
Sorry for the bad news
~TNT
np its not a bug, and yeah its with registry and stuff! to fix that simply open JNGPS and disable EGUI from window menu! now close JNGPS and open JNGPS again! you should see that EGUI is disabled... now close JNGPS and open JNGP any version and enjoy!
once again if you want to make maps with EGUI, open JNGPS enable EGUI and restart the editor (JNGPS)... once done all in EGUI will work again.
please do note that if you already made maps with EGUI (i mean used any features that normal GUI does not have) you wont be able to open that map with normal GUI, thats why you should delete any EGUI features from the map before you shut down EGUI! if by any means you forgot to fix that, enable EGUI again and fix your map to have only GUI features. again shut down EGUI and you are done.
ohh and btw i am sure you are using JNGP coz u want to make it JNGP compatible! well as long as you dont use any new EGUI features JNGPS is fully compatible with JNGP v5d...
exept that you dont have RtC! if you need that, then yeah its not compatible.
in simple words, just disable EGUI and use JNGPS and it will be fully compatible with JNGP!
well ofc you should not import my librarys nor Enable EGUI coz its one the same... just dont Enable EGUI nor import my librarys and its compatible with JNGP v5c or v5d...
Compile error: call E_FadeUnit(GetEnteringUnit() , 3 , 10 , 100).
and on the init trigger I have Custom script: Enable EGUI. on
edit: however I don't have the beta patch but the offical one
reason why its happening is same as one Slaydon has or had!
simply make sure that JNGPS is extracted to Warcraft III folder and that JNGP Core is extracted to Warcraft III\Jass NewGen Special folder!
this are two different, anyway as well make sure that you run JNGPS editor not any other one...
once you do that problem will be fixed! reason why its giving u errors is coz you simply run wrong editor "not JNGPS one" so it cant find my librarys or you extracted it at wrong folder so it cant find the all of scripts it needs!
As well you first must extract JNGP Core and then after that JNGPS, when asked do you want to replace files say yes!
problem fixed! patch 1.24+ will work!