Eldritch Covenant

This bundle is marked as approved. It works and satisfies the submission rules.

Entry for the 33rd Modeling Contest

ec-b-f1-gif.366593

ec-sc-f1-gif.366594

ec-d-f2-gif.366595

RECOMMENDED SETTINGS
  • Damage Point: 0.5
  • Death Time: 5.5
  • Ground Texture: Halls of the Dead
  • Projectile Launch Z: 320
  • Selection Circle: 7
  • Shadow Texture: Black Citadel

ATTACHMENTS

1 = Right; 2 = Upper Left; 3 = Lower Left
  • Chest - Center of crystal
  • Head - Near top of crystal
  • Origin - Over the pool
  • Overhead - Above the crystal
  • Weapon - Top of crystal
CHANGELOG

21.10.20
- Uploaded

08.12.20
- Fixed Priority Plane values that were erased by mdlvis, stopping the pool's flickering


21.03.21
- Added version for HD, which reduces the crystal's highlights to better interact with the rendering.

NOTES

Feel free to modify for personal use. Give credits.

FREQUENT ISSUES

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.

Misc



CREDITS

I'd like to thank:



Warning: Model Viewers and older game patches do NOT do the model justice. Please test in 1.31+.
Contents

Eldritch Covenant (Model)

Eldritch Covenant (HD) (Model)

Reviews
Mister_Haudrauf
I tested it for the Contest and it works. Congratulations. Setting it to Approved.
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