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Forsaken V1.11

Submitted by Wa666r
This bundle is marked as approved. It works and satisfies the submission rules.
---------- wa666r ----------

FORSAKEN V1.11
Created by wa666r

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MAP INFORMATION:

Another Alternate melee in my series of maps involving lore races from the Warcraft universe. This addition allows the players to explore and play as the tormented Forsaken.

The Forsaken are a faction of the dead minions of Arthas' and the Lich King who have broken free of their mind control, then begun to serve the Banshee Queen, who gathered the stranded and feral undead, and gave them purpose: to seek revenge against Arthas. The Forsaken took control of the Plaguelands, and even established the capital building's catacombs into a thriving civilization. In order to ensure the survival and the continuity of her people, Lady Sylvanas made an uneasy alliance with the Horde. With dark magics, undying might, and alchemy, the Forsaken are a terrifying foe to face as they fight to their last remains; stopping at nothing to get their revenge.

If it concerns anyone, this Forsaken is post Wrath of the Lich King; after Arthas' death. So the Horde are looking into Sylvanas' plague and the Val'kyr are working hard to spawn more undead soldiers.


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FEATURES:

Play as a new race, and behold the tactics and abilities to utilize their various strategies to bring the fight to the enemy.

- 4 Custom Heroes: Scourge, Deathstalker, Black Hunter, Exterminator.

- a list of new items reflecting the Forsaken race.

- Full range of units each being unique and tactically diverse.


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ADDITIONAL NOTES:

TO PLAY AS THE FORSAKEN, CHOOSE PLAY AS THE UNDEAD WHEN CHOOSING A RACE.

ALSO CHECK OUT THIS PROJECT I'M A PART OF: Ultimate Battle



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BASE DEFENSE/FUNCTION: Though the Forsaken are mainly composed out of undead troops, it's only fitting that the same blight system works for them, just as the Undead Scourge. All buildings aside from the main one must be build upon blight, and all spread the blight further. However, when player units are on blight they regenerate hit points faster than their scourge counterparts. Some may even fully heal in a few seconds.

When it comes to the defense of the base; there are a few tactics that i have implemented. First of, the lumber-harvesting Phantoms are capable enough to take on small forces in the beginning of the game. And, as they are required to obtain lumber, the player will have their support. These harvesters also provide far less experience for the enemy when killed, making them viable scouting units that can harvest trees across maps while keeping an eye on the surrounding area. Another tactics that is used for defense is the main building's "Pale Lady's Gaze" ability, which creates a hovering mighty banshee above the main building, attacking nearby enemy units with high area damage. This defense is very effective and can not be easily countered; it works well to buy time to create a counter-force. However the cooldown is significant enough that the enemy can simply wait until she disappears."

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MASTERY RESEARCH: The Forsaken come along with a special mechanic where a new structure - Black Garden - is a capable of researching a mastery upgrade that changes the way the factions is played in a significant by changing the functionality of the Black Garden and providing specific units with additional bonuses.

Once Tier three is reached the player may choose one out of three mastery upgrades that provides extremely powerful upgrades to specific units. Only one may be chosen per game so choose wisely and see which one will best counter the enemy.



OTHER PLAYABLE FACTION:



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RACE DETAILS:



  • - Phantoms are capable of dealing significant damage early on.

    - The Main building summon a powerful banshee to attack at range.

    - Blight provides intense hit point regeneration.


  • - Val'kyr: Both powerful attacks and abilities make her invaluable.

    - Bone Walker: Able to take incredible punishment, then become a potent fighter at low health.

    - Wraithblade: Stealth-based, hybrid unit.

  • - Only healed on blight.

    - Armies fall quickly if not properly micro'd.

    - High demand for mana, with little ability to replenish it.


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SMALL UPDATE:


- Various tooltip fixes thanks to Kyrbi0
- Stat changes
- Added icon for mastery research
- Black Garden now has more creep spread


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Screenshots/Info:



Screenshots

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Other Info


Change Log:

Version 1.1:
- NEW FACTION BONUS: MASTERY UPGRADES
- NEW BUILDING: BLACK GARDEN
- NEW UNIT: WRAITHBLADE
- NEW UNIT: BELEAGUER
- NEW UNIT: DARK ROGUE
- REVAMPED EARLY UNITS
- TOOLTIP OVERHAULS
- MAP Updated
- Removed Spymaster
- Changed Apothecary Death Drought to Death Fumes
- New Deathstalker model
- Rebalanced Hero stats
- Rebalanced Unit stats
- Rebalanced building stats and costs
- Gorgon: new ability Clearing Path
- So much more!

