System Title: Vehicle System
System Description: When player is in car, the car will be attacked with nerby enemies, if there is no player in car, enemy wont attack it. Car`s fuel is mana, when fuel(mana) runs out the car will stop- every car will have 100 mana and car will spend 1.5mana/sec, to make it drive again car needs to get a mana potion item(in my map i will change it to fuel canister ofc lol), if cars health goes below 30 car is broken and it will stop(car have 200hp).If player want to enter car he/she can be in two situations: a) car is working- unit needs to wait 20 sec to break in car and needs to be in 50 range of car(and write etc.-breakincar)(player gets the message that he/she needs to wait 20 sec/ and there is timer), and when he broke in car he needs to wait 15sec to turn car on(and write etc.-turnon)(player gets the message that he/she needs to wait 15 sec/ and there is timer)[(if car is working everyone can break into it except mage)operation can be canceled any time](player gets message that car is turned on), if there is anyone in 15 range of car,that unit will be knocked back 100 range far
Note: to cancel operation player just needs to move[(or write etc.-c]do what is easier)
b)car is broken:there are two types of broken cars:1. cars hp is equal to or less than 30, and 2.car`s mehanics is broken(no hp damage visible)user finds out that car is broken when he try to turn car on(he gets a message for both situations)(when he/she do the things from "a)" ), only engineer class can fix it(by typing -fixcar)(lasts 40sec- operation can be canceled any time)
System Specifications: can be used by all users