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Future RP Construction Thread

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ah. that's what I forgot... armor! D: I shall add it, right away! :D

ok... last time I used those, they didn't work. We shall see how this goes then.

Black Sun Technology

The BSJ Shakuras, the flagship of the Black Sun fleet, is a large, 8 km ship built for war. Wielding over 20 beam cannons, and almost 30 rail guns, and 8 missile launchers, this juggernaught is not to be taken lightly. It’s large, rear engines help bring it to incredible speeds, of about 180 km an hour. Housing 150 Combat and Pursuit drones, the flagship is a terror in the battlefield. Its hull, comprised of a 1 foot thick layer of reinforced nano-steel, a special alloy that is 5 times stronger than titanium, protects it from savage attacks from multiple enemies, as well as powerful bombs. It’s blast doors, protecting the hanger bays, are roughly 5 feet thick, with reinforced nano-steel, and could take quick the beating from enemy ships trying to break through. With its superior power and defense, it is easily given the title of Flagship of the Black Sun fleet.

Carriers, a semi-rare ship in the fleet, as only 15 are commonly seen, can house hundreds of ships, and commonly house 300 drones within its wide hull. Having an average length of 4 km, the carrier is limited on weaponry, and acts as a fighter support ship, bringing extra fighters to the battlefield. Having a half foot hull of nano-steel, it can take a beating from enemy cruisers as the drones it carries work to disable enemies.

Destroyers, rarely seen and mostly kept in the defensive fleet at Shakuras, they house almost 100 drones within them. Focusing more on firepower than defense and support, these weapons of war are armed with 6 beam cannons, and 8 rail guns. Their hull is comprised of a half foot layer of nano-steel.

Cruisers, the most common ship in the fleet, next to the drones. The cruiser is fairly small and maneuverable, and has no Drone HUB to speak of, yet houses 15 drones to be assigned to other ships during battles. Armed with 4 beam cannons and 4 rail guns, the cruiser acts as a support ship for larger vessels.

The most common weapon of war in the Black Sun fleet, the drone is the perfect fighter, boasting incredible speeds with perfection in hundreds of formations and acrobatics, the drone carries a simple dual laser system, and a small compliment of 6 missiles or 2 bombs. Controlled by Drone HUBS on various ships that they are assigned to, they can easily be reassigned by the ship commanders, and adjust to the new settings almost instantaneously. Able to turn sharper and remain lethal, they outdo pilots with ease. There is little doubt of their role in the fleet as combat and pursuit drones, as well as border security. A side role of them, shows them being used to scan enemy vessels and various objects as they use their keen speed and agility to their advantage.

Planet Crackers, the ultimate mining ship in Black Sun history, is large, and wide, almost a saucer shape, though more intricate in its design. Commonly being in hazardous mining circumstances, it is capable of mining asteroid fields, and planets with deadly efficiency. Implementing various charges, as well as the famed Planet Cracker bombs, this mining ship also fields as a weapon of war. Drilling holes to the core of a planet, and releasing a single Cracker bomb pushes the planet apart, allowing for the ship to mine the pieces, getting otherwise unreachable minerals from the planet. As a weapon of war, it is lethal, using its many Cracker bombs on enemies to disastrous effect. Having a 15 foot thick reinforced nano-steel hull, it can withstand even a Cracker bomb going off outside the launch tube. It often resorts to violence as a last resort, or when thrust into combat situations. Only 3 exist.

Gas Miners, a simple ship, with little weapons, mostly turrets, they collect the gas from nebulas. Though recently, they are outdone by the newer Super Gas Miner, they tend to operate in groups of 20 each, and are often found near refineries where they can send their gas when reaching maximum capacity.

The Super Gas Miner, as it is often referred to, is a juggernaught, and the latest juggernaught in the fleet. Boasting 8 beam cannons, and 24 rail guns, with 16 laser turrets, the gas juggernaught is often a target to military strikes, thus requiring such defenses. In the ownership of Black Sun, the gas mining juggernaught is the equivalent of 5 gas miner fleets (100 gas miners), and shows off its large gas collection gates. These gates, when opened, begin to draw in the nebula’s gases with prime efficiency. It is a monster in the mining industry, and only 1 exists as of yet.

