- Mar 3, 2006
Who do you think is the best race.
by HorizantalAND the undead are the fucking bottom of the barrel. Come on! No decent melee units until I have a black citadel? The only race not having anti air at tier1 ?? No Agility-based heroes??? And then they just put in the game so many anti-necromancers (Spellbreakers, Spirit Walkers, Faerie dragons)!!!
I think Blizzard is overpowering the Undead race while making the Night Elf one of the most usless race in WC3.
Blizzard is making the undead more powerful in units, items and buildings. As in the Zeggaret combining food support with defense. While in NE, every time I want to build a defensuve tower I create a Wisp just to disappear after the building is done. Not only that, the Wisp gather 5 woods every interval and the fact that they don't need a lumber-gathering site is useless on the other side look at gold gathering; they need a tree of life beside each mine. That is completely expensive and to move a tree from place to another that takes ages to be done plus NE towers are slow in attack in addition to that they only regenerate at night. The only good thing they have is the moon well regeneration.
Yes it is very easy to crush to the undead base with slow Grunts versus Nerubian Towers.But you can't deny that the Orcs can C R U S H the undead whenever they want
I agree, but a level 3 blademaster can easily kill 2 acolytes while you're upgrading your Necropolis, even slowed down. And that's annoying as a lobster in your pants. Then, expecially when out of your base killing the BM is hard, while he's the perfect hero-killer.Build one Nerubian Tower and use Dust, BM fails.
I never tried that, but I think it's impossibleblocking all entrances to the Gold Mine
But when they do, I have to get to t3 and get wyrms or die! and trust me, that's even harder!Orcs rarely can get to t3 and get Taurens...
I had never heard that expression! I love it! From now on, I'll use it every day!cookie cutter
3 bats, and 2 are enough to weaken them to 200 hp. That's a lot if you consider that a bat costs 2 food, and a Wyrm costs 7. Then remember that bats deal their damage in an area, then 3 bats not only kill one of them, they also heavily damage a second one.Wyrms have 1.6k hp and, one Wyrm takes atleast 4 bats
Remember that both skills ("web" and "unstable concoction") have the same range, and bats are faster. But yes, it would surely help.Crypt Fiends with Web can be used to disable bats
nope it doesn'tBanshees have anti magic shell that works versus bats' suicide.
Not perfect herokiller versus Undeads. Coilnova.I agree, but a level 3 blademaster can easily kill 2 acolytes while you're upgrading your Necropolis, even slowed down. And that's annoying as a lobster in your pants. Then, expecially when out of your base killing the BM is hard, while he's the perfect hero-killer.
In certain maps its impossible, but in most its possible. Heroes have two times bigger collision than workers.I never tried that, but I think it's impossible
Or you can turn t2 Obsidians into Destroyes. And most likely you have done something wrong if Orc manages to reach t3 before you as UD in solo.But when they do, I have to get to t3 and get wyrms or die! and trust me, that's even harder!
Oh noes imba Orcs. What about humans and their 30(?) second Shackles?3 bats, and 2 are enough to weaken them to 200 hp. That's a lot if you consider that a bat costs 2 food, and a Wyrm costs 7.
After one hit UD would micro Wyrms apart and heal the most damaged one with a Coil.Then remember that bats deal their damage in an area, then 3 bats not only kill one of them, they also heavily damage a second one.
Fiends are on the frontline, obviously. While Wyrms behind. Giving Fiends an advantage. Of course Bats can be behind too and blabla. Its heavily player based who strikes first.Remember that both skills ("web" and "unstable concoction") have the same range, and bats are faster. But yes, it would surely help.
soznope it doesn't
Burrows have only 600 hp and heavy armor type until you get t3 and that makes them VERY vulnerable. Fiends and Foots can quickly kill few burrows while the Orc is not in the base.And aside from the units and skills I mentioned, there's much more. Orc cities are almost impossible to destroy, with the barricades, the reinforcement, burrows (free toweers that ALSO protect the workers)
Fortified armor with 5 armor value... You say weaker?Any undead tower has less life than a Grunt!
DK, Lich, Fiends, Orb, Coil, Nova, Statues, Destroyers, Imba.Now I'm complaining about orcs mostly, but seriously, what do people think is good about the undead?
I assume you dont do this in solo.humans with paladins and knights, or worse griffins.
/facepalmHuntress not powerful
Grubby, the best player worldwide (and I swear, I discovered it way after growing a hate towards Orcs and Blademasters) plays with Orcs and a Blademaster.Look at the last tournament http://eu.blizzard.com/rf09/brackets-wc3.xml 2 orc players, they were 1st and 2nd!!
Yeah because theres always something that can counter something and thats endles chain.In other words, this discussion has got pointless.
Orcs.by the way, what race do you usually play with?
Many people are telling me to do that, but doesn't WindWalk allow the BM to walk over units disabling his collision?just biuld your base in a way that he cant come in.(or you leave a nice door for him and close it with a building after he went in^^)
Well im an evil pirate
Hey i just dont have enought money to spend!I mean why should i spend like 40 buks to buy RoC and TFT when its 2 cliks away?Plus it's totaly legal where i live.
I'm going to have to say the Horde. Orcs, Taruens and Trolls. I always found that on 2 vrs 2 maps that if I go Grunts/Taurens and Shamans and my friend goes Hunters/Berserkers and Wyvrens, we always win. Other than that the Orcs are just my favorite race from Warcraft 3 and they have cool units.
The Humans are ok, but I thought they were better in WC2. I miss massing all those Paladins.
The Night Elves are very weak early on; that's bad news if you happen to be the Night Elves going up against the Orcs on a 1vrs1 map. Plus, the only unit I really like from them is the Demon Hunter.
The Undead are strong, but I'm not a big fan. I can't beat them period, even in custom scenario. Necros, meat wagons and skeletons is a tough force to counter. Thats what I usually go with when I'm the undead.
In lore they are the strongest of these four races, if the Scourge went without a leader to control them (Lich King) they would ravage all of Azeroth.