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Hero Contest #1 - Mighty Hero

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Level 12
Joined
Oct 23, 2007
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565
I cant install any of the wc3 model editors!!!
And how do i use the death and dissapate anims?

Is using a normal spell allowed eg:
Devour Energy

It launches a missle at a target.
the target qwill be paused for some time while the orb charges
When its done it will return to you

Release Energy

You dont have to upgarde this spell, it is not a hero spell [pls tell me its allowed] its connected with the Devour energy spell.
The more energy you devour the better results using this ability will behold

If its not allowed im probably out, kuz i spent hours ad hours on it.
 
Level 11
Joined
May 16, 2007
Messages
288
The Grand Crusader

Here's my hero, I'll post the testmap later:

The Grand Crusader

1st Ability: Healing Rays

Description: The Grand Crusader releases waves of holy energy upon allies, healing them.
Level 1 - Heals for 80 hitpoints.
Level 2 - Heals for 150 hitpoints.
Level 3 - Heals for 250 hitpoints.

2nd Ability: Orb of Righteousness

Description: An orb of pure light is thrown at the target location, enemy units hit by the orb take damage and allied units are healed.
Level 1 - Deals 50 damage and heals for 85.
Level 2 - Deals 75 damage and heals for 115.
Level 3 - Deals 100 damage and heals for 145.

3rd Ability: Purity

Description: Whenever the Grand Crusader is hit by a damaging attack, there's a chance that he will restore some hitpoints to himself and all units near him.
Level 1 - Heals 40 hitpoints.
Level 2 - Heals 70 hitpoints.
Level 3 - heals 100 hitpoints.

4th Ability: Judgement

Description: An angel comes down from the heavens and releases a rain of holy bolts upon the area, enemy units take heavy damage and may be converted by the attack.
Deals 70 damage per second, 10% chance to convert.
 
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Level 11
Joined
May 16, 2007
Messages
288
Eh, Darkyvm? you should overlook your spells, they are quite inefficient and laggy.^^

Weird, they didn't lag for me at all, and I used them a lot of times, going to check if there's any problem with the triggers.

Edit: Argh, just found an ugly bug with Healing Rays, the spell could be cast on flying units, but it didn't heal them, going to fix it asap.
 
Wolverabid did a stupid thing, thats just senseless when "non-mui" spells lose alot of points, because most people don't know jass, and in the rules it isn't included, so it is unlogical and unfair, i will leave if this isn't recalled, simply unfair for the other participiants which didn't read the whole thread, a really sick trap, shame on you. Seriously.
 
Level 4
Joined
Mar 11, 2008
Messages
84
Wolverabid did a stupid thing, thats just senseless when "non-mui" spells lose alot of points, because most people don't know jass, and in the rules it isn't included, so it is unlogical and unfair, i will leave if this isn't recalled, simply unfair for the other participiants which didn't read the whole thread, a really sick trap, shame on you. Seriously.

1.You dont have to particiate if you dont want to.
+
2.Everyone can learn jass
+
3.jassers might have avatange but even gui spells can be mui
=
is it so unfair?
 
Level 4
Joined
Mar 11, 2008
Messages
84
1. You have no idea for fairness.

2. I can do jass, but I ever use GUI, simply because i use multi-ability spells, like my prey mark, and thats hard to do with JASS.

3. GUI can never be MUI without heavy leaks like your spells, just MPI (multi-player instanceable).

= YES it IS!

Oh? .
 
LOL you're just pissed off because you can't make your spells MUI. Why shouldn't you get marked off for that? That's something that makes a spell good is that you can cast it as many times as you want at the same time and it still works fine. Obviously it takes far less effort to make a spell non-mui, and if you can't make it MUI well then you're just being lazy.

All you really need to do to make a GUI spell MUI is throw in a couple locals.

GUI can never be MUI without heavy leaks like your spells, just MPI (multi-player instanceable).
Absolute bullshit.
 
Level 4
Joined
Mar 11, 2008
Messages
84
Whatever, I am out of it, this is for sure a really one-sighted contest and for those "elitist" wannabes which didn't even make 1 popular map.

My EoAN for example is full GUI triggered and has lesser bugs than fucking Age of Myths which got a lot of special effect bugs, but it is written in JASS.

Gheez. If i were admin i would give you -rep for immature behaviour.
 
Being Immature, not really, I didn't insulted anyone, if someone decides that this matches him then it is just the first step for self-exploring, i didn't called any names.

More Immature is giving people who can't yet jass a disadvantage, just for playing the big guy who is the king in the internet because he can do jass. Thats immature, isolation and self-crowning is immature. Because fairness is to have for EVERYONE the same conditions.
 
Level 27
Joined
Feb 22, 2006
Messages
3,052
Everyone can learn JASS, you just refuse to and it's your own fault.
Then you go around blaming everyone around you for it.
Why shouldn't the people who have taken time to learn JASS get better scores?
Oh, and by the way, you can easily make spells in GUI MUI. You just can't make them complex, or have waits.. and even those, with some effort, can be made mostly MUI.
So why don't you stop crying over spilled milk, pick yourself up, and make a great hero for the fun of it, not to win some silly contest.
--donut3.5--
 
Well, you got it all the time wrong, read my posts again and clean your head, i did my hero now in GUI, because i didn't read the WHOLE thread to find the 2 lines where wolverabid said that the spells which aren't jass lose lots of points, and like i said i can jass, and i might can do all my spells in jass, but the problem is, i did them already in GUI, because it says nothing in the rules about that jass is better rated as GUI.
 
Level 27
Joined
Feb 22, 2006
Messages
3,052
As I said before, if you can make a spell MUI, why wouldn't you?

On a more on-topic note, I got my passive ultimate:
Chaos Absorption:
Whenever the Chaos Elemental kills a unit, it gains 0.10 points added to every attribute. Additionally, if that unit was a hero, it will steal 1 of that hero's main attribute.
Up for revision/suggestion.
--donut3.5--
 
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