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Do we need more resource moderators?

Do we need more resource moderators?


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Maps and spells take the longest to moderate. Maps, well you have to go and play through them all, and spells you have to go through and read all of the code.

And if you look at the user groups page you'll see we already have tons of map moderators. What we need are more spells and possibly models.

And have more dedicated moderators; don't make one resource mod have to look over all of the sections; that's just stupid.
 
Level 45
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Actually, testing and approving the models IS quite hard; You must examine the scale of the model, the wrap, animations, attachments, particles etc etc. Same with skins, you can't just stick an artisticly done face to the legs, you also must examine the wrap, it's not as easy as it seems.
indeed, its not as hard as spells or maps, but it gets annoying as they are more "encouraged" to get approved.

1.Look at model, make sure:
*it has a acceptable amount of polies
*the presentation is good (if its horrible, i can add new screenshot, i rarely manually fix models as i already have enough open/tabbed on my task bar.
*check if it has the right animations
and an important thing to me is that is isnt theft, contains content of another user and such
*also have to make sure there is enough changes and weigh in
*have to also check its name, if it doesnt have its mdl heading name right then a mod pm is sent first (i do that THEN test it)

2. Download the model and check it in the viewer if it runs okay and look at it's textures, I have to make sure:
*its clean and animations are okay
*a closer look if there is theft
*yadda yadda

3. import it ingame and find the paths on the webpage (which is annoying as i test around 4-15 models at ones)
I have to make sure it has:
*A working death/decay
*has a camera/portrait
*animations that need loop are looped etc
*check if it has vertex/geoset issues (like, part of the model going ballistic attaching everywhere)
*If certain geosets work correcting or show up
*if team colour is apparent and works fine
*and the rest is just quality

And its not a big of a job as it seems I have typed, its just ANNOYING more than it is a big job considering you have to note down the points and if you find the reasons why and fixes and suggestions, you must note them.

Im known to be rather lazy with my mod comments, i dont use cnped mod base comments like wolve or such, i just type it straight but that also causes it to seem half assed but i try my best.

I dont moderate sfx or attachments (i rarely do now) as I cant get them attached ingame properly for a reason on my fualt i cant figure out.

General Frank is cleaner than me as he lists the geoset issues clear as that is his area and he even fixes peoples geosets model problems.

anyway, to cover it up, model moderating is annoying, which is natural and I do it. Maps and spells are by FAR the hardest and longest and most ANNOYING thing to moderate by far, and i pity any fool who is sent to do them (no offense), i mean earth-fury did like 8 pages within a week, thats like over 400 maps or some crazy shit....really..and since i was with him, he seemed a zombie.

My vote is we need more spell mods, we need more map mods, BUT we need to have some sort of schedule or stuff or find out more about certain areas on what parts each person moderates in the same section or such.
I suck at typing.
 
Level 45
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It's not that bad.
Something like Mod 1 moderates days A and B, mod 2 moderates days C and D, etc, etc. so people don't get zombified, like poor Earth-Fury. :sad:

This I totally agree with that, suggested times per person is good, missing a day or so is okay..but at least its not random and slacked, and I don't deal with sfx, nor do some of the other resource mods to my knowledge (thus there are some unmoderated ones in the pending), perhaps we get someone skilled in the area like WILL or such.
 
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I'm trying to sort things with the staff now, I really have my eyes for some people here, i dont know on the staff but im putting in my view to them to help get the sections going faster.

And as for py and such, people saying they would like to be a mod and people saying they want to be a mod is.. erere.. kinda different. depends how you put it. Py seemed like he was just suggesting.

"Gosh, i want to be a mod"-thats okay
"I want to be a mod, can i?"-thats asking
"I would love to mod"-thats okay
"Maybe me and *** can do it"- errr..putting it alone does sound like asking, but honestly, who really cares.

Just dont flat out ask for a position or post here as if you are applying for a position, iv lost mine many times from what I can remember.. i think i ..left my resource powers when i asked for demotion (i was gonna get the shit kicked through me anyway), and got it again, mind you I was on voice/skype with wolve when I got it back and he was like kinda drunk (but still seemed to pester me after that) and he really wanted me back even though I refused at first.
So its a matter of...well, chance and getting things sorted out. Wolve was a large part in recruiting people, infact that was his job here at hive, recruiting mods and staff he said to me. So.. maybe when Wolve gets back if he isnt dead then im sure people will be recruited fast, if not, im trying and im sure some others are pushing to get some people in the resource mod area.

Really, just stop attacking eachother on this, doesnt really matter so largely IMHO atm.

/me feels kind and caring, so wise yet so egocentric and...mmm..
 
Level 12
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Sorry to Comment, Off-Topic

Sorry I commented here off topic

I just love psychology

The reason forums tell their users not to ask is simple, too many dumb people that clearly couldn't do it ask/demand

Then we need to go through a whole mess of kids who want to make themselves look high and mighty by smacking said dumb person down

Honestly, were just people here, asking is not bad, as long as your not either
A) A moron
B) Clearly not qualified
C) The staff hates you, cept they leave you alone because they don't wanna look bad

If the staff happens to have a fair demeanor towards you, that helps alot

Other forums I have joined, the staff have a subtle superiority complex, they think they are better than you and shouldn't even need to acknowledge your existence, it shows, but its subtle
______________________________________________________

On-Topic

Hell yeah, we need a sched / review quota, so we get these things finished
(I got a whole bunch a spells gone un-reviewed, :cry:)

Maybe you should add some kind of point system to it, where if you miss too many of them, you lose reputation or something of real value
(I bet $50 somebodies gonna try to abuse the sched system)

(for some people, their forum points are the reason they have a computer :weekani:)
 
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People shouldn't ask here which is the issue, proposing and asking (ever so gently and ..yeah, not being some person who joined up 5 days ago or some shit) its okay at the admin contact to my knowledge from now....but.. heh.. im not sure
Just asking out loud and such is rather taboo and a "no no", as it is very annoying...but hey, im no innocent person at sear (never was considering all my flamewars with people and leg humped the art mod over there, even though he was suicidal already....probably dead now)

It's just more straight out and easier to put it at "Don't ask us, we ask you." As that's what happens in most cases, eg me, wolve, chriz (to my knowledge), GF,mecheon (asked for old pos back etc)

EDIT: no, voting is gay, and its not a matter of "who people want" its a matter of who and what FOR exactly.

