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Beta Screenshots

Discussion in 'Project WarSoc' started by MindWorX, Jul 27, 2007.

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  1. Infinitynexus

    Infinitynexus

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    No i wont fix it that way, since it gets worse with range.. and the gears themselves arent affected, oddly enough, its the wooden parts and the metalbars that are getting clipped wrong

    Ive tried fixing it for 3 weeks..
     
  2. Pyritie

    Pyritie

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    Huh. Maybe they're intersecting weirdly?
     
  3. Infinitynexus

    Infinitynexus

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    Thats just it, theyre not even touching...

    Oh yes, I did try that a number of times, hehe
     
  4. Infinitynexus

    Infinitynexus

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    Oh btw, new WIP shots

    First is the goblin tinker that will be in the mainmenu TinkerTown background model

    [​IMG]

    And of the blood temple instance model map:

    [​IMG]
     
  5. matyko

    matyko

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    The goblin seems to be made of quite a few polys... are you sure this will not lagg the main menu?
    Also, what is this "blood temple" instance thingie?
    Model for the first map using WarSoc?
     
  6. Infinitynexus

    Infinitynexus

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    polies is not an issue with the mainmenu model

    the goblin is only 560~ right now.. the finished completed background with everything will have perhaps 10000-12000 polies (the standard wc3 background model is also quite poly heavy)

    And yes, that is for the warsoc map thingie :p
     
    Last edited: Aug 14, 2007
  7. snipe108

    snipe108

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    looks ok but i thinks it could prob b better bcause im wondering about waht they are going to do for single player
     
  8. Infinitynexus

    Infinitynexus

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    The above post makes no sense, beware!
     
  9. Flobulon

    Flobulon

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    Translation: "I think it looks OK, however I think that it could probably be better, as I am wondering how they are going to incorporate single player."

    Anyway, back on topic, this is indeed set to be a revolutionary mod for players. Looks really good, keep up the good work!
     
  10. Elenai

    Elenai

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    hmmmz.........................I still want my lovely team colors :D
     
  11. Deckboy

    Deckboy

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    Herm . ..I leave for a week or two and someone comes out with the most revolutionary thing to hit warcraftIII yet!

    Very interesting! I'll be watching this thread for further details.
     
  12. Infinitynexus

    Infinitynexus

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    Elenai, them models are not for units :p

    [Edit: this one is! wip, but going strong so far]

    [​IMG]
     
    Last edited: Aug 19, 2007
  13. Elenai

    Elenai

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    Oh I was talking about the project itsself, I heard/read that teamcolor would not be supported. And I like my blue/light blue teamcolor so......its a dilema for me.
     
  14. Infinitynexus

    Infinitynexus

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    Ahh! Well, yea, it probably wont be supported (i have no idea)
     
    Last edited: Aug 21, 2007
  15. HappyTauren

    HappyTauren

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    Atleast YOU dont support them, nor do I.
     
  16. thisruoy

    thisruoy

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    We can try to have 40 team colours? cant we?
     
  17. HappyTauren

    HappyTauren

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    -.- read the goddamned thread!
     
  18. Infinitynexus

    Infinitynexus

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    Technically, Im pretty sure it can be done, with like a slider for hue, heh

    Mindy and me discussed it earlier, its a bit blurry
     
  19. Kwaliti

    Kwaliti

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    DAMN, this is awesome!
     
  20. BloodStorm2262

    BloodStorm2262

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    indescribably revolutionary... if it gets finished...
     
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