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ZiGOR
Last Activity:
Mar 18, 2020
Joined:
Mar 17, 2012
Messages:
570
Media:
14
Albums:
3
Location:
Ukraine, Poltava

ZiGOR

Well-Known Member, from Ukraine, Poltava

ZiGOR was last seen:
Mar 18, 2020
    1. deepstrasz
      deepstrasz
    2. Orcnet
      Orcnet
      That's the spirit. :wink:
    3. Orcnet
      Orcnet
      Just refrain the idea of religious/most obvious offense to others, we are at the international plane, simple jokes can be serious facts.
    4. Heinvers
      Heinvers
      I have no time, please look into the suggestions I made last time. good day to you.
    5. Chaos Death
      Chaos Death
      That Varimathras model you mean? or the one in the screenshot because I dont use that anymore and I dont have the link for the exact Varimathras model because i got it from a russian site that has around 1000+ pages of models. but i know there is a ripped version of it at ChaosRealm.info under WoW.
    6. Ezekiel12
      Ezekiel12
      Srry, Im currently short on time and only answer questions I happen to know. Remind me in some months then I will play it^^.
    7. JollyD
      JollyD
      :)) пофанился
    8. Ezekiel12
      Ezekiel12
      No problem. If you got questions about hardened skin (or other wc3 mechanics) just ask.
    9. Ezekiel12
      Ezekiel12
      Well hardened skin also only works on DAMAGE_TYPE_NORMAL, for all attack types, which is bad for you.

      I see two possibilities for you:
      1.) Just increase the triggered damage by the amount the hardened skin ability will block away.
      2.) For UnitDamageTargetBJ use a source that is excluded from the target list of the hardened skin ability. For example exclude suicidal units from the targets of hardened skin ability and then create a suicidal dummy unit and let it deal the desired damage.
    10. Ezekiel12
      Ezekiel12
      Hi. Damage is reduced by armor value only if it has DAMAGE_TYPE_NORMAL, for all attack types.

      Armor type reduction (the armor table in the gameplay constants) applies to every combination of damage and attack type.

      So damage type magic is not reduced by armor value but armor type (while the reduction depends on the attack type and armor type of the target)
    11. JollyD
      JollyD
      в первую очередь над балансом, например зомбаки в четерёх углах слишком сильные и я думаю они вообще не нужны, покупать предметы из базы можно в некоторых местах вне базы, большой радиус выбора персонажа у них - я думаю это надо пофиксить, система пвп прикольная однако я бы возвращал героев на те места откуда их взяли, и только если они погибли - то у базы . в целом прикольная карта, однако босы слишком мощные, даже при фулл закупе их невозможно завалить (красные).. при уничтожении 2 босов игра заканчивается через минуту я так и не понял это так надо или нет.., плюс советую сделать дебафф с лагеоя мертвецов вместо проклятия поставить замедления, а то это слишком влияет
    12. JollyD
      JollyD
      я заценил карту ;) ниче так но надо бы еще поработать
    13. Weng
      Weng
      Nevermind, i found the way to fix it already :)
    14. Weng
      Weng
      Thread: I had the extractly same problem with you. Can you explain it to me, please? D:
    15. Mythic
      Mythic
      Hey could you send me a map with your trigger? I'll show you what I was talking about.
    16. Rozll0rt
      Rozll0rt
      can you put some AI Plz cause i don't have "friends" when i am playing
    17. Rozll0rt
      Rozll0rt
      hey does this version have an AI?
    18. Rozll0rt
      Rozll0rt
      is it the friends farm?
    19. Rozll0rt
      Rozll0rt
      what is that link. A shocking loony face?, just asking cause it says rghost
    20. Rozll0rt
      Rozll0rt
      Hey i can't find it there on the maps section can you give me the link please
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  • About

    Location:
    Ukraine, Poltava
    Current Project:
    Friends Farm.
    AoS map with a rich content.
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Tauren
    Favorite Organization/Clan:
    Kirin Tor
    WC3 modding, QA, Teaching :)
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