Version 1.5 Alpha Released!
Okay everybody, im releasing version 1.5 now because its still the alpha version! We still have beta to go through before the real version of the game is released! Below is the changelog made in version 1.5 alpha. Version 2.0 will be the final version of Combowhore
alpha then we move to the beta versions of the game. Expect a full hero tavern by the end of alpha. (In beta releases two more player slots will be added and the map size will be doubled, dont count on that in alpha though).
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Changelog [Version 1.2b - version 1.5]
ADDED HERO: Mammoth
Added ability Summon Kin
Added ability Shake
Added ability Calorie Absorbtion
Added ability Ivory Affliction
Added ability Ivory Affliction to nube challenge
Added buff Ivory Affliction
Added buff Calorie Absorbtion
Added unit Mammoth kin (level 1)
Added unit Mammoth kin (level 2)
Added unit Mammoth kin (level 3)
Added unit Mammoth kin (level 4)
Added unit Mammoth kin (level 5)
Fixed kill trigger
Summon spells now work
Kill text only comes up when a hero dies
Fixed some spelling errors
Fixed level up trigger not to levelup off units
Removed starting music
Added Ninjas ultimte to the nube challenge
Added Swordsmans ultimate to the nube challenge
Made runes invulnerable
Added Rune of Sight
Resized Marg
Gave Swordsman new hotkey
Gave swordsman new summon statement with new hotkey
Raised Sea Warriors movement speed
Lowered Swordsmans movement speed
Lowered Storm Seekers movement speed
Lowered Le Frostys movement speed
Raised Margs movement speed
Lowered Monks movement speed
Gave the Combopatrons a new model
Added more destructibles
Added more trees
Added more props
Gave Lightning Speed new art
Gave Re-program new art
Fixed bug with Lightning Speed buff
Lowered Margs armor
Lowered Monks armor
Lowered Sea Warriors armor
Lowered Swordsman armor
Lowered Mortar Teams armor
Fixed bug with red sprees
Fixed bug with blue sprees
Fixed bug with teal sprees
Fixed bug with purple sprees
Fixed bug with respawn window
Fixed bug with Ninjas Blade Throw
Fixed bug with kills/deaths on multiboard
Fixed tooltips for Singing Blade
Fixed bug with welcome text
Changed Wickedsick text for red
Changed Wickedsick text for blue
Changed Wickedsick text for teal
Changed Wickedsick text for purple
Changed Unstoppable text for red
Changed Unstoppable text for blue
Changed Unstoppable text for teal
Changed Unstoppable text for purple
Increased size of shop teleport region
Gave shop teleporters new models
Recolored shop teleporters
Deleted shop teleporter respawn triggers
Removed -kills10 trigger
Removed -kills20 trigger
Removed -kills30 trigger
Removed -kills40 trigger
Removed -kills50 trigger
Removed -kills60 trigger
Removed -kills70 trigger
Removed -kills80 trigger
Removed -kills90 trigger
Removed -kills100 trigger
Upgraded kill select system
Now type -kills(any number) to select the amount of kills to win. ex: -kills842
Changed host starting selection text
Added anti-break system to the kill selection system
Added advanced triggers for kill selection
Added tooltips to banks
Banks now only can hold two items
Banks can be upgraded to hold 3 items
Banks can be upgraded to hold 4 items
Banks can be upgraded to hold 5 items
Banks can be upgraded to hold 6 items
Changed build time of banks to 2 seconds for upgrades
Costs 50 gold > 3 slotter bank
Costs 100 gold > 4 slotter bank
Costs 150 gold > 5 slotter bank
Costs 200 gold > 6 slotter bank
Changed default kill message color
Changed default kill amount to 15
Fixed bug with banks giving the player food (kills)
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Get the latest version here at the hive in the maps section or at combowhore.com!