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Moderator: StoPCampinGn00b
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(3 ratings)
---------- | Ashandrel Presents | ---------- |
Chronicles of Azeroth Created by Ashandrel Map Info: A massive Aos game where you can also build tower, shops and train units to fight enemy heroes and siege their base. Features: A long last battle with very fast paced action that will push you to your limit of controlling skills.
In such difficult scenario, you will learn many things about valor, heroism, and strategies. All to triumph in an endlessly raging battle. Some else stuff about map: When towers hit you from very far away, don't be afraid, just run and they will miss. Building a base is the most cost effective way to use your gold. Items are cheaper than tomes but you might lose them when your hero dies. There are codes in the quest log to change game modes to your likings and more. Screenshots: Added:
Credits: All Thanks to: Ashandrel Loading Screen/Map Preview Image: Blizzard Entertainment Author's notes: Help yourself to a lot of fun, and feel free to make your own verson of this map if you like. Because I won't be around making maps anymore. This is my last one. Please give a rating and leave a comment, don't be silent. Thankyou. |
Moderator: StoPCampinGn00b
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Screenshots aint working.
Edit: Tried the map and this map needs improvement. First of all those great towers damage and range is too high. Second flying machines attack speed is too high. You should also add more permament items to shops.
Screenshots work now, but what you mean they have to spend much control on their units? I only used magtheridon. Also there is one problem. Without a heros help red forces get easily beaten by blue forces. Right now i can only give it 3/5.
Working for me.
You shouldn't really put a lot of fire in demon territory. I know they're demons, burning and all, but you should make the terrain more detailed as to what's causing the fire (grass is very near, shouldn't it have burned out?).
Well i doubt i will be playing this in battle.net, because its dead anyway. Dota is like the only one people play. Even Troll vs Elves is dead.
Edit: I played again and im seriously starting to hate this. Towers have always been a problem in AoS maps, but the great towers are even worse. Even worse is that so many enemy units spawned that they trapped me and ofcourse there were godddamn 3 great towers shooting me with their 176 damage. Even Magthteridon is not strong enough. So yeah this is very hard against no enemy heroes so playing this in multiplayer would be hopeless, because then there would be enemy heroes and that would make it 5 times more harder and the game would go on forever. This is by far the most hardest AoS map and that makes it really boring. Problem is that there are way too many towers. There should not be more than 2-3 towers in the little bases.
Hello, checked you map and here's what I've noticed so far...
... So overall it's hard, constantly dying on creeps and towers 'cause some are really strong.
Also not just focusing on a hero but building a base with the battle on-going is too much work (for me)
Make it more playable and fun.
Goodluck
I can't approve this just yet, I have a few questions and comments regarding the quality of the map...
... The questions are so if I know why those ideas were implemented to know if it is a defect or not of the map.
Hi, it's so good to know that someone still care about my map
- The death knight's 15 abilities are weaker and have longer cooldown than the other heroes' abilities. It is like he has a book full of junky spells. I wanted to also make a Paladin with 15 abilities but there is no time.
- The zombies are supply for the green player. Zombies and Ghouls can be loaded and consumed by a slaughter house or a meat wagon.
- The walkable cliffs are secret passages. You don't have to know them to play the game. But it's fun to discover
- The spawning system is almost random, so that the battle will continually change. The guy who rated my map 3 points complained that the alliance was stronger than the burning legion. I haven't changed anything cus I knew it was balanced.
- There are 2 screenshots explain how to build a town hall, and the first line of instruction in the quest log also explains that. Everybody knows what a town hall is used for, right? And in the description in the map selection menu, I did direct people to read the quest log for instructions.
- And yes, I've made lots differences between factions in this game, all for the better. They aren't defects.
Sorry I don't have time to update more. I can only push it this far, but now everything seems fairly fine. It's not perfectly polished, but once a player gets used to it, it's all good.
Please approve, so that I can rest in peace
rest in peace? so no more update after approval? i think its better to continue to update and improve this map.
Suggestion. just try to make everything balanced. balance in a way that nothing is too strong and nothing is too weak.
*notices the names: Terminator, Arnold Swa....*
Moderator: StoPCampinGn00b
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thy still exist
Why? How is it not stable?
Suport playing alone with IA?