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General Questions

Level 15
Joined
Apr 5, 2009
Messages
969
Is it likely that you would release a Beta version of this only with Orcs as the available race? I mean, I think its a great start to let people see the orc vs. orc demo, also mirror matches are very often, so if there are rebalancing and bugs needed to be solve, I think the beta should do the trick.
 
Level 48
Joined
Apr 18, 2008
Messages
8,416
Yes; That is what we're currently striving for. I can't give you an ETA because we're all busy with all sorts of stuff. All that needs to be done, though, is a bit of re-thinking for the Catapult(it's nearly useless, seeing how we already have Ogre Maulers, Juggernaughts, Goblin Sappers and, to a smaller extent, Goblin Aces to be effective against buildings).
Also, I've got to finish some SFX, and I'm being slightly lazy about it. I'm working on two other models at the moment as well, so at any rate, I'm not going to finish it all up this week.
I would gladly try and get a video of the actual gameplay in SoC if you guys want it. Maybe even a replay. With screenshots and stuff. Would that be good? It'll be hard to find players who are both willing to play and are good players, though. I'd love to get Wazzz and Linaze to play. We'll see how it all goes.
 
Level 15
Joined
Apr 5, 2009
Messages
969
I would gladly try and get a video of the actual gameplay in SoC if you guys want it. Maybe even a replay. With screenshots and stuff. Would that be good? It'll be hard to find players who are both willing to play and are good players, though. I'd love to get Wazzz and Linaze to play. We'll see how it all goes.

That would be very cool indeed, seeing first ingame player vs. player battle goes.
 
Level 48
Joined
Apr 18, 2008
Messages
8,416
Me, Kam and NFWar had an awesome, 2-hour long game yesterday. My best game as of yet, I think. The replay is literally two hour long, though, so I'm not sure if anyone would like to watch it. And you need the map anyways, soo...

I guess me and Kam could upload the screenshots. Maybe make a video with the best, most intense parts of the replay? Does that sound good? Might just ask Vengeancekael, he's good with this kind of shit.
 
I took a few.
 

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Level 15
Joined
Apr 5, 2009
Messages
969
Kam, really good job on taking screenies, pretty awesome indeed.

I guess me and Kam could upload the screenshots. Maybe make a video with the best, most intense parts of the replay? Does that sound good? Might just ask Vengeancekael, he's good with this kind of shit.

A replay with intense scenes are gonna be awesome! Just keep the video length maybe 3-5 minutes. :ogre_haosis:
 
Level 48
Joined
Apr 18, 2008
Messages
8,416
I've asked VKael to make that video we were talking about. It should be here in a week or a bit less(or a bit more). Also, here's some more screenshots:
 

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Level 48
Joined
Apr 18, 2008
Messages
8,416
Most likely not. We had a lot of people asking us this kind of question in the old SoC thread; The short answer is, no.

The long answer is: Scars of Conflict is not a WarCraft II recreation\clone. It's based in the same lore and timeline as WC2, but the gameplay is different and most units are different. Even if some unit is 'coming back' from WC2, he won't be a clone of it, and, in fact, will be a different unit in at least one way. For instance: Grunts have the Battle Roar ability and War Turtles cannot submerge. Instad, War Turtles can walk on land, and have the "Disabling Shot" attack, which lowers the attack damage and armor of an enemy mechanical unit. The Alliance navy will probably consist of the Human Transport, Elven Frigate, Dwarven Engineering Ship and Human Flagship. That's what I had in mind, either way; Everything is subject to change, and it's not really guranteed that we ARE going to make the Alliance.
 
Level 7
Joined
Dec 28, 2011
Messages
145
Most likely not. We had a lot of people asking us this kind of question in the old SoC thread; The short answer is, no.

The long answer is: Scars of Conflict is not a WarCraft II recreation\clone. It's based in the same lore and timeline as WC2, but the gameplay is different and most units are different. Even if some unit is 'coming back' from WC2, he won't be a clone of it, and, in fact, will be a different unit in at least one way. For instance: Grunts have the Battle Roar ability and War Turtles cannot submerge. Instad, War Turtles can walk on land, and have the "Disabling Shot" attack, which lowers the attack damage and armor of an enemy mechanical unit. The Alliance navy will probably consist of the Human Transport, Elven Frigate, Dwarven Engineering Ship and Human Flagship. That's what I had in mind, either way; Everything is subject to change, and it's not really guranteed that we ARE going to make the Alliance.

woah that sounds cool, can't wait to see it!
 
2 things.

1: when are you guys going to relese the first map.
and2: they disproved the mayan calender, the world is not going to end, and I hope that puts your minds to rest knowing that all the scientest disproved the december apocolypse.


The Mayan calendar never said the world would end. That calendar is one of the most widely misunderstood topics in history. 2012 is simply when the 13th baktun ends, which is the end of a 394.26 year cycle.
 
Level 7
Joined
Dec 28, 2011
Messages
145
The Mayan calendar never said the world would end. That calendar is one of the most widely misunderstood topics in history. 2012 is simply when the 13th baktun ends, which is the end of a 394.26 year cycle.

That what I'm saying. Because the 13th baktun ends people assume that the world will end... wich is wrong, we re decifered the texts. It's like a normal calender, it ends.
 

Gwy

Gwy

Level 4
Joined
Oct 10, 2008
Messages
134
"Alright... It's been a while - 2 or 3 years, almost - and this time I've got a question for you lot.

Is there anyone in our community who is still interested in SoC? "

Yes, indeed.
 
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