haha, what a detailed feedback
Ok, I just tried Spiderman and he was pretty good, however, his long sticky web ability looked weird, its like it was shot to the ground and it didn't follow the enemy. I think you should make it faster or create a dummy unit to web the enemy unit and give vision of the target so it can continue channelling the lightning effect or something.
Actually I created custom lightning effect for that spell using trigger. By using trigger to create lightning effect, you have to put the origin point and destination point. That's why it was shot to the ground initially hahaha. But after that, the lightning effect will keep on following the target's position.
Just a suggestion but I think the long sticky web should slow the enemy by a small amount. After all, the web is sticky right?
Wow good idea! will implement that on new version. So, in the new version, this ability can slow down the target and also gives vision of it.
I find spiderman's third skill quite stupid. Almost no one uses it, even if they do, the cooldown and mana cost would probably throw them off. So maybe change it to something else? Maybe shoot lots of web at a target.
Is it? That skill is actually the same as Missile Girl's Rocket Launcher ability. The only difference is that the projectiles are different.
Finally, I think you should change spiderman's attack projectile to the web projectile. I believe the web projectile is used for tiny web but if you happen to change the third skill, please do change this as well.
Oh I see. Ok , sure . Thanks for the suggestions!
On a side note, Warcraft crashed for some reason after a few minutes into gameplay when I was using spiderman. I don't know what cause the crash but anyway.
Nice changes! Keep it up!
I guess is the lightning effects of Long Sticky Web that causes crash. I think the scenario is this (but I am not 100% sure):
When you casts the Long Sticky Web towards a target, the lightning effects will start from origin (you) to the destination (target). Maybe at the same time, the target is "lost" (mutated by Genome Thief or finishes Disguise or some other abilities that removes that target out from the game), then the destination point is lost too. That's why crash happens. That is what I guessed. I am not sure if you has this experience / knowledge before.
EDIT: I remembered something, I think you should change the hotkeys for some spells because its not really desirable and too difficult to click.
Actually all spells have hotkeys right? And they are not the same right? Or do you mean that I should put all the hotkeys together so that the players can easily press them? let's say "Q" "W" "E" "R"?
Anyway, hope to get more feedback from you soon. Did you try other heroes? hehe.. I have edited a lot of abilities for the other heroes too...