- Joined
- Mar 13, 2009
- Messages
- 1,411
Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
You're not the only one.

Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
People in here got REALLY DEAD SERIOUS PROBLEMS!
Can't you just be a little more serious?
Oooooo.... im sure she will die happy, because she likes you too!
Like: "Hey honey, i love you!" and she replies: "Ooh i love you too im so ha..." and then you say "Sorry, no talking, more fucking. Gonna get laid the first time in my life before i die. Wich i do in approxmately 7 minutes."
Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
Yes. It isn't cruel- it's actually rather tragic and dramatic. Especially if the person you're telling it to feels the same way. Then you and her can spend the rest of the 10 minutes in eachother's arms. Awesome.Am I the only person who thinks...it might be a twinge bit cruel to tell someone you love them RIGHT before dying?
+1
+ rep appreciated : )))
Die in 10 min
Events
Unit - A unit are going to Die in 10 minutes
Conditions
Actions
Unit - Create 300 Hot Female for (Dying unit) at (Position of (Dying unit)) facing (Angle from (Position of (Dying unit)) to (Position of (300 Last created units))) degrees
Unit - Order (300 Last created units) to Unload All At (Position of (Dying unit))
Wait 598.00 seconds
Hero - Create Ankh of Reincarnation and give it to (Dying unit)
plz gief credz if u use it...!
you wronk (wrong)
Die in 10 min
Events
Unit - A unit are going to Die in 10 minutes
Conditions
Actions
Unit - Create 300 Hot naked Female for (goink thue dhie unit) at (Position of (going to die unit)) facing (Angle from (Position of (going to die unit)) to (Position of (600 Last created units))) degrees
Unit - Order (300 Last created units) to *** (Position of (Dying unit))
Wait 598.00 seconds
Hero - Create Ankh of Deathness and give it to (going to die unit) for die
globals
constant integer Dying unit = 'BLst'
constant string dying unit = "Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl"
constant string dying unit = "Abilities\\Spells\\NightElf\\Blink\\BlinkTarget.mdl"
constant string dying unit = "origin"
constant string Animation = "dying unite"
endglobals
function Blink_Strike_Actions takes nothing returns nothing
local unit Sucks = GetTriggerUnit()
local real X_Of_sucks = GetUnitX(Caster)
local real Y_Of_sucks = GetUnitY(Caster)
call DestroyEffect(AddSpecialEffect(Dying_unit,X_Of_sucks,Y_Of_sucks))
call SetUnitCondition(Dying or uncounsisous)
call DestroyEffect(AddSpecialEffectTarget(Dying_sfx_target,sucks,dying unite))
call SetUnitAnimation(Caster,Animation)
call spawnunithotfemale(hotfemale,Axxx)
endif
set sucks = null
set dying = null
endfunction
//***********************************************************************************************
constant function AntiLeakFilter takes nothing returns boolean
return true
endfunction
function InitTrig_dying_unit takes nothing returns nothing
local trigger t = CreateTrigger( )
local filterfunc f = Filter(function AntiLeakFilter)
local integer i = 0
loop
call TriggerRegisterPlayerUnitEvent(t,Player(i),EVENT_PLAYER_UNIT_SPELL_EFFECT,f)
set i = i + 1
exitwhen i == 15
endloop
call TriggerAddAction( t, functionDying_unit_Actions )
call DestroyFilter(f)
set f = null
set t = null
endfunction