Version 1.11:
- Various tooltip fixes thanks to Kyrbi0
- Stat changes
- Added icon for mastery research
- Black Garden now has more creep spread

Credits:

Credit:
Ampharos_222
Ujimasa Hojo
infrenus
-Grendel
Uncle Fester
Edge45
Kitabatake
Thrikodius
Sin'dorei300
Xelthyr
The Grim Reaper
Alastor
WILL THE ALMIGHTY
Afronight_76
wingednosering
PROXY
Tarrasque
donut3.5
sigelang
GooS
CloudWolf
Dan van Ohllus
bigapple90
NFWar
D.ee
UgoUgo
kitties :3
(If I missed any just tell me, please)





Keywords:
Undead, Forsaken, Altered, Melee, Awesome, Sexy
Contents

Forsaken v1.11 (Map)

Reviews
Moderator
http://www.hiveworkshop.com/forums/members/stopcampingn00b/"][IMG][c]Moderator: StoPCampinGn00b[IMG][IMG] Forsaken by Wa666r [IMG] RATINGS Scores[/COLOR]] Gameplay: 26/30 Terrain & Scenery: 15/20 Total Score: 41/50 Explanation[/COLOR]]5...
?

Which Race/Faction would you like to see?

Poll closed Sep 6, 2014.
  1. Illidari

    9 vote(s)
    16.4%
  2. Burning Legion

    6 vote(s)
    10.9%
  3. Warsong Clan

    7 vote(s)
    12.7%
  4. Worgen

    21 vote(s)
    38.2%
  5. Tauren

    12 vote(s)
    21.8%
  1. [​IMG]
    Moderator:
    StoPCampinGn00b
    2 November 2014
    [​IMG] [​IMG]
    Forsaken
    by Wa666r
    [​IMG] RATINGS
    • Scores[/COLOR]] Gameplay: 26/30
      Terrain & Scenery: 15/20
      Total Score: 41/50

    • Explanation[/COLOR]]5 Stars: 94%+ (47+/50)
      4 Stars: 70% - 93.99% (40-47/50)
      3 Stars: 45% - 69.99% (20-39/50)
      2 Stars: 20 - 44.99% (10-19/50
      1 Stars: 0 - 19.99% (1-9/50)

    [​IMG] CRITIQUE
    Gameplay:
    Surprisingly the gameplay of the map based off of the forsaken race isn't just a mash of units with abilities taken straight from other races. From what I could tell, they balance the other races for the most part. The techtree is very well executed and organized. As stated in the description, the race as a whole has it's own play style, don't worry downloaders, it does not replicate undead. The base defense style is only semi similar to the undead's. There are fun and creative abilities (especially for casters) to go around, as well as well chosen custom models and skins.

    I had very little problems with this map, but of course there are a few. It's great choice that you made gorgons not attack ground units, but the cooldown for 25 seconds stun is extremely short. Sure, it costs 75 mana and it isn't a high health unit also compensates for it, but it still isn't enough considering the low gold cost and how it's 3 food. I could get a squad of 6, that means an easy possibility of shutting down 12 enemy units. That's only losing 18 food so I can have many other units kill off not stunned units easily. One other problem was with descriptions. This one is minor, but it would be nice to add to the tooltip if gorgons and skeleton riders were air units.

    I just can't think of anything that the race is missing that all other races have. All units have clear weaknesses and clear advantages in different situations. All unit roles are fulfilled.

    26/30
    Terrain & Aesthetics:
    It's blizzard terrain, what can I say? Blizzard terrain isn't great as many say, it's rather mediocre at parts but it sets the standard with spread out environmental doodads, a few structural/landmark like doodad placements, and nice height leveling. Other aesthetics in the map are in the models and skins, they're great.

    15/20


    [​IMG] VERDICT
    The only way a map can be approved is if it follows the map submission rules that apply to the map type.
    - All rules are followed, map approved!
    [​IMG] NOTES
    So far this is the best single race altered melee I've played, you did a fantastic job with the race. Feel free to contact me about this review on this map page OR message me about anything. (+2) reputation points for taking your time to upload this map to Hive.

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    [/tdalt][/tr]
     
  2. DUTY OF RS

    DUTY OF RS

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  3. CY The UnGodly

    CY The UnGodly

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    Yay!!! you made one lol.... too bad u finished before me :( lol
     
  4. Sunreaver

    Sunreaver

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    OMG I'll try now
    Edit:Review

    My Reviews:
    Misery Tower word is stick together
    New Phanthoms have the Build ability ?
    Spawns a Expierement should be Experiment
    Vile Blast has tooltip description bugs fullstop is to far
    Apothecary is spell as Apothocary
    Apothecary upgrade has Description errors
    Dreadguard model is very ugly looks just like a Spirit Walker
    Bonewalker is hilarious
    Geist model is ugly too
    Gorgon & Empusa is unlogic
    Dreadlord riding on undead wolf
    Slyvanas riding on funny beast

    Voting for need fix until update 2/5
     
    Last edited: Aug 5, 2014
  5. Wa666r

    Wa666r

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    So basically you didn't even take in the playstyle, function, or uniqueness, balance, or anything practical about the faction in your review.

