Hey, now a new update. And you even took some of my suggestions? I'm flattered. : )
Really dig the sound of a lot of those changes. Much of the "simple" name-changes to tooltips, units & heroes really goes a long way towards making a Faction that much more polished & lore-bound, IMO. "High Wizard" is better, glad you
stole borrowed my excellent "Thaumaturge" (look forward to seeing
that somewhere soon...
), "Operative" is at least more interesting, and the Geomancer makes more sense. I must admit, though, I liked "War Wagon" better.
In particular I like the Hero; I think a ranged "arcane ranger"-type hero is a great addition. However, have you seen
this model? I think the High Elf version would really suit your needs much more pleasantly.
That being said, I really like the style & how well your icons mesh; not too much blue, not too little, all generally fit in-game, and while I feel the "dealing damage / stealing/regaining mana" thing is might just be a bit
too heavy-handed (i.e.
every one of his abilities does it/affects it), I'll admit it's cohesive. And again, now you've got a really nice spectrum of "mage-heroes" for your "mage-race"; warrior-mage, archer-mage, and two different kinds of "mage-mages". Pretty much perfect in my eyes.
(though I
will offer a note of pedantry; technically the mages of Dalaran would
never have consorted with fire magicks in the way your "Thaumaturge" seems to have done; that was actually a big sticking point with the Blood Elves & kinda the theme behind his whole persona (even the tooltip; didn't the site/manual say "Blood Mages... ignore the water & frost magicks of their brethren in favor of the more demonic fire... magicks", or something?).
Anyway. Really sounding better.
This line made me lawl. : )