I don't see much superiority complex here, well.. i do..in....certain parts but that's another story, i get in my really selfish aggressive/sadistic moods every now which is when I sound like some egocentric sociopathic baddass, but ..meh, thats just me.

Anyway, im tired now...and my "nice" "poetic-like inspired feeling" is starting to fade...so...bleh..

EDIT: no, that nominations thing is gay, it's not a matter of "who people want" it's a matter of "who the SITE needs", as im sure alot of it will be popularity based. IMHO the resource section needs specific people rather than people from nominations.
 
Level 12
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Yeah I'm not really into democratic views

Theres too much bickering whining and bullshit when it comes to voting

Some times the system works, most of the time its painfully slow and leaves alot of people pissed off

I like "Nominations" because that way the staff can take a quick peek and say "Yay" or "Nay"

But, yeah it would definitely be popularity based, although that might actually be a plus, more people runnin around to try to help eachother out and win the appreciation

Whatever though, I just want me spells to be reviewed :slp:
 
Level 27
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Nominations are ridiculous. We have mods already, and the admins choose these mods. If we don't like these mods, we point it out, and if that mod really is terrible, then he/she loses moderator status.

Why do we need to vote for mods?

Nominating != voting.
I was just suggesting that we could give the admins a better idea of who the community thinks would be right for the positions. While that may be based on popularity, it would obviously be the admins decision in the end.
--donut3.5--
 
Level 34
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If you really think someone could/should be a Mod just put it in Admin Contact, or even better PM an Admin. If they respect you they may look into that person.

I don't think a vote would be a good idea at all. Too many people would vote for friends or out of stupidity.
 
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Originally Posted by WILLTHEALMIGHTY :carr:
Nominations are ridiculous. We have mods already, and the admins choose these mods. If we don't like these mods, we point it out, and if that mod really is terrible, then he/she loses moderator status.

Why do we need to vote for mods?

Just wanted to point out a few things, one, we obviously have some problems with the resources moderating (moderators are over-worked) so we need to somehow resolve that (the nominations idea)

Second, like donut said, the admins get the final decision anyway

Third, most new users don't know who the mods are, nor do they know what a "terrible mod" really means, whether or not they can do anything about it
[Ex. the mod is an asshole, = "terrible mod"???, all the user could do is guess]
 
Level 35
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I don't think a vote would be a good idea at all. Too many people would vote for friends or out of stupidity.

Agree... and if you had a voting the amount of votes needed should be much more then 5.. more like 30 or something, and it is rare that the voting for one person goes past 18-20 votes..

Conlcusion: Admins choice.. and already made mods choice.. nothing else.

Not rep (some persons with more then 150 rep can easily know nothing worth to be a mod, and post count would be utterly stupid.)

If anything alternative: Make a contest, with some differnt subject like spells, maps, models and so. The winner prize is modding.
 
Level 12
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I like the competitions idea

Thats actually perfect

Like a test to see if your really worth it

Would help sh*tloads for sorting out the mods from the non-mods

Maybe a questionnaire, and then a malleable test that will be reviewed by a mod recruiter

Those who get 100% get to be mods, while the others need to keep working at it
Make it hard enough so you could just flip through 20 of them at a time and say, nope, uh-uh, wait a sec, nope, HOLDUP this guy might pass

That would make it so much easier to recruit mods
And anybody WHO ACTUALLY COULD be a mod would have the opportunity to prove themselves, gauge themselves to see what it would take

Would also provide TheHive with a powerful standard that will make it that much better

The tests/standards, would be totally up to the admins/mod recruiters
 
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DesKaladA - There is always a way to gauge the skill of a person

If not a test for that specific mod-type, than something else

There should definitely be a test for spell mod

Maybe like a questionnaire for JASS functions, that is changed periodically
And like 6 massive spells that have problems that need to be corrected

3 in GUI
3 in JASS

The mods-to-be gotta find the mistakes and make it fit the forum rules (as well as run properly)

The second part shouldn't be a problem because people post spells like that up all the time anyways

You might say that ppl could just use a program like JASScraft to answer the questionnaire, so the questions should be more like challenges
[Ex. "How would you display all integral factors of any number from 1-100, in JASS?"]

Like that would be one of the smaller questions
 
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Hmmm

Yeah if you are worth it, sooner or later you will be a mod

But, for the people that COULD be useful, a test would be helpful, we need extra help with the spells, so a test could fill that purpose

It was a suggestion that I would back-up intensely, but still just a suggestion

Whatever the admins say goes
 
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Yeah that 2

Although I don't know anything about the tools section, or how somebody would moderate them
 
Well, I'm seeing a lot of (barely) subtle attempts to become a mod mostly to boost your own e-peen (oh sure, moderation gets into the equation, but face it, becoming a mod yourself doesn't change anything)...

The Admins will contact you if you are fit to be a mod and if they need you.
ASKING FOR IT IS WORTHLESS.


There is no need for voting, or nominating. But we DO need more ressource mods, and I can assure you, the only people fit to decide who gets to be a mod are the actual staff.

Moderating is a job, something you were hired to do.
 
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