    Only for minor tooltips errors, and your own personal preference on my model choices did you make it a 2/5. That's a bit of harsh score for something you hardly tried, and not helpful to me as a mapmaker at all.
     
  6. Sunreaver

    Sunreaver

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    Sorry for being rude i think I am so horrible
    But i like those food producing buildings and some towers they are unique in their own way
    But I don't think the Forsaken use so much necromancy like book of necromancy or raising death from those buildings. Maybe can make a spell that throwsdeath coils around the Town Center as a defence ?
     
  7. Wa666r

    Wa666r

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    I just don't understand why you give me such a low score for such minor errors.

    Maybe the book is a tad too much. But, though the Undead Scourge hold's their necromancers under strong mind control, the Forsaken still have an affinity for black magic (How else would Sylvanas have the Black Arrow ability?) The whole Main Building attacking has already been done over and over. And plus, I rather enjoy having a different type of initial defense.
     
  8. Sunreaver

    Sunreaver

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    Last edited: Aug 6, 2014
  9. sarumanthecursed

    sarumanthecursed

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    omfg XD I love you XD
     
  10. sarumanthecursed

    sarumanthecursed

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    I don't know if I did the rating right cause I went to the last thumbs up to give you 5 on 5 but it showed -2/5
     
  11. Monzaru

    Monzaru

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    Short Review :

    i really like the phantom unit, he doesn't need to go back to the monastery. But why only 3 lumber? how about 5 or 6? also why not his damage doesn't increase while upgrading from the Ossuary? make his base attack similar to a ghoul~
    the Bone walker is kinda weak. Increase the damage and his ability deranged reduce it.
    Oh i really love when that skill Corpse from the deathguard, it makes me spam more skeletons while pushing. Also why only 10 damage for second and only last for 10 seconds? how about 15 or 20 damge?
    Add another skill from the Val'kyr only 2 spells is not enough for me, i don't know why e.e
    fix the tool tip from the ability merge, specctres~
    it's kinda hard to use them. I know that their fragile but thanks, you put them some heals~
    Pushing with the hero Scourge, Exterminator, Val'kyrs, Death Guards really a good idea using the last skill of the Exterminator plus last skill of Death Guard corpse then first skill of Val'kyrs, lastly use the last skill of Scourge! = pwning like a boss
    Also with the onagers is a good idea~ with that i can kill a group of units quickly.
    Why not add a skill from the unit Shadow Ascended? also reduced mana usage while summoning it .-. Scourge doesn't have enough mana.

    i give ya a rate of 4/5 :) +rep
     
  12. Wa666r

    Wa666r

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    By the way, I've fixed the tooltips errors. I am unsure what you mean by the Vile Blast; it looked perfect for me. The Phantoms can construct Ruin Towers only now. The models remain the same, and so do the Empusas and Gorgons.

    Hmm must've been a glitch or something, but it looks like you gave me a 4/5.

    3 lumber because it just seems to make the harvest go at a similar rate to the other races; not overpowered or underpowered.

    Hmmm maybe it should have increasing attack damage. I'll do that.

    The Bone Walker is suppose to be the tanking unit, he deals 20 more and takes 20 less damage at 40% or less health. I could work that up to 50%.

    Now that I think about it, 10 seconds is sort of short. I'll make it 15 seconds. But the main function is to silence.

    2 abilities seems fine to me.

    I'm glad you found a fun combo to use! That was kinda what I was hoping for: nice combos instead of a straight up push.

    The Shadow Ascended don't have any abilities because I figured the player already has to micro a lot without having to worry about the summons. And they're suppose to be very costly since they last until their or the hero's death.
     
  13. Argos

    Argos

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    Well done as always!
     
  14. sarumanthecursed

    sarumanthecursed

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    the only criticism I have is that the black hunter should have the dark sylvannas skin by 67chrome but that's merely a choice of ''tastes'' I suppose
     
  15. Monzaru

    Monzaru

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    I want worgen next~ :) one of my favorite races
     
  16. Sunreaver

    Sunreaver

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    I like the Tauren as your next race
     
  17. Wolffman

    Wolffman

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    Pretty nice map, sorry for the crazyness :p, 4/5. Tbh, though except for the models in this map, it's top-notch.
     
    Last edited: Aug 14, 2014
  18. Argos

    Argos

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    That's pretty sad. I will pray for you.
     
  19. Wa666r

    Wa666r

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    You need to chill out. I have no idea who you are, or that you were working on a Forsaken map. As did I get all my resources set, and I uploaded it because it was ready, not because I wanted to upload before someone I had no idea was doing the map. I've been creating my own play-styles and ideas for the past EIGHT maps. And I didn't "take" any ideas from you. All the ideas in my map are my own.