Transports, a classic in trans-ship transportation, can always be seen within military vessels and instillations. Able to hold up to 15 armored marines comfortably, they can reach good speeds of 90 kilometers per hour, and make excellent boarding ships, being small and decently armored. Little to no weapons at all. Simply a single turret, two and most.

The BSTr Mirona, a rarely used, marine transport vessel, is a strange ship, and can carry up to 50 marines to board ships with one of four docking ports along its hull. An old, and relatively failed idea, they can make good armored transports, yet are a bit slower than the typical transport.


Command Stations, having only 3 ever made, are seen in the defense fleet. They give orders, and send and receive information from and to multiple ships in the fleet. Being the prime stations in the fleet, they verify identities of commanders, captains, and any ship that comes through, whether it’s the BSJ Black Sun, or a cruise liner.

The Solar Mining Station, being the only one created yet, has provided a golden age of fuel to the Black Sun economy. Being larger than even Red Giants, the station is fully automated, with a village sized crew onboard to make sure nothing goes wrong with the machinery. Repair bots swarm the two domes, and a massive network of trains allow for transportation within the station. A massive shield within the dome allows the station to mine the sun’s fuel for their own use. Massive pumps are what makes the fuel escape the sun, being composed of massive magnets that push and pull on the core of the sun, letting the pumps suck it into vats which are towed off by freighters after verification, back to Black Sun systems. Having no subspace drive of its own, and only internal engines to prevent it from being pulled in during connection, massive freighter fleets must borrow it’s power to open a massive subspace window, larger than any suns, to pull the domes through, though slowly, to the next uninhabited system. Though simply towing it into the subspace tunnels takes hours, the entire process of pulling it through the tunnel can take weeks, and rewards the fleet with a good payout to ensure the safety of the station, and the proper connection of the two halves. This station, being the largest ever built, is literally impossible to claim and make sure no opposition remains. The station has a powerful defense on the outside, and allows the station to become a last resort city, and acts as a stronghold. Housing entire ecosystems, the crew lives their time in these ecosystems, until their replacements come to take the job, switching from shift to shift, between several crews. It is by far the largest and most powerful station in the galaxy. It took 10 years of non-stop construction with all the necessary supplies, to be built in secure systems.

Refinery stations, being made for mining and gas mining ships, refines the ore and gas into their separate components, creating large shipments of metals, and fuel for Black Sun companies. A simple, crude looking station, it’s internal machinery is impressive as it strips metals and gases apart, depending on its location and operations its supplying for.


Shields, the common, bubble-like shields seen in many series, are shown on Black Sun ships as well. Though almost impossible to explain its creation and ability to retain its shape and size, the shield is backed by shield generators deep within the ship. The shields only absorb so much damage,. Spreading it across the face of the shield, and only stops energy-based weapons. Objects like asteroids and bullets can pass through, as well as ships.

Beam cannons, the famous weapons of the Chozo’s old empire, are a lethal weapon updated by Black Sun itself. Placed in the hulls of ships and stations, the beam cannon has a rotating cover that keeps itself centered with the cannon. The cannon, when activated, collects energy in the front, and builds it up into a massive, glowing sphere, looking like suns. When the cannon reaches maximum power, it releases a powerful beam straight ahead, pummeling opposing hulls and shields with intensive force and power, unable to be absorbed to boost a ship’s own power. Simple in idea, yet complex in design, the beam cannon is not a weapon to get too close to. Ranging in design, the Black Sun fleet has anti-cruiser based cannons, anti-capital ship based cannons, even cannons that are not too powerful as to lock it in place, but instead allow a sweeping motion. One variety though, is the anti-fighter beam cannon, sending three shots of continued beams, with split second breaks in between shots. This breaking action tends to cause pilots to panic when not knowing where the next beam will be. All beams remain appear to stretch from the cannon to the target without fail, and when ending, seem to disappear, being too fast for the eye to catch.

