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it only lowers the creative options for terrainers. Although I'm fine with no imports if that's what people want.
hawkwing said:the Modelers Can Get Creative With In-game Textures Or If They Can Texture Themselves Then They Should Be Free To Do It.
He wants to know if teams have to have one person do terrain, one person do triggers, and one person do models, or if they can each help in all areas. The modeler doesn't have to just model, he can terrain or script too.If you did that than the submission would be missing important parts, thus it would not be accepted.
Gilles said:He wants to know if teams have to have one person do terrain, one person do triggers, and one person do models, or if they can each help in all areas. The modeler doesn't have to just model, he can terrain or script too.
Hmm.. So does that mean we cannot help each other at all, or just that we are keeping with the "I'm the sole Modeller, He's the sole coder, She's the sole Terrainer" mantra? (By "help at all", I basically mean "in an emergency")frostwhisper said:Nah...
- One new custom unit per race (manufactured by the added building)...
- A total of 6 custom models.
All models and spells must be created for this contest. No previous works allowed.
Huh? Do you mean, the two races we'll be editing need to be balanced with each other, or that all 4 should be balanced with the 2 +Additions? That would be pretty hard, since the other 2 wouldn't have the Additions...The four races must be balanced out after the additions are made.
Each team member must stick to his part of the task (terrainer does terrain only, he doesn’t help with coding/modeling).
