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- Aug 11, 2009
- Messages
- 604
[AoS] Battle of Sargeras Tomb
Map name: Battle of Sargeras Tomb (BoST)
Creator: Peacehagen
Credits: xDeathKnightx (Terrain)
Current Map Size: 1.7 MB
- Progress -
Terrain: 95%
Systems Done: Hero Selection, Hero Revival, Creep Wave Spawn/Attack, Victory/Defeat, First Blood.
Systems Needed: Multiboard, Vehicle System, Capture the Flag, Assist System, Double Kill System, Jungle Creep Revive System, Item Recipe System.
Heroes Done: (Total 5/30)
For BETA
Alliance Heroes Done: 0/6
Burning Legion Heroes Done: 3/6
Neutral Heroes Done: 1/6
Items Done: Lv1 51/53 - Lv2 0/12 - Lv3 0/12 - Lv4 0/12
Lore/Description:
The Tomb of Sargeras was thought to be destroyed under masses of rocks after the Eye of Sargeras was stolen by Illidan. However, a dark power still lies in the depths and the Burning Legion is after it to make another attempt to summon their master to Azeroth..
After Maeivs expedition to the Broken Isles, where the tomb was located, most Night Elf settlements were abandoned. Goblins from Kezan explored the Islands, but were chased away by Nagas who took control over the islands.
Night Elves who returned to the main land told stories about the tropical islands, and the Alliance got an interest in creating a settlement there. It was by this time that the Burning Legion arrived to the isles. Creating a large portal to summon their troops, they scoured the islands and claimed more and more land as their own.
The map takes place in the final battle between the Alliance and the Burning Legion. If the last Alliance settlement is destroyed, the tomb will be in the Burning Legions hand, and the world will be doomed as the Destroyer of Worlds arrives to Azeroth. It is up to you which force you want to bolster in this epic fight.
---
The map only have 2 lanes, but the objectives remain the same, push your way through one (or both) of the lanes and destroy the enemy main building to win. There are a few things that are different from a normal AoS though, read more under features to find out more.
Features:
- Heroes with custom spells for a fun and strategic gameplay!
- Honor Points and rank system!
- Vehicles!
- Capture The Flag Event!
- Towers and other buildings have Fortified armor which reduces damage taken by 75%, however siege damage deals 200% of normal damage to them.
- A Goblin Observatory is left intact near the middle of the island, claim it to gain visual advantage!
Honor Points & Vehicles
- When killing an enemy Hero you are rewarded an Honor Point.
- The Hero getting the killing blow is rewarded 2 Honor Points, assisting Heroes recieves 1 Honor Point.
- For every 8 Honor Points you earn, you gain a rank. Gaining a rank allows you to buy a vehicle at the Workshop in your base.
~ Sergeant (8 HP): Allows you to buy the Glaive Thrower. A fast moving but weak vehicle. Has a swift shot ability.
~ Leuitenant (16 HP): Allows you to buy the Catapult. Moves a bit slower than the Glaive Thrower but has stronger defense and damage. Leaves a patch of burning flames where it attacks, dealing damage over 5 sec.
~ Commander (24 HP): Allows you to buy the Siege Tank. Has the lowest movement speed but a very strong defense and attack, however attacks in melee range. Ability unknown yet.
- Vehicles can only move and attack while a Hero is inside it. Only Heroes with the appropriate rank can buy/mount a vehicle.
Capture The Flag Event
- The flag first spawns after 10 min of gameplay. It respawns 5 min after being captured.
- Capturing the flag for your team by bringing it to the Circle of Power in your base gives you the following choice:
~ Damage the lowest health enemy tower for 10% of its health.
~ Repair your lowest health tower for 15% of its health.
~ Reward your team 2000 gold, split among players. (5 players recieves 400 gold each)
~ Reward all members in your team with 1 Honor Point.
~ Random Effect. Any of the 3 effects above can happen, but with a double effect. So either damage enemy tower for 20% of its health, repair your tower for 30% of its health, reward your team 4000 gold or reward all players with 2 Honor Points.
- Picking up the flag removes all buffs (beneficial or negative) from the Hero. However, the Heroes attack and movement speed is reduced by 50% until flag is dropped.
- Using an increased movement speed ability or teleportation of any type while carrying the flag will make it drop. The only way to capture the flag is running with it all the way to your base with the movement speed penalty.
Hero Types
Tanks: Tanking Heroes have strong survivability and their abilities are often of survival or support type. You usually only have one of these in your team.
Role: Flag carriers. As they generally are the hardest Heroes to kill, you want them to carry the flag. When the flag is not available they are creep farming in the jungle, trying to get as much gold as possible to improve their survival capabilities.
Support: Support Heroes have 1-2 damaging or healing abilities. Their other spells are used to help improve their allies or weaken their enemies.
Role: Plays an important role in supporting other Heroes. Can support your Tank when creep farming in the jungle or help pushing the lanes. Support Heroes are very weak when alone, but plays an important role in team battles.
Damage: Damage Heroes have 3-4 damaging abilities. Obviously they are used to kill enemy Heroes and push the lanes.
Role: Nuking down enemy Support Heroes in battle over the flag and pushes lanes/harassing enemy Heroes when flag is not available. They also try to gank the enemy Tank Hero so he can't grow strong enough.
What I could need help with:
- Triggers, Hero spells, systems etc.
- Icons, mostly for Heroes, but also items and spells.
You will be credited if you help
xDeathKnightx will be credited Main Terrainer.
defskull recieves credit for helping me with some Hero spells.