The Drone HUB controls all drones assigned to the ship. The Drone HUB, disclosed deep within a heavily protected section of the ship, has a capacity to control up to 1000 drones, though this record has never been reached. Controlling the drones with amazing efficiency, it develops a 3D map of the area, and controls each drone to take the best course, regulating speed, angle, and attacks, while sorting out specific missions for the drones, as well as keeping track of those that are deactivated, and damage done to existing drones. The only AI that Black Sun trusts, the Drone HUB controls drones only, and maneuvers them around the attacks from Black Sun ships perfectly, and is protected from EMP-like attacks by a special room, practically unlit, yet on heavy lockdown to prevent wanderers from finding their way, or sabotage. The Drone HUB is a prime example of Black Sun technology.

Subspace, the cross-system transportation used by Black Sun ships, resembles blue portals leading into slowly swirling tunnels. A simple explanation of it, is not that it speeds up ships, though it shakes ships that are not calibrated for it (Warp, or Hyperspace based ships can be shaken apart), is that space bends into a sphere or hill, as the tunnel shortens the distance between systems or targeted points in space. Gravitational Wells or pulls from suns can destabilize subspace, and thus prevent ships from exiting a system until out of the gravitational field of a planet, gravity well, or the orbit of a sun.

The Black Sun fleet has one device made solely for defense, and ends all weapon-fire from the user. This device is the Nova Shield, a powerful, orange shield, that when used, can protect a ship from the heat and force of even a Super Nova. Requiring massive amounts of power, the Nova Shield draws energy from all systems. Lights, Engines, Weapons, Drone HUB, etc. Doors are no longer sealed shut (other than the massive blast doors of the landing bays) during the use of the Nova Shield. If thrown up without calibration, it strips all power from all systems except computers, and due to lack of regulation, can leave a ship with slight scorching and loss of all power, sometimes throwing a ship into appearing completely dead. The Nova Shield can also act as a fortress until further aid arrives, but removes all chance of subspace travel until the shield is lowered.

The Asteroid Launching Device (ALD), is a new device by Black Sun companies, issued by the military. Made for one purpose, the devices have a series of tethers on the dual ring sections, allowing it to grab and tow asteroids into it. The external ring, holding the engines and a large amount of tethers in it, is thick, with the engines glowing blue, as well as the tether points. The inner ring, comprised of three pieces, given the appearance of a broken circle, appears to be missing three other parts to complete the ring. This is intentional, as each segment glows blue, and has tethers of their own. Controlled by the Drone HUB, the ALD latches onto asteroids, and with its many tethers, can weave them around other asteroids being towed by other ALDs. Once an asteroid in inside the internal ring, the ring’s tethers latch onto it, and the inner ring begins to spin. As it spins, it makes the asteroid a blur, and the glowing of the segments appears to create a blue halo around the asteroid. Reaching a spin-rate of 120 mph, a powerful concussive blast at the end of the asteroid signals its launch into space, towards its target. This process turns asteroids into practical bullets, capable of wiping out enemy fleets in a bombarding manner or to clear asteroid threats in dangerous areas. This device was constructed to combat the lethal Kraken of the Old Luminari ways, after it had been abandoned long ago and became insane. The test, partially due to its execution, was a failure, yet the weapon proved powerful and made a great, though limited, weapon to add to the arsenal of the Black Sun fleet.

The Sentry Beam cannon, a weapon of growing popularity amongst the Black Sun military, is shaped similar to a gourd, with four shield panels on the bulbous section of the hull. These panels, shaped similar to teeth, create a well powered shield. With its powerful reactor, the weapon it fully automated without need of a Drone HUB, and is made specifically to allow continuous beam fire in bursts as it powers down and immediately powers back up. Anti-cap beams are boasted on this weapon, featuring a single beam cannons, and a small size, about the size of two drones. This weapon of war is often seen guarding strategic planets, mining areas, and largely seen scattered in the Shakuras defense fleet.

The sentry turret, an automated turret placed to guard trade routes and civilian areas, is an old idea, seen in the old Chozo Empire. Now being outdone by the Beam sentry, the sentry turret is almost the size of a drone. Simple, unarmored, and with single shot turrets mounted to the, they are lethal to fighters when used in groups.

The construction drone differs in appearance and purpose. Often used in the construction of ships and stations, some varieties are even used to repair, or even act as maintenance on stations such as the Solar Mining Station. Able to resist extreme heat and move around well in space, they have no armor otherwise, and are not a threat in the least.


:D It worked! I figured out how it was supposed to be done. (For those that don't know, it's the magnifying glass in the extended options for posts. You plug in the title, and after clicking 'Ok', paste it in! :D) Thanks Elenai for suggesting HIDDEN tags! :D

Nano-steel is a common material used as the hulls of military ships and instillations. Not really being steel, due to its tricky combination of materials including various nebulae gases, as well as titanium, the result is nano-steel. During production, all materials are melted down to remove impurities, and are then added to the same vat, mixed, and carfully constructed to bind to eachother to create a power metal capable of surviving multiple missiles. Compacted to a thin slab (military craft have it about 1/2 foot minimum), it is soon mounted to the ship, having been cooled in a mould, then cut with precision lasers over the course of a day. A long, and pricy production, turns out worthwhile n the lack of repair and maintenance required.

Reinforced nano-steel, similer to nano-steel, is made so the chemical-metallic bonds are even stronger, and harder to break apart. Requiring an additional 3 hours of production to bond the materials into a stronger form, Reinforced nano-steel is even better as hull armour than nano-steel. Due to it's complexity, it becomes more expensive, and isusually fitted onto ships that are likely to be in higher risk areas, such as the Planet Crackers, mining ships, and the flagship of the Black Sun fleet.


That should be everything! :D Now I don't feel like I'm missing anything! :D
 
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Shields
The shields are the basic form of the bubble shield. Even though it has the basic functions of absorbtion, like var's, it is given a reflective property when the volcanic gas, Centurion, is added. The shield is given a reflective surface that bounces energy weapons, such as energy beams and lasers at an angle. Because the gas is found on volcanic gases near specific stars, the vultarans are always searching for new supplies.


Weapons
The Vultarans ships are loaded with beam turrets and laser guns. The large ships, such as corvettes and destroyers will have anticaptial ship beam cannons. For fighters, they have railguns and smaller beam turrets that fire in three shots per charge.

Some Vultaran ships have missiles and bombs, though those are rare, they are most commonly found on specific ships known as missile cruisers. Being small, these ships can avoid most weapons, but is mostly aimed for fighters and bombers. The cruisers can launch hundreds of missiles per minute, making a massive swarm that heat seeks any nearby ships, including allies. These ships are mainly in the front, protected by destroyers.


The super destroyer first encountered in the Koldir system is a large destroyer built around mining technology. Being a ship of massive size and firepower, it needs to collect nebulae gases for energy. An alternative source would be from certain stars that hold the components needed for energy consumption by the plasma core.

When collecting energy, the front of the ship opens up, the hull sliding sideways, to bring two large turbines into view. When collecting gases, these turbines spin rapidly, and are hard enough to rip apart small ships. Having gone through material littered nebulaes to refuel, the turbines provide safe access through dangerous areas. The shredded metal or ore are collected in two large chambers where the gas is held. The materials are later pulled out of the chambers after the gas has been converted into fuel. The chambers are lined with the ships materials, and have an polorized shields to help protect from explosive gases or materials. Space mines that would be shredded by the turbines, or just hit the hull, would not make a dent in the chanbers. The poloraized shields have their own generator to keep any dangerous gases from possibly damaging the ship from within.


Subspace is the form of intergalactic travel used by the Vultaran ships. They resemble large red port portals leading into slowly swirling tunnels. It's not easy to explain, but the distance is shortened dramatically, as the subspace travel is similiar to warp. Damaged ships can be shaken apart if not in the right condition. Sometimes, the hull has to be repaired before a ship can go through safely. Gravitational Wells or pulls from suns or black holes can destabilize subspace, and thus prevent ships from exiting a system until out of the gravitational field or pull.


The Vultaran ships are varied in materials. Some are made of metal, while others are grown out of a biometal material.
The biometal materials are gron into a spirit cruiser. Taking only weeks to create, these cruisers serve as missile ships and can fire swarms of missiles and bombs per minute. As time goes on, the spirit cruiser is programmed to go into a growth stage, where it's outer shell becomes soft as it gorws and changes. When the growth stage is complete, it shhell becomes hard quickly. After a few years, a spirit cruiser can become a full grown Wraith Destroyer. needing more Vultarans to man it's many positions, the Wraith destroyer is a very powerful ship that replaces it's missiles for large laser cannons. not having beam turrets, it fires large lasers to bombard cities or send a fleet into chaos, as the lasers slam into the shields of other large ships. One of those lasers can do some serious damage to a fighter or bomber. and cruisers best beware. The Wraith destroyer houses a thousand specialised fighters. These fighters have a storage device on the back of them and can store people and supplies as data. this can be used as ransom or a cause for surrender.

The Archon fighters are small and flat. they are very fast and fire small plasma rounds that cause moderate damage to enemy shields. The plasma can eat away at metal hulls, but stops and disperses immediatlywhen hitting shields. Being fast and reletively flat, these ships are hard to hit when being chased. They can turn tightly and have strong shields.

The Proximus Drone is a sentry drone used for scouting and spying. It has an radar dispersal unit that makes it invisible to radar. Being about a mater tall, the drone is hard to spot and makes a great scout. It has a cloaking device to hide it from sight to allow it to get close to enemies or to get away. Having no weapons, it usually stays away from dangerous areas, and views from afar.

It has live video feed that is viewable on command ships and the super destroyer. it is reletively fast, and can fold it's wings in to make itse'f a smaller target.


 
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I don't like the idea of a reflective shield that bounces energy weapons -.- Other than that, I don't really have a problem with your tech. Just the thought of an energy shield that bounces beams and lasers agitates me. Due to angle, a sweep beam or any beam attempting a near head on, would thus be destrying the ship its mounted on -.-
 
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I will probably post it in stages =/

Fighter:
The wings of a fighter craft, are made of solid metal, carefully 'crafted' by robots so that it is as strong as it gets (for Koldir technology) they are completely solid, except for some build-in piping that transports the plasma towards the front wing edges, the inside of those pipes has been specially coated with a material especailly designed to resist that kind of plasma, and will need replacing every two months of active use, the solid part of the wings is directly connected to the engines, so that the wings won't be teared off when they are used, also the front edges of the wings emmit plasma, making it perfect for cutting through stuff.

Battleship:
The wings on a battleship are oftenly different from those of a fighter (with the exception of Kamica's ship, which has the same basics as the fighters), the battleship wings are completely solid, with no piping inside of it, it is difficult to make becouse of it's size, but even more difficult to destroy, the common tactic when using these wings is in combination with another ship, crushing the enemy ship between two wings, these wings are also connected to the engines.

General:
The wings in general of the smaller ships, are designed to be able to fly inside an atmosphere without crashing down.


First 'chapter' XD.
I'll edit this post instead of posting new ones to make it easier to see etcetera.
 
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The worker is a simple shadow, he loves what he does and does what he loves. And that's work. He carries all sorts of tools such as a hammer, a drill, a wrench, and other tools that he carries in his specialized back pack. The back pack can carry a large amount of tools and make them seem weightless. The backpack can also be used as a jet pack allowing the worker to jump up cliffs and short distances reducing his travel time needed. The worker only has his work close when working on ships but when out on the field he usually wears light battle armor to protect himself from some projectiles. He carries no weapons on his person but can put up a fight.
The fighter unit of the Ner'Gulth. These men kick but and take names as they storm through the battlefield in there armor and weapons. They are usually in squads commanded by commanders. They follow there orders to the spot meaning there hard to distract from their objective. They keep together so they can survive and make a hard force to handle. Whenever they're moral is low they take cover and try to build it back up so they can get back into battle. They never leave a fight unless its a tactical retreat.
The commanders just that. A commander, all he does is command the soldiers, he wears nothing special but an army suit. He doesn't carry weapons because he doesn't really fight.
The shadow slicer is the baddest of the bad. He kicks buts and takes names. He slices and dices with those claws of his and he makes sure he gets the job done. He usualy is the leader of a squad. Squads he is usualy in is soldier squads but sometimes there are elite squads of these slicers. They have a special suit that he wears that looks alot like a medieval footmans. He is very speedy and very strong, usualy only killed when he strikes for he must slow down inorder to fight and his only weapon is the shadow claw.
An automatic gun that fires 15 bullets a second. The bullets are mostly steel but are infused with shadowy essence making it poisonous.
It appears as a basic pistol and has a little targeting laser at the bottom. The bullets are regular steel bullets. Its only good spot is that it can shoot fast and carrys a load of 50 bullets per clip. Only used with snipers and commanders as a last resort.
The shadow claw is a guantlet that holds two claws inside it. It also holds a super concentrated dose of the shadow poison. If this htis you there is no getting help from a shadow flower. Though there have only been a few rare cases where not enough poison has been injected.
A four barreled rocket launcher, it can launch two at a time and do devistating damage to any buidling/vehicle. When launched a black gas is emitted from t he back of the rocket. The rocket when exploded causes a splash damage bonus. These are deadly weapons and only used in the hands of specialists or their will be dire consequences.
A sniper rifle with a 14" barrel, it can shoot miles away and can do major damage to any part of the body, even causing death. The sniper can hold various types of bullets, poisonus, explosive, regular, laser, ext. The scope can see far away and has an 80% accurate aim.
A rifle that shots an energy beam. They use this beam to shut down vehicles/shields. When charged it can do alot of damage. They can also use it to stun targets for a period of time for reconisance missions.
A turret that shoots lots of bullets in a short ammount of time. Some turrets can be specialized to shoot laser bullets which deal more damage. They shoot 100 bullets in 10 seconds. Used as a defense it can also be used as a weapon out on the battle field when detatched.
More to come.
 
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Var, you have no clue what the shadows are capable of. There is this one class I never mentioned. I'll post that up next time. One squad of them can take out an entire army. They have power to 'jump' in an instant, making shooting them useless. And the bullets all have shadow essence, its a poison that literally eats your flesh from the inside out. The only way to stop it is to have the shadow flower which can only be found on the Ner'Gulth's home planet. And I havnt even gotten to armor. Lasers are ineffective against shadows. Lasers are just a highly concentrated beam of light. The shadows armor is meant to deflect stuff like that seeing as how Angelics are mostly 'holy' beings.
 
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One squad of them can take out an entire army
Overpowered much?

And the bullets all have shadow essence, its a poison that literally eats your flesh from the inside out.
So its not a poison, but an acid. Thing is, they'd have to get through the power suits my marines have as well.

Lasers are ineffective against shadows.
Well, in the case of the Chozo, it is illogical to try to kill someone with light, thus beam weaponry would otherwise be like using a magnifying glass on a ship... Instead, the laser weaponry the Chozo possess, is actually energy. From beam cannons, to the laser rifles my marines wield, they are all laser technology, not beams of light :p So, in short, I'm sendng energy at you, instead of light. To explain how its like the Starwars weaponry is a bit hard to do. :/ But the guns in Starwars, their lasers are the basic idea. :/
 
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It's still a bit O.P...
I mean, it's like, point, run, shoot.
I just don't think that's fair.
 
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Shadow, how about making it a bit slower, you've ever done Timeshift? There are these enemies that do something to the time, make it go slower or something, and they seem to run very fast then (like yellow ribbons running about), this would still make them visible, but very hard to hit, further, those in Timeshift, can't stay in super speed forever, actualy they can only stay in it for 1 second, but that's enough to move from one cover to the next XD, quite annoying enemies they are =/.
 
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and... 4-5 people taking out... guess how many people are in an army... -.- Hundreds if not thousands. There is no way in HELL that they can destroy an entire army with just their claws and weapons. -.- Besides, You'd have to deal with drones that have heat seeking if your cloaked. And if your shadows... are you... 2D, or shades in a way?!?!
 
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I'm just going to come out and say it: The Laminari can beat the Shadow. And the Monstrosity especially.

Take that. :p

We are clever people, our biological weapons are capable of taking care of this ethereal threat. As for the acids...anything can be cured, with the right cellular alterations.
 
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Who needs a flower, when you have the natural equivalent of nano-bots controlled by a highly advanced AI? :p

As for a missle pod, gun turret, and flame thrower...on a single mech...

Against the Kraken, or against a caravan of one thousand and one fully armed warships that contain the bulk of a whole tribe, with biological weapons, rail-guns that shoot diamond like crystal fragments at sub-light speeds, and other such weapons. :3

And a bio-steel hull, surrounded by pulse shields, that can alter themselves: (like the kraken's tentacles)

^_^

Yes, we can take you.

If anything it takes but a mere AI's whim to create a bio-steel mech with a fully developed muscular structure :D Far better than mechanics.
 
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Speaking of your technology Elenai. You should post it soon I am eager to read it. I will post mine when I get time. School is hell. Also I will post my review of the tech ASAP.
 
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And, being the claver, resourceful, scientific people that are the Chozo, I'm sure I can find a way >:3 It may require infiltrating your homeworld one of these days, and stealing some samples of the Shadowflower, to grow in Chozo labs and gardens, so that there will be a cure availiable for your poisons. But yeah, I bet we could take you too :p
 
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lol Acids eat and destroy materials. Poisons make organs stop working. So yes, your "poison" is an acid. An acid can't be cured, but a poison can, with the right antidote. With most acids, they burn skin and other materials like that. some even break apart metal.

I bet your soldiers can't stand up to one of my beam cannons. To add onto var's bem post,, beam weapons are large guns that fire a stream of energy, most probably photons. The phtons, when fired, emit light, thus showing the beam of energy. you can't use light to destroy ships, as it has almost no mass, but photons will slam into shields and hulls and start to rip it apart. the action of the phtons hitting the hull of the ship causes friction, where the heat is shown on the edges of the hole made by the beam weapons. It's amazing what atoms and molecules can do, right?
 
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Acids cant be cured you numscull! Its a poison leave it to that. And its veeerrry hard to duplicate the shadow flowers habitat. It lives in the swamps of Kelao, very dangerous, has lots of creatures that would love to eat your chozos. And there polinated by the Nekaoeo wasps, witht here specilazed tounge its hard to duplicate that to. Alright goodnight guys, cya tommorow.
 
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seriously, polination is polination. you study the plants in secret, see how they are polinated, and take samples back, with samples of the water, and the soil, as well as the air, to recreate the enviroment elsewhere in a lab or garden seperate from contaminates, and thus grow the flower. In fact, I had a recent idea for a game mod, that I think I will impliment in this too! :D
 
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lol Elenai, you'd have to know what base it is. something below 7 is acid while everything above 7 is base. XD (for those who don't know) and seriously, Shadow, we are correct. It's just that youre too stubborn to accept that. google acid or poison and you'll see that acids basically dissolve materials and poisons kill or stop bodyparts from functioning.
Acids cant be cured you numscull!
Read my post.
An acid can't be cured, but a poison can
 
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Okay, seriously? It's not worth arguing about. If there's tech that eats bullets, there's tech that removes poison.
 
Level 23
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Jan 11, 2006
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Nope, anyway, Acid indeed can be neutralized by a basic, an poison/venom needs an anti-dote, in other words, it's a poison, and there is indeed no need for a discussion, as it's a poison that is not from earth, so enough on this >.<
 
Level 23
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one final definition of acids and poison/venoms... Acids can be washed out, venoms/poisons are broken down by anti-dotes until they are so broken down they no longer pose a threat. No matter if its from space cows or Mercury, venoms are venoms, and acids are acids...
 
Level 23
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Jan 25, 2008
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7,799
so... playing as Earth's Gods, would mean being different races, or branches of the main race (North'throdir being a branch) that are fighting for dominance of the local systems around Earth, Sol (the system, not you) being an off-limits area for combat, since they are the only followers in that sector, etc. BUT! humanity has spread across the system, and is reaching out to other systems! So ultimately, this idea to play as the Earth Gods kinda results in their discovery as alians, the fall of religion as society is thrown into chaos, and a civil war breaks out leading to the near extinction of the human race... I dunno about this idea... I kinda like my Chozo fleet -.-
 
Level 14
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1,783
While the plan is to retake earth and humanity from the Angels. Then the old ways can come back and peace between the God races can insure. For the reason is that they want to build the Alliance of the races. But before the exile of the old ones, they fought against each other in many wars. Thank to the angels they now see that power thought unity can protect their loved race (humans).
 
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