eejin
Tool Moderator
- Joined
- Mar 6, 2017
- Messages
- 234
VirusTotal report says no problemsVirus detected after downloaded.
View attachment 308462
If you still don't trust it then you can compile from source
(26 ratings)
VirusTotal report says no problemsVirus detected after downloaded.
View attachment 308462
I appreciate the sentiment, but seriously? It's not like it'll be labeled "Virus Here!" I don't think it's reasonable to expect a layman to be able to decipher source code themselves. xDYou can literally check the source code if you are concerned.
i have stopped working error after opening it how do i fix it
Loading CASC data from: ""
Error opening "Data" with error:2
Unable to find file in hierarchy: "filealiases.json"
This means that somehow it could not find the CASC files (where WC3 stores game data).I got a problem when i run exe
Loading CASC data from: ""
Error opening "Data" with error:2
Unable to find file in hierarchy: "filealiases.json"
same situationSo i added the address to warcraftDirectory value and now i get a "Select a folder window" i have to select warcraft 3 folder, so i did and it loops and gives me the same window again, i did this 10 times not working.
So i added the address to warcraftDirectory value and now i get a "Select a folder window" i have to select warcraft 3 folder, so i did and it loops and gives me the same window again, i did this 10 times not working.
Be sure you are on Warcraft 1.30 otherwise it will not work! Also be sure that the folder you are trying to select contains a folder named "Data" that has the following subfolders:same situation![]()
Required for running HiveWE:
- 64 bit Windows
- OpenGL 4.5 support
- Visual C++ 2017 redistributables
- Warcraft 1.30
Did you close Warcraft and the normal WE before opening HiveWE? It's a limitation of 0.4, but in version 0.5 you will be able to have HiveWE open alongside the game and normal editor.i using latest version , win 64 , OpenGL 4.5 support , with installed vredist 2017.
exe stop working , already point warcraft 3 location contain /data sub folder .
any idea why?
yes , both are closeDid you close Warcraft and the normal WE before opening HiveWE? It's a limitation of 0.4, but in version 0.5 you will be able to have HiveWE open alongside the game and normal editor.
where could i find the v1.29 to download?? i'd recommend you to keep this version because the 1.30.2 sucks if you want to create jass scripts :/ please bring me your patch!Possibly a false positive? Either that or your computer is infected and so malware infected the download the instant downloading completed.
You can literally check the source code if you are concerned.
There exists a separate branch with OpenGL 3.3 supporti have a openGL 3.3 support. does this mean i can't use hiveWE? :/
Do you mean the version of HiveWE with WC3 v1.29 support? In which case, here it is:where could i find the v1.29 to download?? i'd recommend you to keep this version because the 1.30.2 sucks if you want to create jass scripts :/ please bring me your patch!
oh man, what a great apportThere exists a separate branch with OpenGL 3.3 support
stijnherfst/HiveWE
Credit goes to @karaulov for the hard work
Opengl 3.3 support. (all old video cards) · Issue #5 · stijnherfst/HiveWE
** Update **
Do you mean the version of HiveWE with WC3 v1.29 support? In which case, here it is:
stijnherfst/HiveWE 0.3
Unfortunately the minimum required version is OpenGL 4.5. The 3.3 branch has never been updated past the initial commit and is thus very old (HiveWE 0.2).i have a openGL 3.3 support. does this mean i can't use hiveWE? :/
where could i find the v1.29 to download?? i'd recommend you to keep this version because the 1.30.2 sucks if you want to create jass scripts :/ please bring me your patch!
Are you on Warcraft 1.30 or up? Can you show me a screenshot of your Warcraft install directory.View attachment 316915 Broken program.
You must close Warcraft3 before running HiveWE.View attachment 316915 Broken program.
View attachment 316915 Broken program.
It works now :O mby my game running was the problem.Are you on Warcraft 1.30 or up? Can you show me a screenshot of your Warcraft install directory.
@eejin
I love the dark theme. Keep adding stuff, man!
1. I don't like that in the doodad palette you have to double click! Why not single click like in vanilla??
2. it would be amazing if you make the palettes be able to be docked!
3. I like that you can show/hide the minimap,but why not also move it around to adjust it to your taste??
4. I'd liek to see you add hot-key-combinations for esier navigation like ctrl+mouse-move(rotate camera), ctrl+up/down(close/far camera)
5. with drag-selection be able to at once select objets with different type(ex. dooad+unit)
Could you send the map to me so I can test?When i try to open a map, the editor closes.
like you dock windows in Visual Studioeejin said:2. How do you mean?
Yes. Currently you can also press F5 to reload the style. Will fix it for 0.6It seems you do need to restart the editor when changing themes for it to be applied.
Good one, visibility is a little bad. GUI is a bit more work and most users of HiveWE will probably be power users. definitely at some point though.@eejin maybe you'd want to make the window of the autocomplete have a 1px border. When is GUI coming in the trigger editor? There's only code editor.
It already suggests functions when you start typing. Do you mean autocomplete specifically for the arguments?@eejin can you also add function lists for autocomplete as well ? That would allow us to write more efficient code without having to check .j files.
No. A lot has changed since 1.26 so it would be difficult to support them both and not really worth it.This doesn't work on 1.26?
YesYes. Currently you can also press F5 to reload the style. Will fix it for 0.6
Good one, visibility is a little bad. GUI is a bit more work and most users of HiveWE will probably be power users. definitely at some point though.
It already suggests functions when you start typing. Do you mean autocomplete specifically for the arguments?
No. A lot has changed since 1.26 so it would be difficult to support them both and not really worth it.
You are incredibly wrongIt's an amazing work, don't get me wrong, but I kind of prefer the standard WE. The only thing missing from it is JASS function list and highlighting. Other than that, the upgraded WE of 1.30+ patch has everything one could currently need from it.
Of course, maybe I am just a noob. But still, I just want to finally see TESH in 1.30 WE...