Update:
- Working on the Heroes
Map name: Battle of Sargeras Tomb (BoST)
Creator: Peacehagen
Credits: xDeathKnightx (Terrain)
Current Map Size: 1.7 MB
- Progress -
Terrain: 95%
Systems Done: Hero Selection, Hero Revival, Creep Wave Spawn/Attack, Victory/Defeat, First Blood.
Systems Needed: Multiboard, Vehicle System, Capture the Flag, Assist System, Double Kill System, Jungle Creep Revive System, Item Recipe System.
Heroes Done: (Total 5/30)
For BETA
Alliance Heroes Done: 0/6
Burning Legion Heroes Done: 3/6
Neutral Heroes Done: 1/6
Items Done: Lv1 51/53 - Lv2 0/12 - Lv3 0/12 - Lv4 0/12
Lore/Description:
The Tomb of Sargeras was thought to be destroyed under masses of rocks after the Eye of Sargeras was stolen by Illidan. However, a dark power still lies in the depths and the Burning Legion is after it to make another attempt to summon their master to Azeroth..
After Maeivs expedition to the Broken Isles, where the tomb was located, most Night Elf settlements were abandoned. Goblins from Kezan explored the Islands, but were chased away by Nagas who took control over the islands.
Night Elves who returned to the main land told stories about the tropical islands, and the Alliance got an interest in creating a settlement there. It was by this time that the Burning Legion arrived to the isles. Creating a large portal to summon their troops, they scoured the islands and claimed more and more land as their own.
The map takes place in the final battle between the Alliance and the Burning Legion. If the last Alliance settlement is destroyed, the tomb will be in the Burning Legions hand, and the world will be doomed as the Destroyer of Worlds arrives to Azeroth. It is up to you which force you want to bolster in this epic fight.
---
The map only have 2 lanes, but the objectives remain the same, push your way through one (or both) of the lanes and destroy the enemy main building to win. There are a few things that are different from a normal AoS though, read more under features to find out more.
Features:
- Heroes with custom spells for a fun and strategic gameplay!
- Honor Points and rank system!
- Vehicles!
- Capture The Flag Event!
- Towers and other buildings have Fortified armor which reduces damage taken by 75%, however siege damage deals 200% of normal damage to them.
- A Goblin Observatory is left intact near the middle of the island, claim it to gain visual advantage!
Honor Points & Vehicles
- When killing an enemy Hero you are rewarded an Honor Point.
- The Hero getting the killing blow is rewarded 2 Honor Points, assisting Heroes recieves 1 Honor Point.
- For every 8 Honor Points you earn, you gain a rank. Gaining a rank allows you to buy a vehicle at the Workshop in your base.
~ Sergeant (8 HP): Allows you to buy the Glaive Thrower. A fast moving but weak vehicle. Has a swift shot ability.
~ Leuitenant (16 HP): Allows you to buy the Catapult. Moves a bit slower than the Glaive Thrower but has stronger defense and damage. Leaves a patch of burning flames where it attacks, dealing damage over 5 sec.
~ Commander (24 HP): Allows you to buy the Siege Tank. Has the lowest movement speed but a very strong defense and attack, however attacks in melee range. Ability unknown yet.
- Vehicles can only move and attack while a Hero is inside it. Only Heroes with the appropriate rank can buy/mount a vehicle.
Capture The Flag Event
- The flag first spawns after 10 min of gameplay. It respawns 5 min after being captured.
- Capturing the flag for your team by bringing it to the Circle of Power in your base gives you the following choice:
~ Damage the lowest health enemy tower for 10% of its health.
~ Repair your lowest health tower for 15% of its health.
~ Reward your team 2000 gold, split among players. (5 players recieves 400 gold each)
~ Reward all members in your team with 1 Honor Point.
~ Random Effect. Any of the 3 effects above can happen, but with a double effect. So either damage enemy tower for 20% of its health, repair your tower for 30% of its health, reward your team 4000 gold or reward all players with 2 Honor Points.
- Picking up the flag removes all buffs (beneficial or negative) from the Hero. However, the Heroes attack and movement speed is reduced by 50% until flag is dropped.
- Using an increased movement speed ability or teleportation of any type while carrying the flag will make it drop. The only way to capture the flag is running with it all the way to your base with the movement speed penalty.
Hero Types
Tanks: Tanking Heroes have strong survivability and their abilities are often of survival or support type. You usually only have one of these in your team.
Role: Flag carriers. As they generally are the hardest Heroes to kill, you want them to carry the flag. When the flag is not available they are creep farming in the jungle, trying to get as much gold as possible to improve their survival capabilities.
Support: Support Heroes have 1-2 damaging or healing abilities. Their other spells are used to help improve their allies or weaken their enemies.
Role: Plays an important role in supporting other Heroes. Can support your Tank when creep farming in the jungle or help pushing the lanes. Support Heroes are very weak when alone, but plays an important role in team battles.
Damage: Damage Heroes have 3-4 damaging abilities. Obviously they are used to kill enemy Heroes and push the lanes.
Role: Nuking down enemy Support Heroes in battle over the flag and pushes lanes/harassing enemy Heroes when flag is not available. They also try to gank the enemy Tank Hero so he can't grow strong enough.
What I could need help with:
- Triggers, Hero spells, systems etc.
- Icons, mostly for Heroes, but also items and spells.
You will be credited if you help
xDeathKnightx will be credited Main Terrainer.
defskull recieves credit for helping me with some Hero spells.
Update:
- Working on the Heroes
Last edited: