- Joined
- Feb 8, 2015
- Messages
- 770
*looks at the model* Uh again a monstrously large HD model...
*looks at the model size* Dat model
*looks at the model size* Dat model
(23 ratings)
Entry for the 33rd Modeling Contest |
RECOMMENDED SETTINGS
ATTACHMENTS 1 = Right; 2 = Upper Left; 3 = Lower Left
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CHANGELOG 21.10.20 - Uploaded 08.12.20 - Fixed Priority Plane values that were erased by mdlvis, stopping the pool's flickering 21.03.21 - Added version for HD, which reduces the crystal's highlights to better interact with the rendering. 22.07.21 - Added icon by General Frank |
NOTES Feel free to modify for personal use. Give credits. |
FREQUENT ISSUES Magos' Model Editor If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing. In-Game If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv. |
CREDITS I'd like to thank:
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*looks at the model* Uh again a monstrously large HD model...
*looks at the model size* Dat model