- Joined
- Aug 27, 2005
- Messages
- 1,684
I already established one, and I'm pushing for moderators to not have a public rating. But, I don't know if anyone really cares that much.
now, promote Jass as the primary languaje in the spells section, something like, "you can't have a perfect score if the spell is not in jass" or something that motivates the people like; "you'll get +10 rep if you submit one jass spell for the first time" that way more users will start to learn Jass, and then they will realize that is better to use, is easier, and more...
But I think there's another problem, most of the moderators are pretty rude, I know, some maps really suck, but it's not fair for someone that is starting with mapping,
I've seen lot of potential for great map makers, but there's always the problem that someone comes and make an awful review (I meant rude), and the user lost the enthusiasm...
I think that in a review, there must be no suggestions at all,
1.) GUI is not attractive for it working like it should, but for how organized it looks at first and for how easy it is to create simple triggers.
2.) JASS does what you want it to do as well (even more efficient)
No. You cant abstract or reuse code in GUI (mainly because you cant call functions). Converting a system to GUI is pointless (because you cant really influence the order in which triggers are pasted into the war3map.j).
Maybe you're carrying around too much GUI baggage.
I dont remember saying something like that."GUI SUX!"
Umm, i cant get any more peaceful than this.if you don't like GUI just say peaceful reasons why
I see a lot people with such signatures and titles "GUI SUX!!!! FUCK GUI, JASS FTW!!!", It makes me think that person is just some kind of psycho.
Well...Diablo 3 FTW!
In the age of JNGP(TESH)/ JassCraft/... thats hardly believeable, but maybe you just didnt try.Without this big GUI knowledge, I didn't get anything from JASS
I dont remember saying something like that."GUI SUX!"
Spells we do not want:
- Ones that there are more efficient copies of out there. We don't want your crap.
- Ones that "re-invent the wheel". Libraries are there for a reason.
- Ones that DO NOT WORK 1.24. If spell DOES NOT WORK. We DO NOT WANT.
- GUI - DON'T BOTHER. IT SUCKS.
At least it's not OVER 9000!!!Don't get your hopes up to high though.
It's still OVER 400!
I understand, but maps should be able to function properly for the full duration of time they are intended to be played. They should not slow to a halt after, say, 10 minutes of play if they are intended to be played longer than 10 minutes. As map moderators probably don't have the time to play each map completely through, they can just check for leaks. If it leaks enough, it should qualify as not "functioning properly".Coding is not as big of a concern in maps as long as they function properly; however. it is in spells.
yeah GUI sucks, but the GUI users also want to get reply on their work, if the spell section should be JASS only, it would be just fair to create a small forum for those GUI users where they can present their work
just my opinion^^
there's a fine line between being rude and aiding people through critique. It's understandable that you wouldn't know that, though.
I understand, but maps should be able to function properly for the full duration of time they are intended to be played. They should not slow to a halt after, say, 10 minutes of play if they are intended to be played longer than 10 minutes. As map moderators probably don't have the time to play each map completely through, they can just check for leaks. If it leaks enough, it should qualify as not "functioning properly".
AND Without this big GUI knowledge, I didn't get anything from JASS,
And read mine 'carefully, [sic] again'. I know what you said, however I'm disagreeing. I have seen a few moderator reviews, including a fair few of yours when you were a mod, that actually weren't precise, they were just rude.
No. Wanna see?Wouldn't it be easier do very simple GUI with few clicks, than writing all that?
function InitTrig_TriggerName takes nothing returns nothing
set udg_Variable="blah blah blah"
endfunction
library TriggerName initializer Init
globals
private string Variable
endglobals
private function Init takes nothing returns nothing
set Variable="blah blah blah"
endfunction
endlibrary
Isn't it better that you GUI-people learn Jass as a preparation for Jass' counterpart in SC2?
So, you're now saying moderators are too rude, because it makes map makers do their work better?
I'm not arguing sept, I think you've interpretative what I've said wrongly, but what I am saying is that I've seen a few reviews in which mods haven't taken the time to review something and just simply jumped on the bandwagon and insulted a map, not helped it.
This resources does not contain valid author name and description, it even written at foreign language and was poorly done. The tooltips does not contain any detail, the hotkey isn't working, and inefficient scripting with memory leak.
Please read, understand, respect and adhere to the submission rules as you have agree to do so.
Besides, JASS won't be anything when SC2 comes out.
U MOCK GUI?
They should not slow to a halt after two hours even if they are only intended to be played for 10 minutes. Game-breaking leaks are considered game-breaking bugs and therefore unacceptable.I understand, but maps should be able to function properly for the full duration of time they are intended to be played. They should not slow to a halt after, say, 10 minutes of play if they are intended to be played longer than 10 minutes. As map moderators probably don't have the time to play each map completely through, they can just check for leaks. If it leaks enough, it should qualify as not "functioning properly".
Trust me—while that may seem obvious to you, many people find even scripts that basic to be incredibly complicated, let alone "fancy stuff" like variables.Event - you buy apple,
Condition- 1 apple equal to 1 dollar
Action - If you purchase 3 apple then deduct 3 dollar, else do nothing.
However, most of the concept cannot be apply at JASS.![]()
You clearly have no idea what the disadvantages of GUI in code terms are...Ohh And shouldn't insults vs GUI would insult JASS too? GUI comes from JASS, GUI is only for simple easy use, with given options, blizzard could maybe put in GUI those locals example, from JASS. If Blizzard would really want, they could put EVERYTHING from JASS to GUI, though it could take LOADS of time.
People underestimate typing speed.Wouldn't it be easier do very simple GUI with few clicks, than writing all that?
Not true at all. Learn C, then move to Java, and finally move to Scheme (not necessarily in that order). They're more different than you think.Practically speaking, basically all programming languages resemble each other, to be honest. Once you've mastered one, mastering another will be much easier.
Not true at all. Learn C, then move to Java, and finally move to Scheme (not necessarily in that order). They're more different than you think.
Those languages vary in much more than syntax; in fact, Java's syntax is based off C's (well, C++'s, but same deal).My point was that to some extent, most, if not all programming languages do resemble each other, with different syntax's and purposes though, of course.
Practically speaking, basically all programming languages resemble each other, to be honest. Once you've mastered one, mastering another will be much easier.